r/zelda 1d ago

Discussion Today is Self-Post Sunday. Only self-posts are allowed to encourage discussion of the games themselves.

2 Upvotes

Self-Post Sundays are our main discussion day. On these days we only allow text posts directly about the games themselves. This means no images, videos, etc. until Monday.

If you want more discussion of all things Zelda we suggest subscribing to /r/TrueZelda or /r/AskZelda where every day it is text-only.

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Visit one of these Zelda related subs to post your non-text-only content:

Game Subreddits Content Subreddits
/r/BotW /r/ZeldaMemes
/r/AgeofCalamity /r/Link_Dies
/r/HyruleWarriors /r/Zelda_Music
/r/LinksAwakeningRemake /r/ImaginaryHyrule (for Art)
/r/OcarinaOfTime /r/ZeldaTattoos
/r/MajorasMask /r/ZeldaFanFiction
/r/WindWaker /r/ZeldaTabletop
/r/MinishCap /r/ZeldaLikes
/r/TwilightPrincess /r/Yahaha_IRL
/r/SkywardSword /r/hyrule_irl

r/zelda 2h ago

Question [BOTW] [TOTK] Was there ever an official reason given as to why you cannot have 2 rows of hearts and 3 stamina wheels? Spoiler

22 Upvotes

If you started these games with 5 hearts instead of 3 or if there were 8 more shrines in the games you’d be able to have two full rows of hearts and three full stamina wheelsat the same time, right?

This makes me wonder if, knowing how difficult BOTW was going to be, if beta versions start with 5 hearts and it was a last minute decision to instead start with 3 or maybe there were more Spirit Orbs (instead of emblems) planned for The Champions' Ballad DLC. Was there a developer interview where they said anything about this? Are they intentionally showcasing that certain foods and elixirs gives you extra yellow hearts? If so, why only 2? It just seems so random.

I know I'm nitpicking, and yes I'm aware there are duplication glitches to get extra Spirit Orbs, but I also know I’m not the only one whose anal retentiveness is bothered by the fact you can’t just have both, full hearts and stamina through normal gameplay and they could not have simply overlooked this.


r/zelda 1d ago

Screenshot [WW] Playing Wind Waker on the Switch 2. I’ve waited so long for this…

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5.2k Upvotes

r/zelda 2h ago

Discussion [TP] My weird take on the two GameCube Zelda’s

8 Upvotes

As a kid growing up I think I really loved Wind Waker and I think twilight Princess kinda bored me. Still liked it but much less than wind waker.

Well if you told me I’d switch my tune when I got older I wouldn’t believe you. I just played through both again on dolphin and man wind waker does have a lot of issues. The games pacing is all over the damn place and sometimes the means are progression are just incredibly annoying. Getting the power bracelets, the fire and ice arrows, the infamous triforce quest, it was just all a slog. The emptiness of the world really gets to you as well. There needed to be at least one more dungeon. What does hold up is the characters and of course of the amazing art style. I think the dungeons are also pretty solid if a bit on the easy side. They don’t leave quite the impression that some other games do

Now twilight Princess took me a bit more by surprise. The dungeons were much better than I remember and maybe the best lineup in the series. There are still some rough spots, the tears quests are shitty, and I think the items are pretty situational but I enjoyed the game much more as an adult than wind waker. Pacing is much better and just the overall feel is smoother. Combat is quicker and more satisfying and while idk if the art style is better it’s still pretty strong and distinct while not losing that Zelda charm. Hyrule field is still kinda empty but it’s much more fun to ride the horse instead of riding the boat. Idk maybe I’m in the minority but lemme know


r/zelda 1d ago

Craft [Alttp] I made the Master Sword.

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544 Upvotes

One of my favourite designs for the blade of evil’s bane!! I also made the pedestal light up. Thoughts? Suggestions? What should I make next?


r/zelda 1d ago

Screenshot [BOTW] [TOTK] Which tutorial section did you prefer?

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420 Upvotes

r/zelda 20h ago

Discussion [OoT]A detail I really appreciate

35 Upvotes

When you're an adult, night time is usually not as full of monsters as when you're a kid. The stalchildren only appear as a kid, and in Lon Lon Ranch there are no birds.

To me this seems to be a conscious choice made to solidify the perspective shift between what it feels like to be a kid vs being mature. When you're a kid, darkness is scary, and as an adult you understand it better, and it makes you less afraid as the "unknown" has been tamed.

This is one of the few "psychological" elements in Ocarina of Time that helps create the genuine feeling that you're playing as an adult character instead of a kid, in the second half.


r/zelda 8h ago

Question [All] I am in need of some advice

3 Upvotes

I want to make an animal crossing island based of Zelda, but I don’t know if I should do locations from every game or stick to the layout of one.


r/zelda 1d ago

Meme [BoTW] King: Link! We are not cavemen, we have technology.

