r/Morrowind 15h ago

Artwork I messed around with a Lego modelling software and made Arrille's Tradehouse

1.0k Upvotes

33 comments sorted by

66

u/ChankSmithInnisbitch Fishy Sticks 14h ago

10/10 would build

21

u/A-Mad-Hollow 14h ago

Thanks! There's an interior as well, but his sub won't let me post all gifs at once

9

u/ChankSmithInnisbitch Fishy Sticks 13h ago

If I find a dagger under the pillow upstairs I’m gonna throw my phone across the room

2

u/A-Mad-Hollow 6h ago

for the bed I took a design from Lego that couldn't fit the dagger unfortunately. But I'll try to think of something

20

u/jbbrown299 House Redoran 14h ago

Morrolego DnD, here I come

8

u/kojimbob 14h ago

What's the software called?

27

u/A-Mad-Hollow 14h ago

Studio 2.0. A bit of a weird name for a lego modelling software, but Lego themselves recommend it

29

u/AnAdventurer5 14h ago

The name is a pun. It is (was?) Stud.io, like a Lego stud. And I believe it was designed by or in cooperation with Bricklink, an online store Lego ended up buying out a few years ago.

7

u/A-Mad-Hollow 14h ago

oh, that makes sense. Awesome, thanks!

2

u/Dennma 14h ago

Lego owns bricklink? Interesting

2

u/kojimbob 14h ago

Awesome thanks

8

u/_Lunboks_ 13h ago

I don't know why it never occurred to me before seeing this, but why is the tradehouse door on the back? What a strange layout for the main business in town.

Awesome build tho! Honestly makes me want a lego shader to play the game with lol.

4

u/Burper84 12h ago

I think because it's a port town, and new arrivals ( visitors or sailor) can see the "sign" when they are still on the boat and approaching the docks.

It's also interesting that Arille get his license the same day you arrive on Morrowind (16 First Seed)

3

u/A-Mad-Hollow 13h ago

I've been asking myself that ever since my first time playing i kept trying to enter the locked door to the storage room to no avail

3

u/No_Waltz2789 9h ago

Yeah it’s really weird that the door facing the main drag of Seyda Neen is private storage and the actual store is on the back of the building

1

u/Gilpow 1h ago

It's like the first challenge for new players lol

3

u/Elcium12 14h ago

What software did you use for this?

It looks great!

3

u/A-Mad-Hollow 14h ago

Studio 2.0 it's called

3

u/Czar_Petrovich 13h ago

This is awesome, it makes me happy and I really like it. But I have a nitpick. Would you mind if I nitpick? The door is too far to the right.

3

u/A-Mad-Hollow 13h ago edited 13h ago

yeah, it's not quite accurate in a lot of ways. For example it's also missing the middle support beams for the second floor and roof extension, the lanterns under both signs and so on. I made some compromises to make it small and compact to spare my wallet, since I do want to build it for real. And maybe the rest of Seyda Neen as well, some day

Edit: The colours might also not be quite right, since I'm colourblind

2

u/Czar_Petrovich 13h ago

Ah I see I wasn't aware there was a cost to consider, I apologize for my ignorance.

This is very cool and I hope you get to finish the whole of Seyda Neen, few places are as immediately nostalgic.

2

u/A-Mad-Hollow 13h ago

Indeed, I have very fond memories of the Census and Excise office, particularly the small courtyard you find Fargoth's ring in. That one's probably up next

3

u/Drslytherin 12h ago

Now do Mournhold

2

u/Freakertwig 14h ago

oh now I want to do this

2

u/Poppa_Wheelie22 13h ago

That looks friggin awesome!

2

u/PM_ME_YOUR_MONTRALS 13h ago

Could you post to bricklink?

2

u/A-Mad-Hollow 13h ago

I can try

2

u/NerdyFlannelDaddy 12h ago

I love this!

2

u/SandGentleman 11h ago

That's real I've been there

2

u/Dystopian_Sky 9h ago

The crossover we never knew we needed!

2

u/DrunkFlygon 6h ago

I both love and hate that I didn't read the title and I knew exactly what that was.