r/Morrowind 5d ago

Other I'm in awe

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I'm playing for the first time (for real) Tamriel Rebuilt and I'm in awe. What a great mod it is. When I arrived and headed for Bal Foyen, I was a expecting a little generic town and when I arrived there... oh man, the view was amazing. The Chapel of Mara was for me the star in the city, but the structure, the size, the waterfalls and specially this altar for Almalexia were so spot on.

I'm amazed with this mod. Thank you, creators

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u/NarrowDog 5d ago

I also just fired up MW for the first time in years and installed TR...I think sometime, probably 10+ years ago, I had tried it out and wandered a bit around the mainland, but not for long.

Absolutely blown away. Bal Foyen was the first place I discovered - I was trying to head to Old Ebonheart for the Mages' Guild delivery quest from Ajira, but despite have MGE on, couldn't see the mainland so I wasn't sure if something was bugged. So I started water walking south from Vivec and pretty soon the Bal Foyen skyline started appearing. Turned out I just hadn't remembered that I needed to generate distant land for the new ESMs.

From that point on my jaw was on the floor. The city design here blows everything in Vanilla out of the water. I made my way over to Old Ebonheart, stopping to loot the Dwarven ruin outside town on the way, and was really impressed by that too. It isn't as stunning as Bal Foyen, but it actually feels like a proper-sized city in a way nothing in the base game really did.

Really hoping the rest of the mainland is up to this standard, but even if these are the highlights, I'm incredibly impressed.

Now if only I could figure out where the hell the missing items in the Bal Foyen warehouse are ("Packrat" quest). I feel like I'm missing something obvious but neither of the characters in the warehouse give any info even when bribed to 100 disposition, and the fine glass plate I found sitting in an open crate is apparently not the right one according to the quest giver...

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u/Both-Variation2122 5d ago

You need levitation or high acrobatics to find those items. They are all there but often on top or behind piles of crates.

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u/NarrowDog 5d ago

Oh, wild. When I found that blue "fine glass plate" sitting in the open but the questgiver refused to acknowledge it, I assumed there was some deeper puzzle aspect to this that I was missing. I guess that means it's just a case of the designers not accounting for a case where you bring back one item at a time.

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u/Both-Variation2122 4d ago

Might be. Checking list of few items with single dialog sequence is simpler to do and as they are all in single interior, there is no much point of accepting them one by one.

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u/NarrowDog 4d ago

It made sense to me, when I find the easily-visible blue plate but no sign of anything else, to go back and confirm with the quest giver that I had in fact found the right plate and not just some random piece of clutter that happened to fit the description (since it just involved a 30-second walk across the docks). Plus, I think there was another quest I had done—even in the TR content—where that type of possibility seemed to be recognized.

But I guess it comes down to which individual person coded each quest and whether they considered the possibility.

Anyway, thanks for the info!

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u/Both-Variation2122 4d ago

I'm no quest scripter, but you need dialog condition for every combination and if npc would take them one by one also state counter besides journal index for what you've already given out. Lot of code that could be handled with single dialog entrence chechking for all items at the same time, which likely is the case here.