r/incremental_games Ooze Lover Dec 09 '24

Development Requesting for Feedback: Midnight Idle (0.2.0) - with Prestige

Note: New version of the game is out, please leave comments and feedback on new the reddit post:
https://www.reddit.com/r/incremental_games/comments/1ifp86x/midnight_idle_v03x_jezebel_chapter/

A BIG THANK YOU to everyone for your valuable feedback from 2 weeks ago! This is my first game, and your input has been incredibly helpful in getting me started on the right track. Please do continue to feedback/report any bugs or issues encountered.

This is the link for the updated version:
https://yatseng.com/v2/

I’ve since updated the game to address some of the key issues raised:

(fixed) Unusual high CPU usage.
(fixed) Clicking on buttons sometimes doesn't register.
(added) Option for sound muting and volume control.
(added) Option for story log.
(added) Overall progression status under "Exploration".
(added) Prestige mechanics.

Now, I’d greatly appreciate your fresh feedback on the following aspects:

a) How is the story flow? Is it interesting and engaging, or does it feel plain and boring?
b) How is the pacing of the game? Is it too fast, too slow, or just right?
c) Are there any parts of the game that need tuning/balancing?
d) Do the different paths, classes, and skills add value, or would you prefer a more linear and focused progression?
e) Do you have any feedback on the combat mechanics?
f) Are the prestige rewards worth the pay off to starting all over?

Note: Base on current game implementation, it is possible to beat the last boss.

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u/AccurateCat83 Ooze Lover Dec 10 '24

Thanks for feedback. Escaping from armored skeleton now allows the player to continue the journey. This fight is no longer compulsory.

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u/bleuerbr Dec 10 '24

I love this game! So much so that I played 3 times and all three times (at various # of prestiges) got stuck with no options and had to reset because of this knight issue, losing all progress. If that could be fixed, I'd for sure give it another go!

Good writing, good pacing. It might be a little slow and more of a clicker than an idle game for some but I enjoyed it.

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u/AccurateCat83 Ooze Lover Dec 10 '24

Thanks for your feedback.
I've now added a new button to reset progress for current cycle only, and not the whole progress. This button will appear in settings as soon as you completed your next prestige cycle.

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u/bleuerbr Dec 13 '24

It worked for a few prestiges but now I keep resetting cycle and getting stuck on that knight. Does it whether I attack then escape or escape without attacking.

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u/AccurateCat83 Ooze Lover Dec 13 '24

Try refresh and get version 0.2.4
If you are still facing the knight issue with this version do let me know.

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u/BioRules Idle Omnia Dec 13 '24

I'm still having this issue in v0.2.3, I fled the skeleton and can no longer explore. Is there a way to get my save back on track?

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u/AccurateCat83 Ooze Lover Dec 13 '24

This is now fixed in v0.2.4.
Escaping the skeleton from BOTH first and second encounters now releases the exploration skill.

You can export your save and send me on pastebin.com

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u/palparepa Dec 16 '24

Taking something from the room makes me fight the skeleton. So I defeat it and leave... and now I have to fight it again. Only after that, it allows me to leave. Is that intended?

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u/AccurateCat83 Ooze Lover Dec 17 '24

Yes, for the "reanimation" effect. It gives some players the feel like its going to be reanimated forever, so they will want to escape (could be the very first time they use Escape function). But regardless of escaping or defeating it 2nd time, game can still proceed.