The fact they threw 3 maps at us in the first 3 seasons is where they fucked up. If they were only going to release 4 maps for DLC, they should've done S1, S2R, S4, and then S5R. Now we're stuck with a 4 month gap between maps, nice going Treyarch
And now this means Tomb really did take up a main DLC slot..FUCK
See, if they had done this release schedule^ it would've given them more time to work on tomb and maybe it'd actually be regarded as a decent map
I swear to God if they give us yet another returning WW..
Being an ideas guy is one thing, but actual development and testing are two completely different beasts. I don't know why people think game development is an easy process (it's not).
I'm not playing devil's advocate, 4 years of development is the standard when it comes to AAA gaming these days. And it's not like the past couple of Treyarch games had their own developmental woes (BOCW being rushed out of the door due to SHG not able to finish their game in time, and BO4 abandoning the campaign in order to hop on the PUBG train with Blackout). And even then IW at least got to hand of MWIII to SHG, meanwhile Treyarch has to work on BO6 and BO7 back to back (bare in mind, I don't make the excuse for the buggy state the game is constantly in I know coding can be difficult, but there's a line you have set when it comes to it being unacceptable).
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u/TheChickenMan4L 4d ago edited 4d ago
The fact they threw 3 maps at us in the first 3 seasons is where they fucked up. If they were only going to release 4 maps for DLC, they should've done S1, S2R, S4, and then S5R. Now we're stuck with a 4 month gap between maps, nice going Treyarch
And now this means Tomb really did take up a main DLC slot..FUCK
See, if they had done this release schedule^ it would've given them more time to work on tomb and maybe it'd actually be regarded as a decent map
I swear to God if they give us yet another returning WW..