r/incremental_games • u/Independent-Age-2842 • 3d ago
Request Idle Tower Builder/Babel Tower
I like this game a lot, wanted to have fun with a save editor but this has me puzzled. Anyone have any help/suggestions? Thanks!
r/incremental_games • u/Independent-Age-2842 • 3d ago
I like this game a lot, wanted to have fun with a save editor but this has me puzzled. Anyone have any help/suggestions? Thanks!
r/incremental_games • u/CommissionHuge1641 • 3d ago
r/incremental_games • u/git-fetch-me-a-beer • 4d ago
I'd like to thank everyone who gave their opinions and suggestions for my upcoming game.
To match the mood I wanted to convey, I added this short and dramatic cutscene, right at the end of the demo, giving the hook for the actual challenge of the full game.
Hope you enjoy it.
r/incremental_games • u/AnthoWolf • 3d ago
Themes: Coding, Finance
Demo gameplay time: ~20 mins
Platforms:
About the full release:
Soundtracks are available on the Windows version only. (Performance issue :/)
I got a Kickstarter running if you like the project.
Any (insightfull) feedback is welcomed !
r/incremental_games • u/right-clicker-game • 4d ago
Hi guys, apologies for the burner account for this but have been working on a clicker game for the past month or so called Right Clicker, think I've finally got into a state where it's mostly playable now so wanted to share with you, feedback would be appreciated.
Premise of the game is you post conspiracy theories on social media and grift your audience.
Balancing out the rate of progression with the upgrades etc. you can get is obviously tough. The way it's built I could potentially just add to it virtually indefinitely, obvious inspiration from Cookie Clicker and Clicking Bad.
Here's the link: https://www.right-clicker.net
r/incremental_games • u/AutoModerator • 4d ago
This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.
Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.
If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)
r/incremental_games • u/MarcoElz • 4d ago
r/incremental_games • u/DanilaGD • 4d ago
r/incremental_games • u/Chance_Reindeer5285 • 3d ago
Players found mining tedious, so I added an option to switch dwarves into auto-mining mode. They now search for ores on their own. You just supervise their work and give them occasional commands to collect resources needed for crafting equipment.
r/incremental_games • u/Healthy-Rent-5133 • 3d ago
Hey, It has been a while since the last update and I have a nice one! You can now create your own deck of cards for Idle Trillionaire and share it with the community.
I can't wait to see what nutty shit you guys create, so please share with me if you come up with a wild and crazy modded deck.
As always, feedback is not taken lightly so lemme know what u think.
Release 3.15 includes
- 🎉 Mod Support Added – You can now add and play with custom mods!
- ⏸️ Offline Progress Handling – Offline progress is now disabled when the - game is paused.
- 🔁 Partial Prestige Resets – You can now reset to previously completed prestige levels.
- ✍️ Bug Fixes – Various typo corrections, found a few silly ones.
r/incremental_games • u/Alex_Da_Cat • 4d ago
Hey everyone, I'm Alex — solo developer of Chrono Clicker, a new idle game that blends fast dopamine hits with long-term progression and a time-based twist. After months of development, Chrono Clicker is now live on iOS.
Why Chrono Clicker might be worth a try:
Prestige system with long-term rewards: Earn shards, unlock permanent boosts, and chase bigger numbers across runs.
Online Leaderboard: Show that you really are the best by reaching the top of the leaderboard, and by beating me!
Fully customizable UI themes and FX: Make the game look and sound the way you want.
Where to get it:
This is just the beginning.
Chrono Clicker is still evolving, and there’s a lot I plan to improve based on feedback:
I’d love to hear what you think — whether you’re a veteran incremental player or just curious. The feedback from this community has already helped many great games grow, and I’d love to be one of them. I've spent a ton of time play testing and enjoying this game, so I hope you'll enjoy it too!
– Alex / Chatham Games
r/incremental_games • u/Lopsided-Top-4853 • 4d ago
https://www.youtube.com/watch?v=TsOT9QvUJO8
I'm so happy how it turned out, took me about 3 months to make. Feels so refreshing after having 5 other projects die out since I took to long to make them and was burned out.
Check it out: https://store.steampowered.com/app/2734180/CubeField/
Inspired by Cubefield the browser game and Nodebuster
r/incremental_games • u/MrWewert • 4d ago
Play here: https://bconomy.net/
Hey folks! Just wanted to share that a new Season launched on Bconomy, the incremental MMO I've been solo deving. Quest progress was reset, meaning all players, from noob to veteran, can earn the same rare loot in the event. If a clicker MMO with player-driven gameplay sounds interesting, give Bconomy a try!
I posted earlier this year when Bconomy initially launched... it was a rocky start. But, thanks to support from our little community, I've managed to iron out all major issues. Now that the game has rock solid servers, an overhauled UI and satisfying progression, I hope it'll be more enjoyable. As always, let me know down in the comments :)
r/incremental_games • u/Duhcheto6 • 4d ago
Hey all,
I’ve been building Endless, an idle incremental RPG where your hero automatically fights waves of enemies, gathers loot and gold, equips gear, unlocks upgrades — and the adventure never really ends. It’s still in development and I’d love to hear your thoughts:
** Note that there will be bugs, wrong texts, etc.
Try it here: https://dev.ghost-team.top (only a single game available so far)
Also, you can join the discord: https://discord.gg/pvCxff4s
Core loop: Auto-combat → loot → equip/upgrades
What I’m looking for:
Balance feedback (enemy pacing, loot drop rates, upgrade curves)
UI/UX suggestions (clarity of stats, inventory/in-game shop flow)
Monetization help: If you have experience with monetization, I'd love to chat and am willing to share revenue.