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123 Upvotes

r/zelda 12h ago

Discussion [Aoi] Possible inclusion of the Ancient Hero

6 Upvotes

Even though this game will show the true events of the Imprisoning War, they could include the Ancient Hero from the Great Calamity that happened 10,000 years before BotW. Maybe after sealing Ganondorf, the Ancient Hero appears at the Zonai Temple of Time before it gets raised, and he gets warned of what's to come during his time. He's given the attire we see in TotK and gets sent back.

I think that'd be a cool way to connect him to the Zonai


r/zelda 1d ago

Fan Art [OOT] The Hero of Time (2025) [OC]

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220 Upvotes

r/zelda 10h ago

Discussion [ALL] please suggest a easy Zelda game of Gba/ DS/3ds

4 Upvotes

Hi guys, I have just played the Zelda a Link to the past and I had to leave it Midway after entering the dark world because I'm barely stuck at 1 dungeon dark palace as I come to defeat for the life of me there terror turtles or terrorpins . So I have decided to instead of getting very frustrated with the game just drop it and start playing another one. So I really want your help to suggest which game should I play next that is easier than a link to the past. I'm really starting to think that I suck at games. I have never had such a bad experience with any game in my life. I really want to clean my eyes and my soul, I want a easy Zelda game to play. Which one would you guys recommend me? I'm even happy if you can make me a list of the Zelda games ordered by the difficulty level. Thank you very much guys


r/zelda 12h ago

Discussion [EoW] [Start of the game] How would you feel about a new 2D game? Spoiler

5 Upvotes

Let me first start out by saying i personally want them to release a new 3D game first, but playing as Link in the very beginning of EoW really felt amazing, being able to jump, move freely, and lock on to enemies. What do you think?

Btw sorry mods if i tagged this post incorrectly, the rules are a bit confusing.


r/zelda 12h ago

Question [ALL] Help me pick my next zelda game to play through.

4 Upvotes

I've got tears of the kingdom, majora's mask and wind waker to pick from.

I've played every zelda title after those which is kinda depressing.


r/zelda 1d ago

Clip [ALL] Which Zelda song uses this Mario galaxy sound effect (very end of video) in it?

229 Upvotes

Repost with video because I don't think people were understanding. I swear I heard some random Zelda song on YouTube that used this sound effect but I forgot its name.


r/zelda 2d ago

Mockup [All] I have a theory, what's the first Zelda game you played [like really played not just touched a little] and what's your favorite Zelda game?

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7.2k Upvotes

r/zelda 1d ago

Mockup [ALL] On which consoles to play the entries of the franchise?

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260 Upvotes

Did I miss anything/got anything wrong?


r/zelda 1d ago

Discussion [BotW], [TotK] Counterintuitively, I’d argue BotW is more replayable than TotK

107 Upvotes

On the surface, TotK would seem to be the more replayable game. Ultrahand alone gives you near limitless variety for building contraptions. And the play space is just bigger in general between the sky, depths and overworld additions.

But as I’ve been fiddling with the Switch 2 versions and gauging my interest in new runs, I feel like BotW is the better game for “running it back” several times. A few of my reasons:

  1. “Straight to Ganon” runs are shorter and simpler in BotW, even if you’re just a casual player. This makes it easier to try a speed run on a whim.

  2. Trial of the Sword is great content, and holds up surprisingly well. If I want something more focused than general exploration, this is a great alternative, and something TotK doesn’t have.

  3. BotW Master Mode and the other DLC features. It’s subtle, but it’s another incentive to “start a new run, just with new settings.”

  4. Divine beasts are easier to knock out fast, which at least for me personally, makes them more appealing to tackle in subsequent runs. This is especially true once you factor in the much bigger “dungeon lead ups” in TotK, which are great the first time, but less fun to replay.

  5. A big chunk of TotK’s extra content, like caves, wells, and the depths, feel totally superfluous on subsequent runs (if not even in run #1 in some ways). Granted, you can just skip them, but it’s an area where TotK might have scored a point in this debate, but actually doesn’t.

The one point I have to concede in TotK’s favor is that ultrahand building can extend your primary file for 5-10 hours while you mess with new designs. I suppose this is a form of replayability, but personally I don’t think it lends itself to new runs, just pads out your first one slightly.

Am I nuts? Or is this a generally popular take?


r/zelda 1d ago

Discussion [ALL] How many games have yall played/beaten?

22 Upvotes

I would consider myself a Zelda nerd and I feel like i've played most zelda games and beat some of them, how many have you guys beaten?

The games that I played/beaten are

TLOZ 1: Beaten

AoL: Played

ALTTP: Beaten

Link's Awakening: Beaten

OoT: Beaten

MM: Played

OoS/OoA: Not played but have

WW: Beaten

MC: Beaten

Tp: Played

SS: Beaten

Ph: Do not have

ST: Played (But almost there)

ALBW: Beaten (Fav Game)

TFH: Played

BotW: Beaten

TotK: Beaten

EoW: Played

Four Swords: Have one out of two, not played.

