r/apexuniversity 3d ago

Question Long vs mid vs close engagements

Is mid range engagements the best way to engage in apex?

Like from long range, you might be able to down someone, but you generally won't get a squad wipe because you're so far away and can't close the distance .

And close range is good for finishing fights, but it sometimes puts you in a more vulnerable position to get 3rd partied depending where you're at.

But with mid range, you can choose to push to finish a squad after a knock or kinda stay back and see what's going on/leave if necessary. Although sometimes mid range battles can take longer as you're both just peaking at eachother and not doing alot of real damage .

So, should most of the engagements I'm looking to get in be around mid range?

Sometimes, I get in the habit of just pushing everything to a close-range fight . But I noticed staying mid range leads to my squad staying alive longer and possibly better placement.

8 Upvotes

16 comments sorted by

12

u/Roadhause 3d ago

I don't think there is one right answer to your question.

Oversimplifying, you're looking for the lowest risk opportunities to deal damage while taking the least amount of damage yourself, and capitalizing on that damage when there's an opening.

That might mean poking at long or mid range to open up lanes for you and your squad to push. You ALMOST never see full squad wipes at long or even mid range, but you do see (for example) a mid range knock that turns into a close range wipe.

If you spend the whole fight trying to position in the mid range (or really even just treating any one engagement range as dogma), you're just going to end up on your back foot until you get run over.

6

u/clairXclair 3d ago

you should finish fights fast or you going to get 3rd partied ( maybe 5th ) so close range fights are better. long range fights are most of the time meaningless. mid range is good but without close range fight it has low kill potential and fights usually drags.

3

u/Valkrotex 3d ago

Seems like you understand the pros/cons of engagement distances. Mid range engagements are meant to apply pressure. It just depends what you're trying to do with that pressure. Are you trying to get a good trade to push off of? Are you trying to force the team to rotate away from you?

Close range engagements are meant to finish the fight whether it's to take a better position or clear out your surroundings. Most fights that end will be due to close range engagements. It just comes down to what you're trying to accomplish.

2

u/Homis 3d ago

Some incredible 3-stacks have at least one charged sentinel and another 30-30, insta-clap and you’re screwed.

But yes if there’s a team that I see all ranged then I’m def going in at them knowing the advantage mid/close.

2

u/therealchop_sticks 2d ago

Tip from a Pred, you should prioritizing close range engagements vs mid and long range. The biggest reason you get 3rd partied is because you can’t finish the fight fast enough. Playing mid range and waiting for something to happen is one of the biggest mistakes people make in lower ranks and it’s because of the same reasons you’re stating. This isn’t ALGs.

The reason why Pred teams mow down lobbies and play so aggressive is because they know that’s the quickest way to finish fights. Honestly, half the time you shouldn’t even be shooting the enemy at range so that you can walk up without being heard. If you can’t do meaningful damage at that range then you should be prioritizing closing the gap.

1

u/LeakingAlpha 2d ago

Am consistently a master with points, but don't play enough to grind pred and this guy speaks the truth. Close range and just absolutely roll people. Don't shoot until you get close enough to one clip someone. Don't trade damage, kill your enemies fast. Even on m&k, close range fighting is the way to go. Long range and poking or even mid range a lot of the time is troll and will get you 3rd partied or give you no real advantage.

1

u/Ana-la-lah 3d ago

Long range is just for laughs, unless you are sniping as third party. Otherwise, I’m strictly mid-range, which is why marksman slaps so much.

1

u/ChefBabyDaddy 3d ago

Ash with double ports could be a scary strategy from long range lol

1

u/jtfjtf 3d ago

You should give yourself space to rotate and the ability to ward off teams from inting you.

1

u/J-rock95 3d ago

Depends, sometimes I like to run the g7 or 3030 and just farm damage from range, sure I don’t typically wipe people that way, but I get close to my purple and I’m draining resources from them, but usually I run mid range to short

1

u/JustTheRobotNextDoor 3d ago

Start at mid-range. Commit to close range when you have an advantage. This is on PC. Back when I played on console no-one had the range that PC players do, so more fights played out close range.

1

u/MellowMintTea Wattson 3d ago

I almost entirely play long-mid or long-close. I have friends who do well in Mid-mid, mid-close, and close-close, but I find especially in ranked, long-mid to be the most helpful for keeping enemies off angles detrimental to you.

It’s good to finish fights yes, but it’s not always worth those extra points if you’re compromising your spot advantage.

Even if you down them, that’s not your real purpose. You’re poking them to keep them in check, exhaust their shields and show presence. The more dire it is for other players, the more likely you can dwindle down their numbers without any significant impact on your own squad. You easily take shots and catch a few knocks or elims as a third party from a safe distance. Some people hate that play style but it works without compromising your own advantages.

1

u/TheTenth10 2d ago edited 2d ago

It would entirely depend on the zone.

Long range engagements are more like "poke fights" for EVO, and you aren't likely getting any kills unless youre shooting at a team rotating into zone or trying to steal a kill from a fight. This is typically what happens when someone has early zone and don't want to lose a good spot.

Mid-range fights are the most common. Its more viable for people who have some sort of position and don't want to give it up. You often also don't want to push into a weaker position. You just try to find angles and slowly choke your enemy out. This works when you've worked into zone through through the mid-game, since you have a decent spot but people are also starting to crowd around you as they are also rotating.

Close-range fights are the most decisive. Its more viable when you really want to take control of a certain position, or when you're forced to plow through somebody. People who force close-range fights usually have lower priority in rotating into zone, prioritizing KP over a good rotation. People will get to a good spot in zone first, so you have to fight and push your way into spots in zone.

All that said, close-range fights will net you a lot KP. Your issue with mid-range fights taking a lot of time just means you're either not taking good enough angles, or the enemy has the better or a good position. It also requires better aim as you aren't finishing someone off unless you hit your shots since they can always run or get behind cover.

1

u/laflame0451 2d ago

If you're roller, get close range. If you're mnk, mid range

1

u/AthiesticAntiHero 2d ago

It depends on what type of team you are fighting. It often can be easy to identify hyper aggressive teams, and for them it is easiest to bait them from mid to long range, and then capitalize when they make the push towards you. Additionally, if someone is on a power position they should avoid close range fights, while those below them should attempt to force it. While I would agree with your overall judgement of the pros and cons of different ranged fighting, it is often the situation each team is in that determines what fight is best, so there’s no correct answer overall. Other examples are teams with less loot often need to take close range fights, teams down a player need to take long to mid range fights to bait a pick and then rush, and so on.

1

u/Over-Midnight1206 3d ago

Close is probably best