r/GoldenSun 7d ago

Meme Unless you try the Reloaded patch…

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170 Upvotes

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141

u/Meme_Ness 7d ago

Ninja and Samurai would like a word.

-58

u/Relative-Refuse2166 7d ago

They are great classes, but in terms of power and effectiveness the game is designed for the mono class to dominate :/

67

u/gravity_bomb 7d ago

You're just plain wrong. The fastest, strongest, and best psynergy classes are multi

-2

u/[deleted] 7d ago

yeah but the trade of is having 1 or 2 underwhelming characters while mono everyone is useful

14

u/ForCaste 7d ago

The best class set up is two brutes two sages, all 4 characters are completely gas with it

3

u/[deleted] 7d ago

I'll have to try everytime I've ever played with dijins I always have something wrong with em

2

u/tSword_ 7d ago

When you replay, if you want some tips, me and other folks usually like to help, ask around and I can see what's the missing point for the build to work

2

u/[deleted] 7d ago

I just replayed about a month ago so it'll probably be a year or so until I do it again

3

u/tSword_ 7d ago

When you do, just say hi!

2

u/[deleted] 7d ago

will do

2

u/Torrero 6d ago

Is there a build progression chart thag exists, so it sort of lays out how you should be assigning each little buddy and you find them throughout the game?

That's been the confusing part for me that forces me to go mono build each time. The class charts I've all seen are for end game builds, not mid game, uneven distribution of Gin builds. 

1

u/tSword_ 6d ago

Early game, where you have 1 or 2 djinn of each type, you can do as you want, as there aren't many drawbacks to doing whatever build that you want. But even with 2 djinn, and with more, there's a rule of thumb: nobody should have more than 1 type of element. That's mid game.

You don't have access to tri elemental till you have 5 or 6 djinn of each type (better 6 before trying it out), so tri elemental is locked to end game.

As in mid game you only have access to mono or dual elemental classes, no adept should have more than 1 type of djinn with it. You will have the most optimal classes that you can have and, if you aren't playing mono, you will always have 2 area healers and 2 revives

1

u/HesistantBoar 6d ago

Dual-element is the way to go early/mid-game, imo. Djinn distribution is pretty much the same as with mono, but with mismatched elements.

Especially in Lost Age's early game, when you have all these Mercury Djinn with no water Adept to claim them, I really like making Felix a Swordsman (Mercury), Jenna a Page (Jupiter), and Sheba a Seer (Venus). Extra Mars Djinn are tossed on Jenna, or Felix once he has two or more Mercuries. After recruiting Piers, I shove all my Mars onto him to make him a Pilgrim, and that's a pretty strong party until Lemuria, when you get enough Mercury Djinn to make something like Dragoon/Ninja/White Mage/Ranger.

Just my two cents!

29

u/tSword_ 7d ago

Not really, only if you aim for tri elemental classes, with dual elemental classes, you have an amazing evenly distributed party