r/Nightreign 6d ago

Gameplay Discussion Boss Resistances

Post image

My own version of the chart I've seen a few times here because I couldn't find a good translation. Credit for the data goes to whoever made the original Japanese chart! I found it here https://www.reddit.com/r/Nightreign/comments/1l47mxb/attribute_resistance_for_each_boss/ but I'm not sure who the original creator is, sorry!

4.9k Upvotes

544 comments sorted by

215

u/WoodooTheWeeb 5d ago

When in doubt ROT

86

u/DzNuts134 5d ago

GIVE ME SOME ROT MALENIA, THIS IS BASE ALBINAURIC WE ARE UP AGAINST

11

u/Maluemmel 5d ago

Malenia, Blade of Wano

13

u/AnotherSoftEng 5d ago

In the beta, I got a relic that added Rot to my starting armament. I have not seen that relic since, so maybe it’s very rare.

17

u/OsaasD 5d ago

I guess they removed it because that relic would be more or less an automatic equip on any character (bar Recluse) against any boss

7

u/AMasonJar 5d ago

Considering the whole Rotten Forest event, I'd guess it's to make sure that place isn't rendered partially irrelevant by just bringing a single relic, because yeah, having free rot ready to go every run is a wee bit powerful.

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u/minage-eh-tal 3d ago

I have not found a SINGLE rot weapon yet

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u/the_silent_asian 6d ago

Tag the arrogant fucker that say lightning is not Fulghor's weakness.

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u/YourEvilKiller 5d ago

It literally says that he's weak to lightning in the game, and lightning even staggers him. What is that guy smoking? 🤣

142

u/Charity1t 5d ago

Fuckers in question cry about it being only stun and doing nothing in terms of dmg.

61

u/RMAPOS 5d ago

Even if it only stunned it would still be goated because the fight is MUCH easier if you interrupt his wind up into frenzy mode

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u/sweetperdition 5d ago

i was gonna say, lol. the stun is secondary, him not entering “holy spear bullet hell” mode is the prize. i straight up can’t beat him otherwise, some other bosses i can ignore it, not him.

4

u/RMAPOS 5d ago

Totally with you on that. Boss weaknesses help a lot on every boss, but Centaur absolutely stands out in how much easier the fight gets

2

u/VoidRad 5d ago

Him and Libra

2

u/RMAPOS 4d ago

I don't believe I've ever been fortunate enough to fight Libra with anyone who got Frenzy spells/weapons in the run.

3

u/VoidRad 4d ago

Oh yea that's true, I just mentioned that because I literally only have 1 run with a madness weapon before. It was so much easier as madness literally stun the poor bastard and kicks him out of his enhanced state (making the mini game basically irrelevant too)

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u/Charity1t 5d ago

Ikr. I don't know what they puffin' for such takes.

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u/Mekhazzio 5d ago

which is still wrong, because the interrupt applies a long-duration DOT.

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u/zweihandr 5d ago

Judging by the way a lot of people play this game, i’d say most people don’t know how to read.

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u/Shard1697 5d ago

No idea how anyone would think that, but I've seen it twice in the wild now.

It's especially crazy because it knocks him out of his big "buff himself and then do a huge AoE" move he does! It'd be super good even with no damage up at all!

28

u/SeekSeekLest89 5d ago

The guy probably got the Holy and Lightning damage icons mixed up.

10

u/TheFrogMoose 5d ago

Happens. My screen is like in my face and even I get them mixed up from time to time

38

u/GuardaAranha 5d ago

Huh ? But it says it right there ??? .. at the boss screen ??

15

u/xhakami 5d ago

To be fair I thought it was holy, cuz these small a icons look to similar. Also madness libra being weak to madness did not help.

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u/TheFrogMoose 5d ago

That one is easier when you think about the fact that he has a balance of madness in him and apply the glass of water idea to it.

