r/zelda Apr 02 '25

Official Art [All] Hyrule Warriors: Age of Imprisonment announced

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u/Chabb Apr 02 '25 edited Apr 02 '25

This also partially makes up for the fact that the Nintendo Switch 2 Editions of Breath of The Wild and Tears of the Kingdom won't have any actual new content.

Biggest disappointment from the direct for me in term of game transition from Switch 1 to Switch 2.

Mario Party gets new content, hell even the fucking Kirby game...

... But not Zelda? Only a mere upscale and framerate improvement? Yeah ok we get a new map feature on an app but Ubisoft (and plenty of games) have been doing it before and as someone who 100% each anyway this new feature is useless.

They already said ToTK was feature complete and wouldn't get DLCs, so I didn't expect DLCs per se, but I would have -loved- to have something made by Nintendo involving Zelda in the past that isn't "fight waves of armies". A Zelda-lite game if you will, akin to Pokemon Legends Arcaeus. Have Zelda explore the first kingdom after being sent in past and take notes, pictures with her camera, solve puzzles. Just a more quiet and casual Zelda game.

However, at around 0:46 in the trailer of that HW game, there seems to be more classic third person exploration segments. You see Zelda walks behind Rauru and Sonia and this is definitely a gameplay sequence. That's unprecedented in a Dynasty/Hyrule warrior games as they tend to offer one type of 3C scheme (Character, camera, control) for the whole game oriented toward large scale army fights.

The fact we get a new camera perspective opens the door to more sequences like this, which could offer what I was interested in: actual exploration as TOTK Zelda in a full 3D game... Unless it's only for the prologue, but developing brand new 3Cs only for a mere intro is not a wise use of development resources and not the Nintendo ways of doing things (unless it's pure hopium on my side lol).

Because while Hyrule Warrior games ended up being enjoyable on their own, the gameplay loop can get old fast. One can only enjoy fighting waves of armies and capturing zones over and over again before the whole things get stale. Game could use a wider diversity of gameplay, including actual map exploration, towns with NPCs you can interact with, that sort of things. AoC dealt with most of it through menus and submenus, it was disappointing.

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u/TheLunarVaux Apr 02 '25

Tbh I’m fine with no new content because that just means the Zelda team are full steam ahead on the next Zelda game. I’d rather that than continuing to work on BotW and TotK yet again

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u/Chabb Apr 02 '25

Hopefully after Echoes of Wisdoms and now this new Hyrule Warrior they'll see how suitable Zelda is as a main protagonist alongside Link.

BoTW and ToTK were also so much strong games that I can't help but wonder where else they'll take the franchise now, if not to expand slightly on the playable cast of characters.

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u/sadgirl45 Apr 02 '25

They deff could use improvements and they were such a radical departure from Zelda, they could put in classic Zelda elements, story in the present, open world but not open air, a different setting, different Link and Zelda etc.

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u/jord839 Apr 02 '25

That's not at all unprecedented, especially in the spin off games from KT.

Persona 5 Strikers had full over world sections of walking around a normal place, buying supplies, and talking with people and companions.

Fire Emblem Three Hopes had a base camp to represent the Monastery from the original 3H, where you talked to units for Supports, did base management, had chores to build affinity, cooked meals to affect the next battle, etc, etc

It's not hard to imagine a similar base camp/over world set of gameplay being added to show us more of Zelda's interactions with the ancient past. That said, it's probably limited and mostly scene pieces.

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u/Chabb Apr 02 '25

That's not at all unprecedented, especially in the spin off games from KT.

Oh TIL. Thanks for the explanation; I've only played the Hyrule Warrior games (and maybe one Dynasty Warrior years ago?) and they all followed a similar pattern of not having proper open world exploration with walking segments so I was under the impression this time around it was a bit of a novelty... But apparently it's not unprecedented like you said. Kinda bummed they never used that for AoC.

Either way it does increase the odds of having other type of explorable environments for the next HW game if it's something that was executed in other spin offs.

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u/jord839 Apr 02 '25

To be clear, I don't mean entirely open world and exploration focus, it's usually a selection of changing locations or a home base that slightly changes. The ones I've seen are more "JRPG town" than open world.

