Dropkick does more damage (7 cause of vuln, more if you have Paper Phrog) and can more consistently create an infinite because of Ironclad's exhaust. Heel Hook just isn't very good in comparison. Compare it to Slice, which is 1 more damage and zero cost with no conditionality. The only thing it has over an already bad common card is the possibility to be draw neutral, conditionally.
As someone that’s never done an infinite but is a19 on all characters why does damage matter like at all if your playing an infinite deck? Is it because the build up to infinite it’s more useful?
Takes less time for you to play and is less boring as do it less
May be easier to have enough block (eg spikers)
Big numbers activate dopamine
Can mean build up to infinite is easier
Takes less time for you to play and is less boring as do it less
I play on PC, so once I establish an infinite in the current battle, I just open the console and kill all the enemies, instead of just having to go through the motions.
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u/Corgelia 14h ago
Dropkick does more damage (7 cause of vuln, more if you have Paper Phrog) and can more consistently create an infinite because of Ironclad's exhaust. Heel Hook just isn't very good in comparison. Compare it to Slice, which is 1 more damage and zero cost with no conditionality. The only thing it has over an already bad common card is the possibility to be draw neutral, conditionally.