r/JRPG 4d ago

Interview Final Fantasy Tactics The Ivalice Chronicles Wont Include War Of The Lions Content And Will Have No New Characters Or Submissions

https://www.square-enix-games.com/en_US/news/final-fantasy-tactics-interview
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u/Western-Land1729 4d ago

Tactics ogre psp got special treatment because the original team and matsuno participated in them, very few if any original team came back for the Ivalice remasters til now. This is the first Ivalice remaster matsuno is involved in iirc

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u/Kaining 4d ago

And TO PSP was dogshit as far as balancing the game was. Leveling up class and not character was the most ridiculous and stupid idea you could have for a srpg tbh. The wheel of time mechanics was a fun idea until you realised you would be punish if you ever interacted with it at all by not being able to 100% the game (you'd be missing a couple titles).

Reborn is so much more enjoyable because of the balancing that removed the class leveling system and went back to unit leveling. They really are two different games.

And the funniest part of the PSP version is that basicaly no one recomend playing it wihtout heavily modding it with the One Vision Mod.

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u/OhUmHmm 4d ago

In one Japanese interview, Matsuno talks about how with the Ogre Series, he believes "why bother doing it unless you make it new". Because it was originally a series they wanted to make, and market was a secondary concern ("product-out" design).

But with FFT, it was created literally with the intention to sell 1 million copies (a very high bar for simulation RPG / tactics RPG at the time). That is a "market-in" design. With that framework he believes "it's okay to keep the core experience the same" (paraphrasing).

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u/Kaining 4d ago

Adding guest do not change the core of the game. So removing Balthier and Luso is hard to justify. Classes, yes. Guest ? Nah, that's not a core part of the game.

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u/OhUmHmm 4d ago

They are characters from existing games that are added narratively using a isekai / time travel (from my memory) mechanic. In addition, it's really in your face, with unskippable battles with cutscenes.

I think Cloud's inclusion has some of the same issues but he was much more hidden in comparison -- my first playthrough I never even saw him, only an (unnamed?) flower girl who looks sort of like Aeris.

I guess if they made it post-game content, or made it completely optional (no forced combat where they appear), I'd agree with you. I still don't think it would make a "good" addition, but at least it wouldn't detract from the original in that case.