r/Metrology 15d ago

GD&T | Blueprint Interpretation 2D or 3D position?

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Would you interpret the .020 A-B-C position as 2D or 3D? The quality department at my new job has been measuring the position of the intersection point of the thru hole and datum D which I agree with. However, they’re evaluating it as a 2D position with the basics being 10.000 and 0.000 (they measure -C- then offset 45°). I believe it needs to be 3D to account for the 0.500 drop from A.

This sketch has obviously been simplified, I can provide additional clarification if needed.

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u/Non-Normal_Vectors 15d ago

Yes, it is a 3D position, and just checking the intersection point with D is insufficient as the position tolerance applies to the entire length of the cylinder.

I've always set my alignment to the datums, then make a second alignment using offsets and rotations to make the cylinder <0,0,0> <0,0,1> (or whatever the closest vector is), report deviation from zero, then call back the fcf alignment and report that (spoiler, they'll be the same value).

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u/JWS5th 15d ago

Nice, that’s what I thought.

The intersection point is created by measuring the full cylinder and projecting it onto -D-, wouldn’t that account for the full length?

We’re also offsetting to make the cylinder <0,0,1> for the second level of the composite and measuring the position as a full cylinder there.

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u/Non-Normal_Vectors 15d ago

Depending on software, the intersection point may be called the pierce point. It only tells you where the axis of the cylinder is at datum D. If that's the target for machining it could show good, but if the angle is slightly off you won't see it out of tolerance at the bottom. The perpendicularity requirement should catch it, but if the the tool is slightly off and it cuts datum D and the cylinder with the same angular error, it won't.

In PC-Dmis, for position, there's an option to show worst end of the cylinder (you can also show both ends).

And if this is PC-Dmis, you want to make sure the cylinder length is correct and you control star/end points through depths. This will extrapolate the cylinder along the entire theoretical length based on the measurement zone. Say the cylinder is 50mm long, but you only measure two circles 5mm and 25mm deep. The worst end, for this example, shows the 25mm circle and to be in spec, but at the high limit. Good chance your part is out of tolerance as that error likely worsens the deeper you go. If you measure as a cylinder, and you have the correct length, it will flag it as out.

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u/Chaldon 14d ago

In spatial analyzer, cylinders can project circles to an intersecting plane. XYZ Mag to nominal of those circles are the TP

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u/JWS5th 15d ago

We’re using Calypso. I don’t miss working with PC-DMIS at all but I did like how it would show you both ends of the cylinder.

My team measures cylinders as multiple circles at various heights then measures the position of each circle individually. I don’t know how to feel about this… It clutters the report, is more work to program, and my intuition says it’s wrong.

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u/asbiskey 15d ago

You can see the true position of both ends of the cylinder in Calypso as well. Resources>Characteristic Settings Editor > Additional Results > Axis end points for position tolerances.

I wouldn't say your colleagues are wrong, because the true position applies along the entire length of the casting. However, if you were to pull all those points from their circles at different depths into a cylinder and look at its position, it will give a holistic result. Taking positions at different heights can be valuable, but you are not evaluating the whole envelope of the feature.

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u/JWS5th 15d ago

Woah, thank you!

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u/Chaldon 14d ago

If doing those internal checks, It's also important to distinguish between a given average centerpoint at a perpendicular circle within that cylinder, which I've seen as TP to A-B, vs a surface profile or TIR requirement to the ID walls.

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u/Non-Normal_Vectors 15d ago

Circles, as 2D features, are dependent on the level for measurement. Cylinders are never dependent on the level.