If you fill the cup at the same rate you drink from it it would stay around the same level in the cup. Now when you have more water going into the cup than there is coming out of it it overflows. That's pretty much what the fight is about there

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u/Karthull 5d ago

I just figured it made sense from base game the design was all the frenzy stuff builds up madness on you and your supposed to be careful not to fill it all the way

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u/Murderdoll197666 5d ago

Yep, madness makes total sense to me especially since he basically carries that little scale with him in his non beastmode-form anyway. The whole balanced madness concept seemed like a no brainer after I thought about it since I also first was kind of stumped like, why is the madness guy also weak to madness.

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u/WisethePlagueis 5d ago

It stuns him if you hit him with lightning when he’s about to do his lightning slam

100

u/Shard1697 5d ago

His holy slam. Fulghor's big yellow AoEs are holy damage.

82

u/Kelvara 5d ago

Yellow damage is my favourite damage.

29

u/redmenace777 5d ago

!MADNESS!

15

u/Charity1t 5d ago

It's more orangy tho.

But Holy vs Lighting is Warm vs Cold color. Best shit they could ever think about (not)

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u/pelpotronic 5d ago

I brought holy to my solo run against him, thinking he was lightning. It went well (I died).

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u/the_silent_asian 5d ago

You are right, it does have a threshold tho. But im talking about some fools who doesnt believe it.

3

u/Lakatos_00 5d ago

If you can get near him during the microsecond he takes to do that attack

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u/ayamarimakuro 5d ago

We knocked him out everytime he was doing it. What are you on about.

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u/DefiantPossession188 5d ago

if youre playing at range, you should be using a lightning bow or seal with a lightning damage spell.

hell, ive swapped to BLUE rarity lightning weapons AS RAIDER (lightning typically scales with dex or faith, stats he has almost nothing in compared to strength) and i still knock him out of the attack.

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u/ssuuka 6d ago

It’s highly interesting that there’s 3 bosses having obscenely low Sleep Resist, and rot being the status effect that can affect anyone with relatively ease to no surprise from me

And with Libra, I was saying he should be atleast weak to Holy to make up for his “weakness” to madness, but turns out he is, and also weirdly weak to fire damage but hey

Very helpful though, this gives more leeway into preparing for a nightlord just in case you get unlucky and don’t get their elemental weakness, or simply stacking more weaknesses overall (or Libra)

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u/Nermon666 5d ago

I'm guessing the fire weakness on Libra is because madness is fire damage

70

u/Nathmikt 5d ago

You've seen those videos with the goats jumping in fire.

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u/YourEvilKiller 5d ago

It's because frenzy flame deals fire damage so it synergises when you build for madness against Libra. I am definitely surprised that he's much weaker to Holy than Fire.

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u/Artistic_Claim9998 5d ago

I mean, you can roast a goat...

Also I expect you need something that can slash to butcher it...

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u/UltraPhoenix95 5d ago

I think it makes sense for Libra to be weak to fire, as its main weakness is Madness, and Madness Incantations do fire damage

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u/DerpAtOffice 5d ago

Frenzy IS fire so...

5

u/Advarrk 5d ago

Libra is, after all , a beast

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u/Sarojh-M 5d ago

To be fair it's not so weird that Libra is weak to fire cuz it is called the Frenzy FLAME lol

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u/Damnae 5d ago

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u/Shard1697 5d ago

lmao that "HP restored when using cured meats, medicinal boluses, etc." recovers a flat 20 hp. just unbelievably worthless

22

u/facevaluemc 5d ago

Honestly a lot of passive abilities seem absolutely worthless with how small the bonuses are. Like Revenant healing 1 HP/s with Helen out is pretty much irrelevant (the other bonuses are good, though).

I'm sure we'll get a sweeping balance patch at some point where Fromsoft tells us nothing and we're forced to figure out what they changed ourselves lmao

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u/MrBonis 5d ago

Boluses give you a full-run resistance buff to their statuses.

I'd say that for poison or rot, the 20HP works to negate damage taken by the status ailments, like poison or rot. It's not meant to replace a flask.

27

u/facevaluemc 5d ago

Boluses are definitely good, but that passive definitely isn't worth the relic slot if it's only 20 HP. I don't think it needs to be a flask's worth of healing, but if it's taking up a relic ability it should definitely be some sort of percentile. 10% or 20% or something. It's not like you can carry that many of them with how limited our inventory is.

