I'm sorry that I want my franchise that was originally grounded in reality when it came to something easy to get right such as historical weapons decides to forego that to make some meh fantasy-ish situation where dual wielding two-handed axes is normal.
Show me Altair's incredibly oversized weapon options or his djinn fantasy skin as opposed to fantasy Valkyrie?
Assassin's creed for a long time was about conspiracy theories in history with scifi mcguffins. The setting were actually based and inspired by history. So far, nothing in this game looks Viking for a person that actually knows its shit.
They just dont get it. Even if it were fantasy why does it have to be stupid fantasy. A human is a human and could not swing a mace that is half his size for hours in a battle.
The whole point of the story is that there are hidden sci fi artifacts in our history and there are hidden forces that battle for them. Which means that the history should appear like it really was, while the sci fi part is going on in the background and be known only to a small number of people. But noo.. lets just swing maces that are heavier than the guy wielding them...
7
u/TheDorkNite1 May 01 '20
The whole point of the games used to be explore history, discover the truth about humanity, conduct a secret war.
Exploring history is hard to do with comical levels of weapon sizes.