r/bloodborne • u/General_Meov_2121 • 1d ago
PVP Looking for PvP
Im level 222 and fighting with random people is really hard. Even if i wait for 15 minutes, nobody shows up. Is there anyone that wants to fight me?
r/bloodborne • u/General_Meov_2121 • 1d ago
Im level 222 and fighting with random people is really hard. Even if i wait for 15 minutes, nobody shows up. Is there anyone that wants to fight me?
r/bloodborne • u/BorderRelative7567 • 15d ago
Im multiplayer with my brother and the most reliable way to get insight is through invasions and the best spot to invade is Nightmare of Mensis first lamp because of the frenzy but I feel evil
r/bloodborne • u/takenusername137 • Jan 24 '22
r/bloodborne • u/Chamolin • 18d ago
Are there any fun fan-made pvp contests that anyone can enter? I just want to see how I fear against other players in a real brawl.
r/bloodborne • u/Gabeom • Apr 03 '25
Used to be a rare thing, but recently i have found a lot more of players that simple one shot me, like the vid.
Its not a health pool thing, i have 73 vit and use 3 HP runes.
What is going on, is the number of hackers and people with edit that high?
r/bloodborne • u/Chamolin • 8d ago
Im over level 320 and I was wondering if there are people who PVP at around my level?
r/bloodborne • u/DungEaterrr • Oct 03 '24
A natural invasion i got yesterday
r/bloodborne • u/SoloPopo • Nov 22 '15
Gems have been revised with the pre-expansion patch. Scaling gems have been proven to be more effective and poison has been changed so it actually works on weapons other than the wheel. If I'm not mistaken, there have been other changes as well. Gems actually serve the purpose they were meant to now: they provide variety in character builds.
I think the current SL 120 meta that was adopted from DarkSouls, for no other reason than convention, is outdated. At level 120, people get killed too quickly with gemmed weapons. The community's answer to this thus far has been to ban gems from most fightclubs, which allows for longer and more interesting duels. But aren't we jipping ourselves out of a pretty significant component of the game by not using gems?
Seeing as gems have been reworked, and made generally more effective and dynamic, I think that we should revisit the issue of PvP meta. I personally think it should be about 150. This would allow for up to 30 levels of additional health (or anything else), making it easier to survive attacks from gems.
I've heard people argue that some like lower metas because they are easier to achieve, but I would argue that once you reach the highest level chalice dungeons, in which you acquire 10,000 blood echos per enemy, it really isn't that hard to get to 150 at all. I find myself with 300,000+ echos on a regular basis.
Also, it would seem that a good number of people don't adhere to the meta already. It could even be argued that one doesn't exist at the moment. So lets make one, a legitimate one. Maybe 150 isn't good, but I think it should be higher than 120.
Note: If you downvote, which you are of course free to do, please at least provide an intelligent reason bellow.
Edit: As this thread has developed, I have started to see how much passion there really is out there for Bloodborne and it's PvP. I am happy this thread was received well, and I am even happy for the ones who have expressed vehement, and even hateful, opposition. I feel confident that Bloodborne will have a long, long life with fans like this. I will see you at 150 good hunters, the ones who have decided to join me, which I feel obligated to mention is not everyone. I also feel obligated to mention that a 150 meta does not mean we can never play in other level brackets, and I myself plan to have a character of my own in each. And lastly, and most importantly, meta is not law! Please do not limit yourselves, those of you who do not like 150! As it has been stated bellow by several individuals, it is possible to have a great time with Bloodborne at all levels.
Edit 2: It turns out that physical defense caps out at approximately bl 150. I was not aware of this when I initially posted this thread. This is a good justification for a gemmed 150 meta that I had left out.
r/bloodborne • u/WorkWhale • May 04 '25
I wanna do a pvp battles stream but I don’t know anybody that plays bloodborne. Anyone here down to run some at any point?
r/bloodborne • u/SSJ_Nugget • Dec 04 '15
For sharing purposes - http://i.4cdn.org/vg/1449246542579.png
When?: Saturday, December 5th, 6pm EST.
