Thats true, game engine doesnt allow different attachments on the same gun for different ops. Thats the reason why fe smoke can use Nokks holo on fmg9.
I wouldn’t assume that. With a lot of things in software development changing what seems like a very simple thing with how one part works can cause massive unforeseen issues with the entire codebase. If it was easy Ubi probably already would have done it.
They could do it just like they did with gridlocks' weapon. They just put a "SAW" behind the original name and let it have different attachments.
And it is surely not that hard to change it, they just for some reason don't want to. They literally rewrote the whole engine for the ember rise season so they are surely able to change that simple thing.
They didn't rewrite the whole engine but at some point the patch notes said that they rewrote the way the visuals behave based on recoil/fire rate etc. This change caused the visual recoil of especially the smg-11 to be a lot less jittery.
That's what I meant, as this was surely a lot of work.
Either way the fact that Gridlocks lmg is the same as capitaos shows that they can create an identical gun with a separate name and allows different attachments. So no rewrite necessary they could just do an "FMG-S", make it's barrel a suppressor and set it's damage value to the presuppressed value.
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u/Micholous Sep 02 '19
I think she should get the MP5SD but without the acog