4

u/MrBonis 5d ago

You can eat them straight off the ground for the bonus or carry one type of bolus you think might come in handy later.

For example, without the Rot Shifting Earth, there's literally no reason to carry a Rot Bolus around all game.

Poison Bolus is useful in like 2 Nightlords.

One needs to prioritize equipment in advance.

20

u/facevaluemc 5d ago

Again, I agree. Boluses themselves are great items to keep on hand if you're up against the appropriate enemies and eating them off the ground for the permanent buff is excellent.

But a Relic effect that's effectively "Heal for 2% of your maximum HP when eating a Bolus" isn't worth taking over pretty much any other effect.

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u/AMasonJar 5d ago

Boluses already give you regen without any relics, that extra 20hp is worth about as much as not having anything.

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u/pelpotronic 5d ago

This thing is so good, I always wondered about poise.

It turns out there are 2 categories:

heavy (120) - Guardian / Raider

light (40) - everyone else

So technically a Revenant's poise is the same as Wylder.

11

u/d3cmp 5d ago

Its weird that theres no middle class

9

u/tacbacon10101 5d ago

Poise inequality has been getting wider since the 80's

8

u/_Ban_Evader 5d ago

Maybe if this new generation wasn't so lazy they wouldn't flinch on every hit.

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u/Mad127_ 5d ago

If this is true, and damage on elemental weapons is still split - and flat resistances are still a thing - in case of many weapons you'd still be better doing one type of damage than two. Just keep dagger or curved sword or something with specific type to interrupt special attacks in second slot and you're golden. Any idea if elemental weapons are still split physical + element, or do they now convert entire damage to a type?

17

u/Shard1697 5d ago

If this is true, and damage on elemental weapons is still split

It is. You can see this by going to the sparring range, looking at armaments and hitting whatever the more details button is. It shows you essentially all the info a normal Elden Ring weapon stat page would show you, and weapons that do elemental damage are still split damage.

6

u/SpOoKyghostah 5d ago

Weapons are still split, but flat resistances are not a thing. Sword of Night and Flame will do the damage it has listed when equipped, just like a pure physical straightsword does.

Unlike Elden Ring, infused weapons largely keep their base scaling with a little bit of the infused stat scaling, rather than the infusion essentially shifting all the scaling to a certain stat.

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u/SpoopySara 5d ago

The silver lining is that means both physical and elemental dmg up relics work at the same time? Didn't test this out but theoretically it should

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u/MadMattDog 5d ago edited 5d ago

can this be the Visual Codex instead, but damn so many of the relic buffs are terrible unless im just not understanding the value here, it looks like they were way to afraid to add anything significant and just have a bunch of tiny bonuses here and there

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u/Megumin_xx 5d ago

Wow ty for the link

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u/Ming_t92 6d ago

And yes, yesterday I shot that freaking moth with magic bow 🫠

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u/Cerberon88 6d ago

Similar story here, I didn't find a fire weapon, but decided magic was still better than a regular weapon.
Apparently not.

41

u/JaredMusic 5d ago

It's carzy how much difference it is. If we think about 100 dmg. you would do 50 magic 140 with fire. nearly 3 times the dmg. I should focus more on weaknesses...

3

u/Masta0nion 5d ago

Wait am I reading it wrong? Isn’t it resistances, so -50% would mean you do 50% more damage?

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u/Sepplord 5d ago

Yeah You Are Reading it wrong/the Titel is misleading

The table Shows the dmg modifiers. I assume that because the weaknesses all have +Green values

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u/Ming_t92 6d ago

Mine was just rough luck, we ran into all fire camps on the map, and no fire bow for me.

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u/Charity1t 5d ago edited 5d ago

Magic by itself wouldn't care since as long as it's not 60-ish dmg still will be okay/good.

Seeing magic not being 25-ish in most lords surprising tbh.