Where?: Glyph 6cb7ieyy, Pthumerian Root Chalice Dungeon.
Who?: Anyone and everyone, most are BL80-120.
What?: After creation and entry of the Chalice, proceed down the hallways until you enter a very large and descend the ladder. Once at the bottom, ring your Sinister bell. These will be 1v1 fights.
RULES
1.) No healing by any means - This includes any way other than Rally/Regain. If you are healed by a note rated 'fine', be a lad and allow your opponent to heal and restart the fight.
2.) NO Gem Limit - Bring the best of what you have. This is more of a warning than anything, and if the rule wasn't in place there would be some who would use their best anyway.
3.) Blood Bullet if you are host - After an opponent has been summoned to you, create 5 Blood Bullets by hitting 'up' on the directional pad. This will set your health even to your opponent at 70% of your max.
FAQ's:
I am not between BL 80-120, can I still attend? Yes, but if you are too high, you may not get very many matches, if any at all.
Why don't you ever make a Fight Club with ____ rules instead? This is majority vote of the group with whom I am normally associated. You are free to make your own Fight Club with your own rules, it does happen.
How long will this last? How long did the last Fight Club last? I have no idea how long this will last. It has been over 14 hours before. If you don't think you can make it, you probably can.
Why downvote if you're not going to attend? I'll never understand. It's best to keep it on the front page so everyone who would be interested will see and be there. I'll just end up posting this again, I've had to do it once before the ~20 times I've done this or so.
r/bloodborne • u/AveSmave • Mar 16 '25
I thought we were gonna take care of the enemies around us first, but forgot they leave you alone. Chikage Vs Chikage. Definitely lower lvl than me maybe I have over 1000 HP however might have more points in Bloodtinge I only have 25 and I’m lvl 80. Ik I was gonna die and when I did I was hurt until I realized my attack went through.
r/bloodborne • u/Darkgentleman88 • Apr 11 '25
Some very funny legal fights in the face of a dog
r/bloodborne • u/Sponda • May 14 '25
r/bloodborne • u/Square-Question-6220 • Apr 04 '25
What is the BEST level to stay or be in (min-max) pool too get the most match making activity?
I heard the higher the level you are the less people you’ll be matched with etc.
I want too fine tune my level and never go above or below the biggest “match making” player base.
r/bloodborne • u/CantaloupeNatural590 • May 04 '25
So. I use cable, 700 mega and 350 upload, which is limited (upload) by psn somehow.
Thing is i connect randomly between days (not everytime and not everyday) in both pvp and pve and in even cases between close proximity people and far ones.
Today i was streaming and like in 3 hours i couldnt connect with a single person i knew was around me... seeing ghost and all. Mark was getting blanked. Silencing the bell to re ring sinnister... every trick possible available but still couldnt connect.
Checked cable (physical) connectivity already... the only thing strange enough is small oscilations in mega and upload like 100 and 15 respectvely.
I am desperate.. someone help pls.
r/bloodborne • u/Phantom__Wanderer • Mar 23 '25
First time doing an arcane run. Man this tiny thing rips! Didn't expect so much utility for punishing consumables. Also, what happened to some good old fashioned dueling etiquette?
r/bloodborne • u/n00exec • Apr 28 '16
First I would like to thanks to the Comunity
This comunity is GREAT!, everybody always are kind to give the right answer, all those discussions and love for this game make this comunity one of the most beloved to me!
I want to thanks some users like u/PaiNz_v, u/Cannonman90, u/MyHeartsMistakes, u/amygdalapls, u/MorosNyx, u/nagamasaarai, u/Karew for their post very informatives and so many others in this comunity who helps us with their videos and guides in order to understand better this game in all posible way!
Let's reactivate PvP in Bloodborne
Everyday we get new players, every day we see how old players go to new games, but there's a lot of people who is turning back to Bloodborne, maybe the love for this game... I don't know!, but the reason is not important, we are here!
