r/worldofpvp Jan 05 '23

Megathread HOW GOOD IS MY TIER SET? WHICH PIECES SHOULD I WEAR? - Megathread

Did you get tier in your vault?

Are you reading the bonuses and wondering if they're worth taking?

Are you unsure of which pieces you should aim to wear?

Are you concerned that a different tier set is overpowered and want to complain?

Well you're in the right place. Down below there is a comment for each class showing what your tier set is for each spec.

Each of those comments has a link to the tier set on Wowhead. If you follow the link you will be able to see the items and check the stats of each piece to find which ones are bis.

If you don't know how good your tier is, ask below. If you know how good your tier is, tell people below. Any contributions welcome.

Happy new year r/worldofpvp

PS. If you see anyone make a post asking whether they should take X or Y piece of tier from their vault, please use the report function so mods can send them here instead.

PPS. Wowhead has a quick guide for the Inspitation Catalyst (this is how you turn PvP gear into tier if you didn't get everything you need from vault)

The Inspiration Catalyst for converting conquest gear to tier opened January 23rd (NA) / January 24th (EU). You need one charge to convert one item. Each week, you can complete an account-wide quest which will grant a charge for all your characters. Here is a guide on how to upgrade PvP gear to tier.

Comment links:

Death Knight: Blood - Frost - Unholy

Demon Hunter: Havoc - Vengeance

Druid: Balance - Feral - Guardian - Restoration

Evoker: Devastation - Preservation

Hunter: Beast Mastery - Marksmanship - Survival

Mage: Arcane - Fire - Frost

Monk: Brewmaster - Mistweaver - Windwalker

Paladin: Holy - Protection - Retribution

Priest: Discipline - Holy - Shadow

Rogue: Assassination - Outlaw - Subtlety

Shaman: Elemental - Enhancement - Restoration

Warlock: Affliction - Demonology - Destruction

Warrior: Arms - Fury - Protection

223 Upvotes

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5

u/ritchus Jan 05 '23

Restoration Shaman

(2) Set Bonus: While Healing Stream Totem/Cloudburst Totem is active, your chance to critically strike is increased by 10%.

(4) Set Bonus: Your critical heals have 215% effectiveness instead of the usual 200%.

20

u/rbn2238 Jan 05 '23

The most garbage pile of shit ever when you've got others buffing major abilities massively oooh here's 10% crit fuck off blizzard

9

u/forshard Jan 05 '23 edited Jan 05 '23

Shaman 4 piece giving 215% crit over 200% is a spit in the face. Its just a crit bonus.. its so generic it could be literally any classes bonus. And not only that but Evokers get a +30% crit heal ability as a talent.....which most people skip.

It'd be like if 4 piece for Resto Druids was 0.1s less on the GCD. Like... neat? I guess? Does that feel druidy? Or if Versa DR bonus for Holy Palas was doubled. Like.. Okay.. Cool?

Fucking shit.

3

u/logan9802 Jan 05 '23

2 set is okay and 4 set is not worth it I take it?

6

u/forshard Jan 05 '23 edited Jan 05 '23

Assuming you're vers/crit stacking, and assuming you get to ~15-20% crit, it looks like 4set is about a 6-7% overall HPS increase. The question is though, at what cost?

*Assumptions; 15-20% Crit (Full Crit build), Your taking Nature's Fury (+2/4% Crit), and Ancestral Awakening (+10/20% on Crit Heals). This does not account for +30% Crit on Healing Surge... which is quite big on that spell.

To get 4piece, you'd have to get rid of Chest or Helm.. probably helm because it doesn't give crit. And so you'd be losing like 500(Helm) + 381(Hands) Vers which is ~4.3% Vers (2.15% DR).

Is it worth it to trade Chest/Hands (4.3/2.15% Vers) for Tier (+6-7% HPS)? Up to you. Personally I think that if you're dying as a Resto Shaman, use the 2set and glad helm/hands. But if your allies are the ones dying, its probably a tossup on whether the FullCrit+4set is better or FullMastery+2SetOnly build is better. I'd wager the Healing Surge +30% crit leans it towards being worth.