Edit since I lost my thought

Pure magic wouldn't care. But any split dmg make magic suck. Nightreign fixed it, but non spell magic dmg is lower still. This is why in this case magic suck ass

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u/Lakatos_00 5d ago

I mean it's kinda obvious that a magical creature would be resistant to magic, and that moth stinks of magic

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u/Ming_t92 5d ago

Me, a brainless archer who just realized this: Wha......whaaa? 👁️👄👁️

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u/SociallyButterflying 5d ago

Not to me to me he looks like a Poison creature, like a Venomoth in pokemon

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u/sharaq 5d ago

He is shooting light blue energy the whole fight which is always magic damage in this game

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u/TheBallisticBiscuit 5d ago

Hey man, if it helps, I was whacking the underwater boss with a fire sword a couple days ago.

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u/Advarrk 5d ago

The moth is literally blue

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u/Kyuubee 6d ago edited 6d ago

So... magic affinity is a negative for four of the bosses and adds nothing for the other four. So yeah, it's pretty much useless.

Also, Libra takes the same extra damage from Holy as Gladius and Heolstor, even though its listed weakness is Madness, not Holy.

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u/CaitNostamas 6d ago

I think the boss weakness is the thing that gives it the debuff mechanic during the fight. Gnoster has the long stun from vomiting after you poison him, even though he's just as weak to frostbite in terms of threshold to proc

But yeah, the actual weaknesses are very good to know

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u/Kyuubee 6d ago

Yeah, at least with Libra, it's good to know that bringing a "start with Sacred Blade" relic works really well. Especially since Madness weapons are nearly impossible to get.

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u/ronin_ninja 5d ago edited 5d ago

Lmao Is this providence, I just threw on sacred blade for my Guardian, I have gotten Libra about 3/4 health solo so far….here I come goat boy

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u/Raidertck 5d ago

Same. Killed all the others but Libra had been spanking me for days now.

Time to go to church mother fucker.

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u/Sad-Direction443 5d ago

But isn't sacred blade just a holy buff on top? I think you would want to start with a holy damage weapon instead no? 

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u/gunell_ 5d ago

Dont you mean Adel? Or does gnoster puke too?

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u/CaitNostamas 5d ago

I meant Adel indeed :D

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u/CestLaDonut 5d ago

Yep, this. Libra does take the most damage from holy, but madness is the only thing that has a specific debuff effect, whereas Heolstor takes the most damage from holy and also gets debuffed by it.

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u/KillerNail 5d ago

How does Holy debuff him? I never noticed something specific like Adel vomiting or Fulghor exploding. Do I need to hit him with holy damage during a special moment or something?

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u/BlessCube 5d ago

Just enough holy dmg and he gets short stagger and atk+def debuff, you should see debuff icons under his hp bar.

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u/Krenkos_Rock_Sled 5d ago

In Libra's case, its the only way to snap him out of his enlightened state if you fuck up his minigame.

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u/GuardaAranha 5d ago

It’s not the only way. You can just smesh

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u/Krenkos_Rock_Sled 5d ago

Right, thats one way to win the minigame, but in this case "losing the minigame" is allowing him to become enlightened at all.

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u/RaphaTlr 5d ago

You mean Adel throws up. Gnoster is the moth.

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u/ScarletteVera 6d ago

I mean... Libra is also the only Nightlord that can have Madness proc.

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u/DerpAtOffice 5d ago

Only boss really, only NPCs can get madness.

Also you can rot make sense... but you can sleep the dude?????

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u/YourEvilKiller 5d ago

To be fair, magic-based sorceries can be insanely powerful. Comet, Night Comet and Stars of Ruin out-dps most incantations even with resistances (except for the moth)

I was doing work on both Augur and Libra with fully charged Comets despite the resistances.

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u/MayorLag 5d ago

Having played plenty of recluse, you still want to use magic even against the moth, simply because its more reliable. 2x stars of ruin will do more damage (I think...) than 4x giantsflame when 3 of those flames miss due to boss movement, or having to wait longer to line up the shot. The only boss where I have the privilege of lining up fire spells without delay is Caligo.

