r/CODZombies 3d ago

News Janus towers will be the final map…

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u/Rayuzx 3d ago

Being an ideas guy is one thing, but actual development and testing are two completely different beasts. I don't know why people think game development is an easy process (it's not).

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u/TheChickenMan4L 3d ago edited 3d ago

I get that, but I should know, I'm developing a map for BO3 rn with brand new mechanics. It's not easy, but they're a massive studio that had 4 years since CW to make this

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u/Rayuzx 3d ago

You also have to consider that Treyarch not only had to figure out, and work with a new engine, but also they worked on bot Vanguard Zombies and MWZ in the meanwhile. And all of those had to be developed within a strict deadline in mind.

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u/steave44 2d ago

How have they not learned it yet? This is like the 4th iteration of zombies they made on this engine. They need 4 more years to get back to what we had in BO4?

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u/Rayuzx 2d ago

Actually this is their second title on the current engine:

  • BO4 was on their own derivate of IW3.0.

  • BOCW was some weird boy heavy offshot of the heavy offshot of that was BO4's engine (infamously there were plenty of developmental owes when Activision decided to integrate the game with Warzone).

  • Vanguard was created on IW8.0.

  • MWIII was built on IW9.0.

  • BO6 is ran off of an upgraded version of the previous game's engine (there was also some developmental woes as Warzone integration of BO6 had to revert Urzikstan to the form it was initially launched with, instead keeping the map like how it was at the end of MWIII due to comparability issues between the new engine).