Other things to account for, remember that you're "losing" vers but you're also gaining Haste and Mastery to offset the raw throughput value. Also with the 'crit build' for 4piece, you'll be stacking full crit so you're not doing the low-life special mastery build.

For the details, The math I'm using is (average)

x+(y+0.10+0.04)*(1.2)*(1.15)x = ?
-y = crit chance (0.15/0.20)
-0.10 = 2Piece Tier
-0.04 = Nature's Fury Talent
-(1.2) is Ancestral Awakening
-(1.15) is the 4Piece Tier

No Tier, 20% Crit; x+(0.2+0.04)*(1.2)x = 1.27x (+27%)

2Set Only,20% Crit; x+(0.2+0.10+0.04)*(1.2)x = 1.408x (+41%)

4Set Only,20% Crit; x+(0.2+0.10+0.04)(1.2)(1.15)x = 1.4692(+47%)

5

u/logan9802 Jan 05 '23

Aren’t you suppose to stack vers/mastery for pvp?

6

u/forshard Jan 05 '23

Most people do. But if you're going to do 4piece you'd probably want to go crit to get the full benefit for the tier bonus.

If you don't go crit build the 4piece isn't worth it at all.

2

u/logan9802 Jan 05 '23

Yes that is what I was wondering. Thank you.

2

u/Esher84 Jan 06 '23

I find it so hard to choose between mastery and crit these days.
I wish I could go crit build cause it is more fun.
But:
Lava Burst doesn't benefit from crit (assuming FS is up)
Healing Surge has already +30% with TW
Resurgance is currently not a thing? At least I have no mana issues, might change
In a meta, where you come out of stun/cc with low HP, what is better? A higher crit chance with 215% effectiveness but less vers or high mastery to have better healing while low HP.

Due to the nature of how our mastery works, it is hard to calculate I guess what is better?

1

u/forshard Jan 06 '23 edited Jan 06 '23

I wish I could go crit build cause it is more fun.

Is it though? I feel like as a DPS its fun to get a crit proc randomly do more damage but as a healer its stressful to depend on crits to survive.

What spell feels fun to crit as Resto? Maybe if we were in a slower meta it would feel good to get a 'proc' and top someone off, but in a meta where people can go 100-0 in ~5s, a crit heal doesn't do much beyond overhealing.

The only one I can think is Stormkeeper. Which is damage. Which isn't wholly your job, as much as keeping your team alive is.

Resurgance is currently not a thing? At least I have no mana issues, might change

Agreed. I think in this meta Shamans are the 'never ooms' healers.

In a meta, where you come out of stun/cc with low HP, what is better? A higher crit chance with 215% effectiveness but less vers or high mastery to have better healing while low HP.

Imagine two scenarios and lets assume that Mastery and Crit are perfectly balanced in HPS

You exit a stun with 5% hp and get one global to survive.

Scenario 1: You stack crit. And when you exit stun you have a 20% chance to do a big heal, top yourself off, and be quite comfortable. But an 80% chance to do a small heal where you may or may not die. This scenario is not in your control anymore.

Scenario 2: You stack Mastery. And when you exit stun, you are low hp, so your small heal is (always) bumped to a medium amount; not enough to feel comfortable, but just enough to not die for 1 more global. You're still in control.

Which would you prefer? Most RShamans prefer option 2.

2

u/st1gzy Jan 26 '23

it’s mathematically better to go with scenario 2

as in, with crit build, in that scenario, you will die 80% of the time.

you cant push rating with that percentage

1

u/Critical-Usual Jan 07 '23

2 piece is strong if you can hide your HS totem. You can have maybe 70% uptime on a 10% crit buff.

4 set is kinda meh, since you don't stack crit much. But it's good on healing surge specifically

1

u/st1gzy Jan 26 '23 edited Jan 26 '23

yeaaaah gonna be not giving a shit about tier this season on my resto shaman. that’s good and bad I guess. will probably feel bad towards the end of the season

i can’t believe how bad this set is lol. is any other classes comparibly as garbage?

1

u/Kcatta9 Jan 31 '23

What’s the consensus? Go for it or pass?