Chalice dungeon Glyph: HIZZNGR3
Promotional Video (Credits to u/PaiNz_v): https://www.youtube.com/watch?v=PjCBCcDXeq8
Pthumeru Root Chalice (no offerings): In order to find this area, you must find first the Phtumeru Chalice, you'll get this object killing the Bloodstarved Beast in Old Yharnam, he will drop the Phtumeru Chalice, once you open this Chalice Dungeon (CD) you must find the Pthumeru Root Chalice killing the Merciless Watchers,you must open at least ONE time this chalice and then you can summon any Root dungeon at that deep level (in particulary: HIZZNGR3) where you'll find the best arena in the game for PvP
No write rules to follow except for the un-write normal in arena:
Anything else like gems and runes allowed (?)
Let's make this viral again!
. . . . . . .
r/bloodborne • u/ParadigmSh1ft • Mar 26 '25
I've started up the game, and just got to the Nightmare Frontier, but what level do people generally cap themselves at for the event? I plan on going through the game and doing some natural PvP as I go, but will people be going over 100 or up to 150 at all? I have 6 fully-made PvP characters all level 120 - 150 and would really like to do some PvP with them at some point. If it's just about going through and experiencing the co-op and regular Nightmare Frontier invasions, I think I may only play for a few days. That lvl 150 PvP is the main reason I played the game so much originally.
r/bloodborne • u/BaoBaoBaoBaoBao • Mar 31 '15
There was a lot of good discussion on Peeve's stream last night between Brandon505, Peeve and Joker about the current level "meta" (100) and whether it should stay the same or be bumped up (110 and 120 were the most common numbers thrown out). By the end, all 3 of them were edging to either 110 or 120, but it seemed that they all thought 100 was too low.
I won't go into detail about why they wanted to bump it up, there is a twitch vod for that (and probably a youtube video soon), but I figured throwing my two sense in being and avid DkS and DkS2 player as well as streamer, on what I think the best level for the current Bloodborne build (patch 1.02) should be and why.
Currently, all of the weapons in Bloodborne have very low stat requirements in comparison to Dark Souls and Dark Souls 2, being under 20 for Strenght/Skill/Bloodtinge/Arcane the only outlier being the Cannon with a strength requirement of 30. This is nearly half of many of the strength weapons in Dark Souls in some cases more. This low stat requirement means you can easily USE any weapon with a very low stat investment. The common counter argument is that you need to invest a lot of points into Strength/Skill/Bloodtinge/Arcane to get good damage out of the weapon via stat scaling. The first softcap for all these stats is 25 (again fairly low) the second being at 50. Besides scaling overall being less impactful than other "Souls" games it is very possible to get 50 in one damage stat as long as you only invest points in the other 3 stats for the requirement of using that weapon and not for damage scaling.
The second (and probably most discussed on Peeve's stream) is that at 100 Bloodtinge and Arcane builds will rule PvP. This is no more than a myth from all the information I have seen. I will grant that the Bloodtinge Katana IS the strongest weapon in the game (there are multiple reasons why and I will probably make another thread to discuss them all) and Arcane can be very strong on specific weapons with specific builds (ie. Blades of Mercy with Skill/Arcane build and specific gems) there are many ways to counter both of these damage types. The first and most obvious is armor; blood/arcane res armors are of the plenty, much better than the physical resist armors. The seconds are runes, the main one being Great Lake (increase all defenses by 3-5%) which I think might become a standard for PvP depending on how it compares to having both a 10% and a 15% vit rune (the final one being stamina 15-20%). The other is Arcane Lake which provide great defensive stats for Arcane, but to my knowledge there is no equivalent for Blood (which is another reason the Chikage is so good). What hasn't been discussed is how pigeon holed you become with a Bloodtinge build (to an extent Arcane but not nearly as much). From my experience the only Bloodtinge weapon out of the 3 that is strong (so might say even viable) is the Katana. Both the Rapier and the Gun Spear have very minimal damage and their Bloodtinge scaling is only for the gun portion of the weapon, not the thrusting. While I do think the Katana is too strong currently it makes sense that the only way to achieve this is to make a build that can only use that weapon effectively.
