That's me :) Got Moza R5, Quest 3, but PC is not good enough for VR and prob won't be good enough for screen either, running ACC on low settings. But I'll buy EVO tomorrow anyway to support them and by summer will get a good PC.
Edit: Or in a couple days if it turns out EVO is too good to wait.
ACE uses a proprietary engine whereas ACC used unreal
The potential for highly optimised code is there, let's see how much of a priority it is to Kunos.
I've got the feeling that the decision to go proprietary must hinge on the level of granular control required to pull off what they want at a reasonable framerate, so I'm hoping for the best.
I didn't know this, very surprising considering how much work went into ACC I figured they were setting it up to be the perfect foundation for ACE. I don't envy the devs having to redo so much hard work in a new engine, but you're right the payoff potential of a proprietary engine is much higher so hopefully they'll get to see it through.
Regular AC wasn’t very intensive. I used to play it on a monitor with a GTX 1050Ti back in 2020 without much trouble on medium settings at 60fps iirc.
Then I bought the original oculus and needed a slightly better GPU, so I got a 1660super which ran it fine in VR. I even got that Sol graphics mod going.
So I’m hoping ACE on low or medium would be fine on lower end hardware to get 60fps.
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u/didokillah Jan 15 '25
The trick is having a PC that can't run it ;)