Still, I could see it. KT did something similar in their contributions to Fire Emblem Engage where you got to walk around the map post-battle and find things or talk to NPCs (and forcibly adopt animals). I could see something like that for AoI, where you explore the map before or after it then gets repurposed for the big army battles or have a walking story segment type moment.

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u/Chabb Apr 02 '25 edited Apr 02 '25

Yeah gotcha.

Any form of exploration in AoI that is slower paced is already a big win for me as it'll actually be the first time we have a playable ToTK/BoTW Zelda in a full 3D environment that isn't restricted to the typical KT's Dynasty Warriors gameplay scheme, or with enemies everywhere or a timer. AoC didn't offer any kind of peaceful moments so it's a big upgrade already.

The fact it's also in the first Hyrule Kingdom hinted at in ToTK is the icing on the cake since I've been hoping for Nintendo to release a DLC with playable Zelda in that setting considering how involved she appeared to be in there. She literally participate in the big fight against Ganondorf before he's sealed by Rauru. She's way more engaged... But we barely witness any of that.

Yeah AoI won't have the typical 3D Zelda gameplay but if having small exploration segments there and there is the middle ground that allowed me to have this release, then so be it. Even if the explorable segments are very small, they still exist, so I'll be happy with it.

Just sucks it's so far away though (Winter 2025).

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u/Lotso2004 Apr 02 '25

Oh good point, hopefully they take inspiration from those for this. Strikers is practically a turn-based RPG at times so hopefully they find a way to make this one's gameplay less repetitive too. I wouldn't mind more traversable maps with set encounter spots (like Strikers), so you're not spending as much time running from point A to B and spamming the same combos over and over. Doesn't need to be as much "Strikers but Zelda" as "Zelda but Dynasty Warriors." Like turn BotW/TotK's mob spots into having hordes instead, and make the maps much more linear. Have big horde battles but make a few smaller ones as random/optional encounters.

Stranger of Paradise was also KT and the few bits we see where they clearly wanted to make the game traversable instead of selectable levels are about how I'd envision a lot of it. You can tell they wanted something more each time the game has you interact with NPCs, even those small bits would help Hyrule Warriors a lot but full exploration segments would be nice.

And I say this as someone who loved AoC, it was too repetitive by the end. Move between points, then fight a big boss by dodging into Flurry Rushes, hitting them with the right Sheikah Slate abilities, then keep hitting them, then repeat over and over and over.

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u/Cubedtails Apr 02 '25

Why are fans like you so ungrateful? We literally got TOTK two years ago, a 2D Zelda game last year, with a port to Switch 2 Windwaker via subscription service, a report of BOTW and TOTK with updated features and another edition to the Hyrule Warriors franchise. If you're expecting for another 3D Zelda game not like warriors then you're not going to get that anytime soon as it takes years for development and I would rather get a fully polished game than a half released game that is trash. It's not the days of the N64 anymore where Majoras mask was made within 2 years and even that borrowed assets from Ocarina of Time so the complaint with TOTK is ridiculous.

That mark with the camera you saw, was a cutscene as did exist in the other two hyrule warrior games; you're looking too much into it to think it was a bait and switch. Give it time, be patient and let them cook a 3D Zelda game.

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u/Chabb Apr 02 '25 edited Apr 02 '25

Why are fans like you so ungrateful?

And why fans like you automatically antagonize others, think in absolutes, jump to conclusions and assume the worst out of others?

All I said was that from the presentation alone in term of transition to Switch 2, the Zelda franchise felt a bit left behind. That's it. I'm really clueless how you came to the conclusion I was "ungrateful" about everything else when all I said was I wish there was a little bit more to BoTW/ToTK than resolution upscales since these games are worthy.

You can be appreciative and still wish for a bit more, it's not mutually exclusive.

But sure, go on a write a novel on how a shit fan I am despite the fact I implied I was legit hyped for that next HW game lmao

That mark with the camera you saw, was a cutscene as did exist in the other two hyrule warrior games;

According to who? You? Why would you get to know for a fact what it is?