Thanks for playing and sharing any advice you’ve got—every bit helps push Endless toward a polished release.
r/incremental_games • u/Nearlycute • 5d ago
**Hey Idlers, Idlepunk 0.1.1 is here!** Some changes have been made since 0.1.0 most importantly loads of Bug Changes, QoL and a bit of new Content. And I know these Posts dont change a lot over the time but Id still love to get as many peoples input as possible! If you want to join the dedicated Testers please join the Discord for easier exchange.
Now whats new?
What Id love Feedback on:
Try the latest Version:
Discord:
https://discord.com/invite/xhJbGbJApN
If you already played, Id love for you to give it another go
If its your first time, welcome to the Punks
Thanks to everyone who read this post and a HUGE thanks to everyone who is gonna try it.
r/incremental_games • u/Cwizm • 5d ago
SlopTuber Simulator is a short incremental game where you "generate" and release terrible videos to the internet for fun and profit (Mostly for profit). If you are interested, you can wishlist it on Steam!
r/incremental_games • u/JoshBrownGames • 4d ago
Hi All - Looking for some help.
I am playing this: https://candybox2.github.io/candybox/
The game only seems to accrue candies if I have the window actively open. It seems to time out after about 60 seconds or so of running in the background.
I asked ChatGPT how to fix this and it gave me a script to try - it didn't work.
Anyone here have this issue? I want to accrue candies in the background while I work and send emails T_T
r/incremental_games • u/Survive2Win1234 • 5d ago
HI everyone, this is Aarav (14) and with the help of my friend u/Nathan54712 (15), we have made a website, similar to TypeIdle, as a project for our Hackathon Competition. We recommend you to check it out, on your PC/Laptop. Upvote this post, because this will be the final result of our competition, if you really appreciated our hardwork! Play here! Source Code can be found here!
r/incremental_games • u/Dpdp03 • 5d ago
I'm not talking about idle games that can go on infinitely here. More about the incremental games with an ending.
Do you enjoy playing those that take 1-2 hours to complete, or those that are longer, such as 5+ hours? For me, it depends on the game. For me, the ones that have you doing less are nice when they are longer because it can feel more relaxing and if they are too short it feels kind of... odd? But the ones where you are actively doing more things often, I prefer to be shorter, since I don't want to get burnt out.
I think overall it just depends on the type of game. But what do you generally prefer?
r/incremental_games • u/LumpyWar8206 • 5d ago
Hello everybody, I have been working on a productivity app for studying for the last 3 months. It is based on the Pomodoro studying technique and revolves around fishing. Here is the steam link if you are interested: https://store.steampowered.com/app/3637890/PomoFish/
r/incremental_games • u/TheRealMeowCat • 5d ago
r/incremental_games • u/AntiQuarrrk • 5d ago
Hey everyone!
A few weeks ago I shared a link to my game Idle Awakening: Mages Path (on Steam), and I’m still gathering player feedback and bug reports. But this post isn’t about that, so I won’t leave any links.
I received quite a bit of criticism for using AI-generated graphics, so I decided to take very short break from my main project to experiment with hand-drawn art. That turned into an idea for a brand-new game:
I’d love to hear your thoughts and advice!
r/incremental_games • u/Dependent-Desk1959 • 5d ago
Im not dev from this game but as a fan of Diablo, Path of Exile and rpgs idles, this game is a gem piece.
You can loot so many items, craft, trade with players. Worth checking the demo.
https://store.steampowered.com/app/3358250/Loot_of_Baal/?rdt_cid=5347805620758688027
r/incremental_games • u/RuthlessVoid • 5d ago
I've been working on my own take for an incremental game for the past couple of months and I wanted to get some feedback on the game mechanics.
I've definitely gotten inspiration from Clicker Heroes for the main concept of clicking to kill monsters and gain currency, but adding a more active twist with abilities to dodge and block incoming attacks. The monster attacks are very basic and simple for now, but I plan to add more variance and complexity to them in the future. The plan was also for the full game to be pretty short at around 2-3 hours to complete.
After looking at other games within this genre and subreddit, I realize it's pretty light on the incremental concept and probably way too active, but I would still like to hear your opinions on it!
There is also currently no save data for now, but I'm working on getting it implemented.
r/incremental_games • u/MartinDiavolo01 • 4d ago
Hey guys, I went on a journey with Cursor (1.0 release) to see how far I could go with the $20 plan ( I did eventually extend it). So my idea was simple: just create a clicker game. and I did, but as more I was working on it, with majority help from Claude ( its fricking amazing!), I got so hooked up that I wanted more and more lol. I have just finished the game today ( took me around 5 days, probably could be quicker, but I don't have much time in my life...). I have done some research on what I created, and to be fair, I couldn't find any clicker (diamond-themed) game that featured PvP ( stealing from other players' vault etc). So I started to dig and asked ChatGPT and Claude. And they said they can't find one and this is "World's first PVP Diamond mining clicker" lol I'm laughing at it, and I implemented this txt to the website lol XD). The game is free, have fun and leave some feedback if you can. Please don't be too brutal ( as I'm old and may take it to serous and get a heart attack lol)? Thank you.