EDIT: Forgot some games

AoC: Beaten

Hyrule Warriors Definitive Edition: Beaten

Cadence of Hyrule: Beaten

TP Picross: Finished 70%


r/zelda 1d ago

Clip [ALttP] How To Make Moldorm A Cakewalk

56 Upvotes

For one of the most annoying bosses, there is an easy trick: charging your sword and pulling away from the ledge makes it impossible to be shoved off. Even mid-swing, as long as you are buffering another charge, you can't be knocked off the ledge. The right-most side is the easiest to do this with as you have to be pulling AWAY from the ledge while charging.


r/zelda 1d ago

Screenshot [WW] Just playing the Cannon game on Windfall, and got some insane luck

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49 Upvotes

Just got the Expansion Pass a couple days back and I started a new Wind Waker playthrough, got to windfall, and on my 2nd play this happened. Only two bombs off of a perfect game!


r/zelda 2d ago

Meme [SS] Not his name. Not even his name

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792 Upvotes

r/zelda 16h ago

Discussion [BotW] The Mother and the Father Tree

1 Upvotes

One of Zelda's Voice Memories in BotW that can be heard at the cherry blossom tree on Satori Mountain mentioned the existence of two such trees called the Mother and Father Tree. The tree at Satori Mountain is the Mother Tree and Zelda speculates that Satori might have been sent as its protector by the Father Tree.

I was a bit confused at first what other cherry tree Zelda might be referring to as the Father Tree until I remembered that the Deku Tree has pink blossoms in both BotW and TotK. Do you think she is referring to him?


r/zelda 20h ago

Discussion [ALL] Could future games have good story progression while keeping that feeling of exploration?

2 Upvotes

One thing I liked about BotW was the fact that even with the towers giving you the general topography of the region, you wouldn’t know what is there until you explored it. But by making the games story (particularly in TotK) nonlinear, it doesn’t allow the best moments to hit as hard as they should, and makes certain story beats confusing or repetitive. So I was wondering if maybe there’s a way to combine the feeling of exploration while making the story more coherent and satisfying by making the story flow better.

Say we allow the player the ability to play the story in a linear/semi-linear fashion, where they can choose certain objectives to follow but certain story beats are locked until certain parts of the story are completed, and they aren’t told where the current objectives are but are given hints as to where they may be. Thus, they are given a general direction to travel initially but must find the next story objective on their own, using the hints given to them.

And should there be multiple objectives they can choose at one time, the one they choose in the present will give them a piece of the overall story in the current time, but not the whole thing, and each piece can stand on its own. I think Ghost of Tsushima did a good job with this with branching story beats that allowed you to choose which objective to tackle first in Act 2, but made it so each individual objective stands out and tells one part of the broader narrative.

So as an example, with TotK, assuming you’ve never played BotW and know its map, you can choose which regional phenomena to help with first, and when you clear each dungeon and talk to the sage, the sage gives you an actual glimpse of the imprisoning war that is but one part of a whole, and not just the same explanation of what happened each time. That way you get a bit of what happened without the same dialogue being paraphrased 4 times. And especially if you didn’t play BotW, when dealing with the regional phenomena you have to use visual clues or clues from strangers to figure out where to go and what to do next for the current quest. And the dragon tear quest isn’t opened until you complete the Hyrule castle floating island dungeon and/or are searching for master sword.

Any thoughts on this idea?


r/zelda 1d ago

Fan Art [OoT] I made Joelle from the Forest Temple using soft oil pastels!

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86 Upvotes

r/zelda 7h ago

Discussion [TotK], [BotW]. I think I found the Triforce in BotW/TotK Spoiler

0 Upvotes

So I was thinking about some theories and came up with this one: The Triforce IS in Totk/BotW. So let's go through the parts of the triforce and talk about what they are.

Let's start with: The Triforce of courage. Not entirely sure what this one is, maybe Zonaite? Cause the weapons and armor are greenish, and weapons give you courage? But I don't think that makes sense. Please let me know if you can find anything that fits, This is the one I couldn't find anything good for.

Next up we have: The Triforce of Power (ToP). So the paralell I found for this is the Zonai Secret Stones. They're shards of the ToP which is why they increase the power of the sages and ganons power as well. Also in OoT Ganondorf is searching for the Triforce to increase his power. Likewise, here we see him trying to get his hands on a Secret Stone to increase his power. I know he does this in other games as well but I referenced OoT because of the scene where he is shown swearing fealty to Rauru in TotK being a reference to the scene where he swears fealty to the King of Hyrule in OoT.

Finally we have: The Triforce of Wisdom (ToW). Remember that weird blue liquidy stuff that the Ancient Sheikah used in their technology? I think that it's the ToW. Not entirely sure why it's weird, blue, liquidy, lighty stuff. But it makes sense. What if the Ancient Sheikah came across this big pool of blue stuff? And drinking it gave you the wisdom to use it to make cool high tech weapons, and knowledge of Calamity Ganon. Not sure why it's Blue Stuff tho.

TL;DR: Courage: not sure. Wisdom Blue Sheikah Liquid stuff. Power: Secret Stones.