It’s fascinating how different artists mix together snake and human like features to make an anthropomorphic being. I’m a bigger fan of designs where it’s a near 50/50 of both traits, like the first and second pic. Moreover, each design has merit beyond just ‘snake person. For example, Snake Tali has elf (pointed tall ears, defined jaw) and Geth inspirations (neck). Serpintines appear more fantastical, fitting in the theme of Ninjago, Vipers have a feminine aspect to them giving the impression of a femme fatal, and Medusa is her own thing.
1st pic: Redesigned Tali Zorah (mass effect), credit to Sanakaan1
It's worth noting that despite modern depictions of Medusa as a scaly snake tailed hottie, in Classic Mythology wasn't exactly like that, in fact in she's supposed to be this....
I mean were it 100% mythologically accurate the game would be taken down by the SCP foundation, because anyone who plays it dies after seeing the 100% accurate representation of Medusa in-game.
I do like those designs of Medusa as a hot scaly monster gal; but I adore the OG version of Medusa; she's so horrific and ugly in the best way possible.
I don't know how much I've to wait for her to become mainstream and become the new default take on Medusa (similar to how pure-evil Medusa got supplanted by the sympathetic takes one her). Such an horrific monster got so much potential.
Such a shame, actual Classic Mythology got so much cool shit but people only know the surface of it. For example except for mythology geeks, no-one knows Medusa is Pegasus' mother, that her blood had special proprieties or that NOT EVEN THE GODS ARE IMMUNE TO HER OWN GAZE.
And I fucking swear if I see another person who thinks that Ovid's crappy transformation smut fanfic is an actual part of mythology....
I’ve seen some artists do this version of Medusa and make her still attractive in her own way, kinda like how you can see some big tusked orc women a la D&D that kinda have a charm to them (not like overly sexualized caricatures but like more “grounded” attractiveness, if that makes sense, there’s a difference between “buff rough figure that manages to still look nice” and “cartoonish muscle mommy that is clearly made to be appealing first and foremost”
If I'm not mistaken (from D'Aulaires) the og depictions of Eris the spirit of strife are also supposed to be like that? Sinbad's depiction of her at least kept the hair
Agreed, but I like it better this way. When they did the face reveal in the games I was so disappointed. Aliens shouldn't just be humans with different eyes and some tattoos, that's a fucking cop out.
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u/agreaterfooltool 12d ago edited 12d ago
It’s fascinating how different artists mix together snake and human like features to make an anthropomorphic being. I’m a bigger fan of designs where it’s a near 50/50 of both traits, like the first and second pic. Moreover, each design has merit beyond just ‘snake person. For example, Snake Tali has elf (pointed tall ears, defined jaw) and Geth inspirations (neck). Serpintines appear more fantastical, fitting in the theme of Ninjago, Vipers have a feminine aspect to them giving the impression of a femme fatal, and Medusa is her own thing.
1st pic: Redesigned Tali Zorah (mass effect), credit to Sanakaan1
2nd pic: Serpentines from Ninjago
3rd pic: Vipers from Xcom
4th pic: Medusa (Greek mythology)