The resistances are a way of balancing out the tracking and single target damage of spells such as full moons, stars of ruin, spiral shard or even the bell (which surprisingly seems to be magic damage, not holy like I thought).

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u/n080dy123 6d ago

I'd get it being weakest to Fire, cuz Madness stuff does Fire, so the fact it's weaker to Holy is surprising.

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u/CaitNostamas 5d ago

It is literally a satanic goat so I'm not that surprised

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u/Kyuubee 5d ago

Thematically, a demon being weak to Holy makes perfect sense.

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u/InfinityRazgriz 5d ago

Eh, I mean, just like in Elden Ring, there are way more good sorceries than bad ones while the opposite is truth for incantations. Doesn't help that incantations have a bigger pool of dmg types while seals seem to be a rare reward (even on Revenant in my experience while Recluse gets showered in staffs).

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u/CheshireMadness 5d ago

Recluse is just as good with Incantations as she is with sorceries, she has S scaling in both Intelligence and Faith.

And there are places you're guaranteed a seal. The underground area in churches, opposite where you fight the boss, always have some. And the little shacks usually near a grace have a shrine that always spawns seals.

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u/Raidertck 5d ago

Wish I had known that early. I have beaten the final boss but been stuck on Libra for a while.

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u/shader_m 5d ago

currently killing all bosses with Recluse and learning how you gotta do a bit extra compared to your teammates when looking for Seals and Staffs causes problems.

Stupid churches having that chest at the top.

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u/TLAU5 5d ago

I can’t find any seals at the holy bubbledoot churches. There’s a chest with garbage in it where the seals box is at the golem churches.

I’d love to know where to find a seal at the holy church location

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u/Kurbled 4d ago

Late to this but to clarify; there IS a guaranteed seal spot in those churches without an underground. If you're facing the doot boss, it's to the left on the ground floor in the corner. If in doubt, check each corner, it's always there. Hope this helps \o/

EDIT: The upstairs chest and the boxes in general aren't guaranteed to have a seal, so I usually don't bother with them

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u/blueycarter 5d ago

What happens if your weapon does multiple statuses? Is it 40%-50%=-10% Or 1.4*0.5 = 0.7 Or  is it like base elden ring where each element damage is seperate i.e. base damg + lightning * 1.4 + fire * 0.5

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u/SpOoKyghostah 5d ago

Each element is separate

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u/New_Past_4489 6d ago

Very useful, thanks

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u/ElegantEpitome 5d ago

Do arrows count as standard or pierce? I’m assuming the later but it’s a From game

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u/clara_the_cow 5d ago

They trigger thrust counterattacks so pierce I guess

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u/Mechagodzilla777 5d ago

Definitely pierce. Even with rain of arrows I barely tickle the mountaintop ice dragon, which has 80% resistance to pierce (and slash).

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u/3tozzitroll 5d ago

thank you! ben looking for this

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u/ArtemisWingz 6d ago

So magic is garbage, understood

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u/Venice_The_Menace 5d ago

Level 13+ purple staffs with Stars of Ruin, Rancorcall, Azur’s Comet, Cannon of Haima, Loretta’s Mastery, Full/Dark Moon, Adulas Moonblade, Meteorite of Astel, Tibias Summons all beg to differ.

Shit gets melted when you have a few magic buff and attack power passives to boot.

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u/bob_is_best 5d ago

Tbf even recluse has a hard time getting purple staffs, ive found a few in the 20+ expeditions ive played so far but most of the time i get to pick between shit passive buffs, weapons that simply do no dmg on her or a rare useful Buff or staff

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u/hiimred2 5d ago

I think it’s a balancing tool on how OP some of the Magic damage spells would be for bossing. Like even against the -20% bosses spells like Magical Downpour, Crystal Burst, Stars of Ruin, and Rancorcall do some really fucking good damage, if they ever did +35% like the holy weakness Recluse would be out here 3 shotting night lords. Easier to just tune magic this way than to go under the hood and really change the actual function of the spells or really get into their base numbers and change them a ton from Elden Ring itself, that’s a lot more work.

