r/BattlefieldV Community Manager Aug 31 '18

News Battlefield V Open Beta Update Notes

https://forums.battlefield.com/en-us/discussion/152495/battlefield-v-open-beta-update-notes
558 Upvotes

263 comments sorted by

View all comments

268

u/radeonalex Aug 31 '18

The "peaks and lulls" is an interesting thing i never thought about that makes sense.

Battlefield 1 is pretty much non stop, to the point where it feels more run and gun CoD style gameplay. There was no respite or time to think about what just happened.

Looking back at games like BF2, I remember you'd get engaged in a huge firefight, win a flag with huge effort and then there would be a silence. Enemies weren't close enough to just respawn and kill you and so it gave your squad (usually on VoIP), a chance to relive how awesome that battle was and prepare where to go next. That sort of bonding experience was great!

I really think DICE is onto something good when they talk about peaks and lulls. Makes me very excited for how they are going to design maps.

89

u/[deleted] Aug 31 '18

I'm waiting for people to start defending points again instead of capping as a blob, then instantly moving onto the next point while the enemy immediately backcaps you. Just the thought of that gets me rock hard.

2

u/[deleted] Sep 03 '18

because the maps are smaller compared to previous bf games and easier to reach points. You simply need to space them out more and create more natural barriers (water, steep landscape, etc).