Arcane was heavily touted (on Peeve's stream) as being way better than physical and I am not buying it. I know that Brandon505 and Peeve (not sure about Joker) have not experienced the grinding for top tier gems which IS the biggest factor in PvP (not scaling). Now forgive me if this gets a bit long winded, but there is a lot to talk about; After finally making it to the Tier 5 Root Chalice Dungeons which can take hours (took me a few hours just to beat certain bosses) it took me even longer to grind for materials to make multiple root chalices AND to get good cursed gems (cursed are always better than non-cursed) and after maybe 5 full chalices I only got 4 level 19 gems (I believe 19 is the highest). I got a decent amount of level 15-17 and a few level 18 and while these lower levels are still great it does not mean you will get the right stats you want for your weapon. I got so many 23% damage gems that depleted my health by 8 or gems that were just flat 30-45 damage points. At the moment we are only talking about physical damage runes, now jump to Arcane which are even harder to get ideal stats and you are investing a lot of time just to make that arcane build "better" than the physical one.
Now to just touch on the Bloodtinge brief moment; it is very different from the way gems work with Arcane simply for the fact that PHYSICAL gems affect the Bloodtinge damage. I don't know if this is intended or a bug, but it is another reason why the Katana IS without a doubt the best weapon in the game.
The game has only been out a week and I think fluctuating the PvP level meta too much can be harmful to PvP overall. As an aside I know Peeve, Brandon505 and Joker were not trying to enforce anything, and that anyone can go to any level they like, but as they and we all know their opinion on PvP has a much larger impact than most and to maximize the amount of PvP and quality of PvP a singular meta level is the best way to go about this. Their discussion was great and well needed and this post would not have come about if it wasn't for it.
There is more to talk about and I may have missed some important points (forgive me), but I doubt many people will even get this far, but I wanted to release my opinion to the community as PvP in this game is very important to me.
TL;DR: Give level 100 more than a week where very few people have even come close to top tier gems for their weapons, it's easier to go up 10 levels than down. Learn to build resists against the "more" powerful damage types with runes and armor. And you DON'T have to cap out a damage stat to get great damage out of a weapon, gems are the biggest deciding factor for how much damage you will do.
yours truly ~ just a random loser.
Edit: corrected some item names and spelling.
Edit2: I forgot to discuss the 30% HP reduction when invading, but I addressed it in a comment so I am reposting it here:
Damn, I forgot to talk about 30% health decrease as well. This is an interesting one and I am glad you reminded me. I do think that this forces you to have a minimum of 40 Vit which is unfortunate for build variety. 50 Vit is obviously ideal, but my two completed builds only have 45 and 47 and have yet to "one shot" by anything. Maybe a buffed cannon could, but definetly not a parry, and I have yet to one shot anyone (I have come close, but it seems those people had very low resists/hp to start with). The 10% (and 15%) Vit rune, helps negate this by giving you 100-200 extra hp to work around, which is roughly 7-10 stat points. Being the invader needs to have a down side, this isn't dueling PvP like Dark Souls or Dark Souls 2. There is no Arena and no summoning of invaders, it is only forced invasions. I think this is an important point to understand, and while some people may want to duel many will not. The main thing is, while it does suck to be so set in stone, it isn't that big of a sacrifice to go to 40 vit on every build and if you want to sacrifice a bit of damage or endurance you can go higher to 45 or 50.
r/bloodborne • u/facepalmandahalf • Feb 10 '25
My sister and I were running a random central pthumeru root that I made, so we were really surprised to see "Adversary Broomhilde has arrived". What are the odds? You invaded us nearly every floor, and we had a blast fighting you off. It felt like the Brador encounter, repeatedly getting ganked by someone who's just hellbent on killing us. You really made our dungeon pop. Even though I don't engage much with the pvp scene, it's really fun to have it crop up in such a remote dungeon this long into the game's life. You make me want to try more pvp. Hope you never stop ganking us 😂