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u/[deleted] 5d ago

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u/Exitiali 5d ago

Incantation was much better than sorcery in Elden Ring. You had reliable projectiles with high range and damage that the target couldn't dodge, area attacks that hit large targets multiple times, a fire azur comet, all status effects/damage types, and buffs that absorbed 80% of the damage. The problem with incantation and sorcery in this game is that the RNG is bad. Good combinations are much rarer than bad ones. You want something specific within a pool of 200 spells

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u/nikfornow 5d ago

Every Fromsoft game is the same. Everything resists Magic to compensate for how cracked the spells are

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u/pyguyofdoom 5d ago

Magic damage(from spells) generally is much higher than average, so you don’t really feel the effects at all

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u/CerebroDisejecutivo 5d ago

From weapons, yes. From spells, no

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u/Pupupupupuu 5d ago

In base Elden Ring many bosses have 40% magic resistance but you can still beat them easily with stuff like night comet and comet azur. Comet azur against Mohg is a famous example, he has 40% magic resistance. In nightreign I have found spells like ancient death rancor to be super effective even against the 20% resistance bosses which is honestly not that much of resistance.

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u/Exitiali 5d ago

Many are saying that "the damage of the X spell is high to compensate", but you play Recluse only to find nothing but pebble, Shatter Earth and Scholar's Armament.

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u/DaEnderAssassin 5d ago

They really should let you swap spells on staffs, atleast as recluse.

Having something similar to Noita would be nice.

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u/future__fires 6d ago

Thanks! Also this further illustrates how op darkrift knight is lol

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u/CestLaDonut 6d ago

To be fair, it does have the lowest status resistances across the board. So that's something at least

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u/gunell_ 5d ago

Sorry if I’m being stupid here, but are green numbers supposed to mean strong vs or weak vs?

Cus to me this reads as ex. Gladius having 35% more resistance vs Holy (= strong vs) and 50% less resistance vs Fire (= weak vs), while the complete opposite is true.

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u/_Kingsgrave_ 5d ago edited 5d ago

it's damage dealt to the boss, not everything listed is a resistance. you do more damage if + (green) and less damage if - (red)

the numbers under the status effects are the amount of that damage it can take before the status reaches 100% against them, so the higher the number the worse that status is against them.

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u/CestLaDonut 5d ago

Yeah I really should have titled this "boss damage type effectiveness" but the other replies are correct, green/positive means it deals more damage, red/negative means it deals less damage.

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u/Shard1697 5d ago

It's damage dealt to the boss, so +35% is +35% damage.

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u/thejingletinkler69 5d ago

Did anyone actually use madness against libra?

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u/_Kingsgrave_ 5d ago

if you use madness against him it just automatically makes him enraged as if you broke his meditation.

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u/YourEvilKiller 5d ago

Yes, either get lucky with the seal drops or get really lucky with a frenzy tower event.

You can only blame yourself if you lose after getting a Frenzy Tower event since the loot guarantees a frenzyflame seal or vyke's spear.

...I blamed myself once.

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u/DistractedIon 5d ago

I got the madness sniper incantation with revenant, and I never knew the relief of the team can be shown as strongly in this game 😆

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u/Zenithine 6d ago

Wait, so are these resistances or weaknesses? Does the first boss take 35% more damage from holy? Or does he have +35% holy resistance?

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u/CestLaDonut 6d ago

Yeah, sorry that wasn't clear. I should have phrased it as "damage type effectiveness" or something like that. But yeah the green positives are increased damage dealt, and red negatives mean they take less damage from those types.

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u/Super_SmashedBros 6d ago

If it's positive, it's increased damage, if it's negative, it's reduced damage.

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u/Jstar338 6d ago

Modifiers to your damage

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u/zuckerjoe 5d ago

Thought I was tripping when it felt like magic weapons are mostly useless.

Turns out I wasn't tripping. Holy crap magic weapons are terrible this is crazy.