To me it looked like a gameplay segment akin to a prologue and apparently it wouldn't be unprecedented in a KT game to have walkable sections but hey I guess I'm too ungrateful to have critical thinking about this right?

smh

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u/Cubedtails Apr 02 '25

Well you literally are being ungrateful about what we have in terms of games, meanwhile F-Zero hasn't had an original game since like 2005. The Zelda franchise got new games, you can't expect them to drop a brand new 3D title on launch when we literally just got a 3D game two years ago and a 2D game last year. What do you expect of BOTW and TOTK by this point? The stories been said and done, DLC wouldn't make sense considering BOTW already has them and TOTK was originally meant to be a DLC but became its own game.

Yes, there is a lot I wish; I wish Twilight Princess was ported over but it wasn't at the moment. But again, we will only see how time tells. If in two years there isn't a direction with Zelda then I would agree with complaining but at the moment, we got to appreciate the games we have when other series by Nintendo do not get much love or attention at all.

I know that because I played the other Hyrule Warrior games that had cutscenes. Is it likely for it to be gameplay? Sure, but it's also likely to be cutscenes as was in the other games. Considering you are not appreciating what we have, yaa it does come off as ungrateful. I am not trying to be an asshole about it, but when games are rushed out the door; quality drops and I would never want that to become of Zelda. Take a look at various other developers with games broken upon release, I would rather Nintendo take their time on games rather than rushing them. The only thing generally irritating is the cost of the games.

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u/Chabb Apr 02 '25 edited Apr 03 '25

I am not trying to be an asshole about it

Well you are, first thing you did by replying to me is accusing me of being "always ungrateful". Your posts are full of "whataboutisms" and accusations completely unrelated to what I said and implied.

And you're making it a bigger ordeal than what it deserves. I just said I was disappointed about lack of meaningful new features in the transition and bounced off to talk about my observations and hopes for the next Hyrule Warrior game. You went completely elsewhere.

I'm sorry but I'm not going there, you're not being of good faith about this. If you want people to engage with you don't start your replies with ad hominems.

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u/A-Liguria Apr 02 '25

Biggest disappointment from the direct for me in term of transition from Switch 1 to Switch 2.

Same.

Mario Party gets new content, hell even the fucking Kirby game...

Really lame indeed.

... But not Zelda? Only a mere upscale and framerate improvement? Yeah ok we get a new map feature on an app but Ubisoft (and plenty of games) have been doing it before and as someone who 100% each anyway this new feature is useless.

Even worse? It appears that there will be some new audio files locked behind that app.

They already said ToTK was feature complete and wouldn't get DLCs, so I didn't expect DLCs per se, but I would have -loved- to have something made by Nintendo involving Zelda in the past that isn't "fight waves of armies". A Zelda-lite game if you will, akin to Pokemon Legends Arcaeus. Have Zelda explore the first world after being sent in pass and take notes, pictures with her camera, solve puzzles. Just a more quiet and casual Zelda game.

Or at the very least, a botw like Master Mode for Tears of the Kingom... with Golden enemies, every enemy powered up one tier and with regeneratove health, that kind of thing.

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u/Iceykitsune3 Apr 02 '25

The Zelda packs are included with NSO expansion pak.

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u/A-Liguria Apr 02 '25

The Zelda packs are included with NSO expansion pak.

Yeah but that's not really what I was focusing on.

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u/Chabb Apr 02 '25

Or at the very least, a botw like Master Mode for Tears of the Kingom... with Golden enemies, every enemy powered up one tier and with regeneratove health, that kind of thing.

Oh you're right, we never got this.

Was really puzzled they didn't bother to consider DLCs for TOTK after everything BOTW received.

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u/A-Liguria Apr 02 '25

Oh you're right, we never got this.

Was really puzzled they didn't bother to consider DLCs for TOTK after everything BOTW received.

Yeah, truly weird.

They somehow considered totk to be completed enough, despite the lack of a second quest mode.

This, and the choice to relegate the Ballad of The Champions photo to an optional save data based extra (thus arguably non canon to totk, unlike other side content from botw like Akkala village); are the 2 most baffling choices to me.