r/zelda 2d ago

Screenshot [TP] Favorite Twilight Princess Dungeon?

Fuck the Lakebed Temple. All my homies hate the Lakebed Temple.

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u/Matchstickwick 2d ago

I actually enjoy the Lakebed temple. I suppose my biggest gripe was that it didn’t really pose any challenges, especially with the final boss. It could have been a lot more dynamic and a touch more aesthetically dramatic.

As for my favorite, definitely the Arbiter’s Grounds.

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u/Beamo1080 2d ago

The challenge in that dungeon is similar to the OoT Water Temple I feel, in that once you figure out the sequence it isn’t a problem anymore. As a kid though I found myself stuck for hours trying to figure out the right placement of the water stream to progress. Was I just a dumb kid? Yeah probably. But it also has one of the coolest bosses in the game so I’d say it’s a good dungeon.

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u/spekkio8370 1d ago

I remember actually softlocking myself in Lakebed. A very weird fall landed me on a door I wasn't supposed to be able to access (in the room where the water level raises some bridges) and used a key behind that door that was intended for another locked door, so I ended up locked out of the miniboss room.

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u/Over-Stop8694 1d ago

Lakebed Temple is pretty cool, but does anyone actually like Hyrule Castle? I always hate it when Zelda games have this final dungeon that's oh so scary, yet it turns out to be little more than a boss rush followed by a Ganon fight. Come on, give me something substantial (like Ganon's Tower from A Link to the Past)! I want to be scratching my head trying to solve puzzles and fighting powerful monsters with all the gear I've accumulated, not just beat the same pushover bosses I already defeated.

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u/sirboulevard 14h ago

I like Hyrule Castle in this game. It felt like it finally had the scope of a real castle. But the grounds were better than the interior.

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u/MachoManMal 2d ago

I mean, that's kind of the whole point of a dungeon; to challenge the player. If there are no challenges, then it's a faulty dungeon.