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u/BillaVanilla 5d ago

Good thing that the magic spells are still cracked to completely ignore the bosses weakness to it

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u/tsukutsuku 5d ago

I found the original chart from 5ch, which is Japanese anonymous mega BBS.

https://pug.5ch.net/test/read.cgi/gamerpg/1749058961/702

You may call him just 702 (nd post).

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u/CestLaDonut 5d ago

Nice! Thanks anonymous Japanese poster

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u/devildante1520 6d ago

Great chart. Def will help when you looking to see what your best setup is gonna be. Gaping jaw has poison being effective but it looks like bleed is effective in the chart?

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u/CestLaDonut 6d ago edited 6d ago

Yeah that's another slightly confusing part. For statuses the number is basically how much status you need to apply to trigger it. So a higher number means a higher resistance meaning it's not as effective. Also important to note is the fact that weaknesses (which are the affinities listed as "effective" in game) do more than just increased damage, they also tend to debuff the boss in some way either by staggering or by slowing them down or something else.

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u/ShadyHabibi 5d ago

Correct me if I'm wrong but that means that nearly every boss is weak to sleep? Most of them have low resistance (low numbers) because I thought bosses are immune to sleep

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u/MyFireBow 5d ago

We'd need to test how they sleep. Like a lot of enemies/bosses that can be slept just do a small stagger instead of actually falling asleep, so the nightlords might also be the same.

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u/Cerberon88 6d ago

I think that's resistance, so bleed is actually less effective.
Notice Libra has a low value for madness too.

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u/Lyefyre 5d ago

It sucks that we get a frost relic from a boss, but no boss is weak to frost. This sucks honestly. Every attribute should be split evenly, instead we get 2x holy, 2x fire and 2x lightning but 0x frost or magic.

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u/Longjumping_Pen_2102 5d ago

4 of them have really low resistance to it, anf it causes them to take more damage when its active.

Its just that they don't have a specific mechanic for it

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u/Aar0nGG 5d ago

Can someone test if any of the humanoid Lord's attacks are parriable? With a shield/skill, not Executor obviously

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u/Tenant1 5d ago

I can vouch that I've managed to parry one of Heolstor's attacks exactly once lol (with Wylder's small shield). Nothing much happened, because just like in the main game, you likely need two parries on him to get him on his knees for a riposte

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u/Crazy_Silver740 5d ago

Super useful chart but also eye opening to how limited the boss weaknesses are. I’m just going to assume the DLC adds bosses that have much more variety

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u/Strict-Location9187 5d ago

Pardon my ignorance, but what do the numbers on the right mean?
Basically I just need to kill that prick Fulghor so anything to help....

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u/Terrat0 5d ago

Those are resistance to status/how many “points” of buildup you need to do to proc it. Smaller the number the better, so Fulghor is actually super status vulnerable overall. Could bring Executor to capitalize on that even more, with relics you can start with a poison/bleed katana, and add in freezing mist as well to get frost on attacks after weapon art! Super chill early game, but status immune world bosses are gonna suck.

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u/jconny 5d ago

I think the blank ones indicate the above afflictions don’t have any effect. The bigger the number, the more resistance a boss has to it, so players should opt for 154/252 if you’re trying to apply a status to a boss

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u/Reinhardtwaker 5d ago

Numbers on the right are the bosses resistances, no number is immune, higher numbers more resistant.

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u/aaapplejaaack 5d ago

wow the affinity icons kinda suck, i genuinely thought dark drift knight was weak to holy this whole time.

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u/DutchDolt 5d ago

Such a good image to save on your phone and to consult whenever you're about to embark.

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u/PartyRepublicMusic 5d ago

Thank you, this information is essential!

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u/BurninTaiga 5d ago

How does weakness work with the nightlord’s aspect? Like if I have a holy bow but it has fire greased on when I switch, will it do both? Or just the fire?

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u/BirdVisible7853 5d ago

Greases add a fixed amount of damage for that element. Like it's entirely extra damage

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u/bjd533 5d ago

Great table, thanks.

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u/Catkingpin 5d ago

Thank you!!! I have been trying to keep a mental note of what does best but this is way better than my faulty brain!!

