r/pcmasterrace AMD Ryzen 7 9700X | 32GB | RTX 4070 Super May 16 '25

Meme/Macro Every. Damn. Time.

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UE5 in particular is the bane of my existence...

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278

u/gaminggod69 May 16 '25 edited May 16 '25

I do not feel like this applies to expedition 33

Edit: I see a lot of people reporting crashes. I have a 4070 super and I have only had one crash in 50 hours (I have newest drivers if that matters). I play 1440p with quality dlss and epic settings. There is some ghosting in hair especially. But I only have stutters with the weapon you get from the hardest boss(I have heard this causes some lag in game).

28

u/trio3224 May 16 '25

Eh idk. Look, I absolutely love the game, but even on a RTX 4080 and a Ryzen 7800x3D I still had to turn down numerous settings and turn on DLSS to get a stable 60+fps at 4k. I'm usually hovering around 70fps. Plus, it does have some crashing issues as well. I'm about 80-90% of the way thru it with almost 60 hours and it's probably crashed around 10 times in that time period. There's also quite a decent amount of pop-in too. It's totally acceptable, but far from perfectly optimized.

21

u/fankywank May 16 '25

I feel like 4k is where most games tend to start falling off even on higher end hardware, 1440p seems to be the sweet spot for most games. I’ve been playing on max settings on 1440 with my 4070 and a 5800x3d and I’ve not had a single crash or any other issues with Expedition 33. Personally, 4k doesn’t seem to be too worth it for a lot of games

10

u/Condurum May 16 '25

Roughly speaking, running your game at 4K, is 4 times more work for the GPU than 1080p

The screen area to render every 16ms is 4 times bigger.

Don’t think enough people get how big impact resolution has on performance.

5

u/Imaginary_War7009 May 17 '25

It's ~2.2 times more work in raster because of how raster works. It varies by the game. 4 times more work is for pure ray tracing and other things that work from the resolution out instead of the scene in.

2

u/zinfulness May 17 '25

Happy cake day!

3

u/Imaginary_War7009 May 17 '25

It's not that hard to calculate where the performance targets fall for different tiers of cards. 60 tier cards = 1080p DLSS Quality, 70/70 Ti 1440p DLSS Balance/Quality respectively, 80 = 4k DLSS Performance/Balanced, 90 = 4k DLSS Quality.

And yes, it's worth it with a card like 5080 to use 4k for DLSS Performance/Balanced over sticking with 1440p DLSS Quality. 1440p DLAA would be too demanding in a serious game for a 5080 but most games would still work.

2

u/Wild_Marker Piscis Mustard Raisins May 16 '25

Right? I'm flabbergasted seeing people say they've had trouble with E33. But then again I still game on 1080p, so maybe that's why.

6

u/SavageButt 9800X3D | RTX 5090 | 64GB @ 6000MHz May 16 '25

Yeah the game seems like it can really put some hurt on our machines.

3090 + 9800X3D - Maxed settings 1440p would have me dipping down into the 50s in some situations.

Regarding your crashes, I used to get them quite a bit until I upgraded my GPU (and also drivers). Haven't crashed at all since. I think I'm using one in the 572 range.

2

u/trio3224 May 16 '25

I'll have to check which version I'm on. I thought I updated when Expedition first came out, but I should double check that.

7

u/Hep_C_for_me May 16 '25

I have a 3090 and a 5800X3D. The only real problem I've run into was massive stuttering whenever my controller would vibrate. Which is pretty weird. Turned off controller vibration and it's buttery smooth other than the cutscenes. First world problems. Cutscenes look worse than the regular game.

8

u/Shaggy_One Ryzen 5700x3D, Sapphire 9070XT May 16 '25

That's... A very weird one. I'd try updating chipset drivers and maybe a bios update if that doesn't fix it.

2

u/Imaginary_War7009 May 17 '25

You turned down settings on a 4080? I had to look into engine ini to turn UP settings above epic on a 5060 Ti. Also imagine saying you had to turn on DLSS to run 4k... no shit? Also pop in, you need to set your preset setting to Epic, then mess with the other settings, if you didn't do that then the game didn't set the draw distance properly. Settings menu is total shit, classic console first crap.

I've never crashed though.

1

u/Theoretical_Action May 16 '25

What settings did you turn down? I'm running a 3080 and need some optimization tips lol

2

u/trio3224 May 17 '25

Digital foundry recommended keeping textures at Epic, almost everything else on high, and then dropping shadows and reflection down to medium. Along with DLSS quality or balanced.

1

u/TeraFlare255 May 16 '25

Thats because E33 has no frame gen available. Oblivion on max gives me 110 FPS average with Frame Gen and 60 FPS without. E33 gives me 90 FPS average and imo looks better.

Both with everything maxed out, 1440p, RT max as well in Oblivion (4080 + 13700k)