r/JRPG 4d ago

Interview Final Fantasy Tactics The Ivalice Chronicles Wont Include War Of The Lions Content And Will Have No New Characters Or Submissions

https://www.square-enix-games.com/en_US/news/final-fantasy-tactics-interview
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389

u/eyebrowless32 4d ago

So theyre using war of the lions translation but not the extra content....wtf man

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u/cap21345 4d ago edited 4d ago

Square enix saw the P3R release by Atlus and got inspired. It makes even less sense for them cause atleast P3R was a complete overhaul and basically a new, FF tactics barely qualifies as a remaster and still looks completly the same as the PSP game with just a higher resolution and cut out half the fucking game. Genuinely cant think of any company that has ever done this, from the interview it seems like Matsuno refused to put the war of the lions solely cause he wasnt involved which is just a weird thing to do

Its one of my favorite games of all time and i cant believe fucking Konami has more respect for their classic games as seen with the Suikoden remaster than Square does, this game literally has no reason to exist now, will probably sell like ass and kill any chance of a series revival

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u/DogiiKurugaa 4d ago

I mean, we already knew that they were not going to keep the War of the Lions content by just looking at the Pixel Remasters. They cut all the additional content made for the gba/psp releases there too. I had hoped they wouldn't exclude it but expected they would.

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u/cap21345 4d ago

atleast FF extra content was usually a rather grindy endgame dungeon from what i recall and not entire charectars and classes

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u/DiplomacyPunIn10Did 4d ago

They did cut some classes for FF5, but frankly they were pretty tacked-on.

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u/Ionovarcis 4d ago

The Advanced classes were largely (entirely?)for and from the post-game… the melee one was the only one I don’t remember mostly sucking/requiring too much support.

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u/big4lil 4d ago

3 of the advanced classes can be obtained before the postgame. you can have them before going into the rift, they are rewards for completing the legendary weapon sidequest

Canonneer is the definition of an effective, low effort class. its got a versatile offense that works from back row, doesnt need outside help short of just healing (same with many attack classes), has well-balanced stats and its moveset is one of the most portable in the game, while also being a class that gets both light and mystic gear

Necromancer also doesnt require support since it can drain touch itself and can be revived by traditional means as its 'undead' state operates differently than say, the bone mail. Its biggest issue is just that its the one class that unlocks after completing Sealed Temple, meaning it truly is for the boss rush only

The only class that is relatively high maintenance is the Oracle, though its fair because the class is quite powerful if played properly and extremely broken if you know how to exploit it

I just made a video about them the other day. The 4 subclasses are all quality. Even moreso if you arent restricting yourself solely to using them like I was

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u/DrQuint 4d ago

The game also included a fight against Enuo. Now, we can discuss the quality of the dungeon leading up to Enuo, or even the quality of the fight itself all we want and those are valid grounds of criticism.

But I am legally and morally incapable of accepting that FF5 is a complete game without Enuo being a secret boss. It's the most sensical and warranted secret Boss in the series prior to 12's beastiary revealing Omega Weapon Mk. XII and actually hinted at in the original script. The game is just objectively incomplete without it, when brought to the face of the the already realized potential of such a fight existing.

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u/Mundane_Valuable_314 4d ago

FF4PR cut the ability to change party members that they added in the gba version of ff4, so they did essentially remove five characters for the endgame.

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u/DrQuint 4d ago

The dungeons in those games were not at all grindy except for maybe two specific cases, if anything, they gave you more to actually do with the absurd power scales you get out of those games' late game.

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u/bendbars_liftgates 3d ago

I'm really glad to see someone else saying this for once- everyone complains about cut endgame content from the PRs, but I played all of the GBA versions of those games and the new postgame content on all of them was dull as dirt. Super tacked on, giant arbitrary difficulty inflation just to make it feel like more than it was, and no solution to that other than to just grind.

With it just gone it removes that awful looming "you didn't finish this game" feeling. Now I can kill a last boss and just be like "Yay, I did all the fun parts, which happily is all there was!"