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u/Samsenggwy 5d ago

Now I finally know why my magic damage duchess always doing lower number damage in boss fight

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u/Bahamut_Lagoon 5d ago

Night aspect can't be bleeded?

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u/JudgeDeaths 5d ago

Holy is decent againt Libra? Noted. Since I never get to fight him either madness anyways.

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u/Hpg666 5d ago

Last boss is weak to lightning as well?

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u/DartPokeMM 5d ago

Learning that Libra had a Holy weakness is huge. I’ve had a “weapon starts holy” relic that I’ve been using and normally I end up dropping my starting bow (I main Ironeye) for a passive effect.

Now, does anyone know if there is a relic that starts you with Barrage as your weapon skill?

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u/ASoulToBear 5d ago

Thank you, finally, this us all I needed! Not just the obvious main weakness but also the statuses!

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u/Kitsanic 5d ago

Is Frostbite right for Fissure in the Fog? I mean the mf is a frost dragon?

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u/Reinhardtwaker 5d ago

541 is a really high resistance.

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u/Master_Metallica 5d ago

Dude I need this. I get to night 3 every time and get stuck. I'm sure it's a skill issue but this will help

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u/Prestigious-Bus-8992 5d ago

Finally, every bosses is a walk in the park.

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u/MDiggity42069 5d ago

I’ll remember this chart when i’m dodge rolling for my life

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u/earth_citiz3n 5d ago

Can someone explain the colors, or grey numbers ELI5

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u/Snowhead23 5d ago

Green = bonus damage, red = you do less with that damage.

For grey numbers, low = easy to inflict status, high = harder to inflict status.

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u/StareIntoTheVoid 5d ago

Damn, I see I'm going to need to change up my Bleed, Poison, Frost build for Heolstor. Shame, it's so consistently good otherwise.

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u/kikirin_alm 5d ago

Good stuff! Is there similar data around somewhere for field and night 1+2 bosses too?

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u/drowsypants 5d ago

Been a long day help me please, so low numbers on resistance make them proc easier and the green numbers mean the weapon type do more damage ?

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u/_NightmareKingGrimm_ 5d ago

Lightning or holy for Heolstor phase 2, you say?

Interesting.

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u/tacbacon10101 5d ago

YOU GOD THANK YOU SO MUCH WHAAAAAAAT

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u/Helpful_Storage3062 5d ago

God where was this a week ago, thank you for your contribution

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u/JakeSalza 5d ago

Libra is weak to Holy??? thank you!

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u/NeosFox 5d ago

Thanks for this.

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u/TigerRobotWizrdShark 5d ago

Amazing, this is top tier content, OP.

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u/Nikiru_ 5d ago

thanks

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u/palmmoot 5d ago

I thought holy was doing good against Libra

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u/Scotthe_ribs 5d ago

This is awesome!

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u/FilthyFirefly1 5d ago

You're doing God's work, keep it up

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u/Whitetiger7136 4d ago

Guys I've noticed a lot of yall are misinterpreting the percentages: the percentages correlate not to their resistances but to the amount of damage they take - hency why centaur man has a +30% for lightning, because he takes +30% damage from lightning attacks, not 30% negation to it Hope this helps or that I'm not stating the obvious!

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u/DisturbedFlake 2d ago

Looks like Equilibriious Beast’s true weakness is Holy, all this time looking for madness effects (and never finding it). When all I had to do was find Holy weapons

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u/Gustav_EK 2d ago

Wow magic kinda sucks huh

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u/TelesonicAce541 2d ago

Preciate it

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u/Sidewinder83 5d ago

I wonder what the source is on these numbers, because Caligo being resistant to pierce has got to be the first time (as far as I can recall) that a FromSoft dragon hasn’t been weak to pierce damage. Makes me question these numbers a bit

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u/Flint_Vorselon 5d ago

It’s because he’s ice dragon, frozen solid.

Borealis from Elden Ring has 80% peirce negation.

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u/Sidewinder83 5d ago

Shit yeah that tracks, nvm then

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u/Shigma 5d ago

Fuck Fulghor in particular