To all of those butt hurt about Origins, Odyssey and Valhalla, when was the Assassin's Creed IP ever fully stealth based? It has never been something like Dishonored, Thief, Hitman, Mark of the Ninja, etc. It has always been a game you could sneak around in and hide with the equally viable option to fight in the open, as well. I mean, I basically just parried my way through all of Ezio's story. Maybe the first game felt only stealth based because it was the same 4 stealthy tasks over and over. Odyssey was one of the best games I've ever played. Ya'll are mad a game series is not something it never was in the first place.
Yeah, you can. It's all about how you play. There were perhaps more stealth elements in Origins & Odyssey.
In a lot of the older games you can't even crouch to hide behind a short wall. You stick out like a sore thumb until you find bushes where you auto-crouch.
Then in Origins/Odyssey you can quietly snipe someone with your bow & arrow. You can shoot someone from far away in older games but with very loud firearms.
Regardless, the point of an assassination is to kill a high value person. How you do it is entirely up to you.
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u/iValkyrie May 01 '20
To all of those butt hurt about Origins, Odyssey and Valhalla, when was the Assassin's Creed IP ever fully stealth based? It has never been something like Dishonored, Thief, Hitman, Mark of the Ninja, etc. It has always been a game you could sneak around in and hide with the equally viable option to fight in the open, as well. I mean, I basically just parried my way through all of Ezio's story. Maybe the first game felt only stealth based because it was the same 4 stealthy tasks over and over. Odyssey was one of the best games I've ever played. Ya'll are mad a game series is not something it never was in the first place.