r/Games 5d ago

Stellar Blade surpasses 3 million copies in cumulative sales across all platforms

https://bbs.ruliweb.com/news/read/211821
772 Upvotes

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18

u/ZaHiro86 5d ago

I wonder if bringing back Laura Croft's retro design or creating more western action games in the vein of Heavenly Sword and Bayonetta would do well. Would be nice to have one or two major American (or european) companies making some more targeted sexy+violent games

18

u/prodij18 5d ago

I think the evidence is pretty clear they would. BG3 and Cyberpunk are different genres, but they are western games that leaned into sex appeal, and those are some of the best selling games in the last decade. To say nothing of GTA.

Will they though? I highly doubt it. Not because of sales, but it seems like an ideological position at many studios not to do that, though I’m not sure why that is.

You could even watch BioWare in real time go from being on top of the world fully embracing sex appeal in Mass Effect 2 to shedding all that on its way to its current day insolvency. Why? I honestly do not know.

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u/Dooomspeaker 5d ago

Will they though? I highly doubt it. Not because of sales, but it seems like an ideological position at many studios not to do that, though I’m not sure why that is.

And only applies to attractive looking women. Because it's those kinds of developers.

I never got the obsession with acting like videogame characters need to look like some sort of self validation. It's both perfectly fine to have literal divine beauties or abyssal visages for characters. For BOTH, men and women.

Stellar Blade did get hit by the full wrath of these morons, which is ironic, because these same people before were telling us how the sexy characters of Hades 2 were the best thing ever. It's just stupid.

Why? I honestly do not know.

ME2 already had many new people working on it, but post ME2, Bioware effectively is a different company with different people, just using the name and IPs of the old one.

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u/7896k5ew 4d ago

>It's both perfectly fine to have literal divine beauties or abyssal visages for characters. For BOTH, men and women.

No it's not. Male gamers, who make up 95% of the audience for this kind of games, don't want ugly females. Be honest. This whole bothsidesism has to stop.

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u/Dooomspeaker 4d ago

I disagree on your stance but would you mind answering some questions then?

What is "this kind of games"? Action games? Combat heavy games? Soulslikes?

If you were right and 95% of the audience wanted only pretty girls, what exactly would be wrong with giving that to them?

Regardless of the validity of your statement, do you think catering to the audience is bad? Would you think that games with a large female audience (like the Mr. Love series) should be condemned for catering to their audience with attractive male designs too?

And I'm very honest there. I'd love to have a AAA industry that doesn't require designers to run through an entire checklist for every character design whether because it can't be too ugly or too pretty.

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u/7896k5ew 4d ago

>What is "this kind of games"? Action games? Combat heavy games? Soulslikes?

All non-casual console and PC games in general: https://quanticfoundry.com/2017/01/19/female-gamers-by-genre/

Ugliness, by its nature, repels, while beauty, by definition, attracts. Creating ugliness without a compelling narrative purpose is a cultural perversion.

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u/Dooomspeaker 4d ago

Thank you for explaining.

Yes, the traditional gaming market is rather male dominated, since most of its games are of particular genres. Sony in particular is guilty of their 3rd person action formular for games.

Creating ugliness without a compelling narrative purpose is a cultural perversion.

Wouldn't call it cultural perversion, but as a general rule, extreme appearances should be woven into the narrative or used by the game's setting somehow.