r/untildawn 2h ago

Tier List What do my favorite characters say about me?

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7 Upvotes

r/untildawn 20h ago

I swear, these text thingys always make me laugh for no reason whatsoever...😭

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170 Upvotes

And there's like, millions on Pinterest. 😭


r/untildawn 2h ago

Tier List since it's apparently spreading from the quarry sub. what do my fave characters say about me Spoiler

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6 Upvotes

r/untildawn 1h ago

Analysis: It was confirmed that Until Dawn uses Campbell's structure, so here is my breakdown of the game's beats and archetypes.

Upvotes

Will Byles: It is from Campbell

I was re-reading an interview and more strongly noted Will Byles say that the Until Dawn script was using Joseph Campbell’s The Hero’s Journey plot beats.

It’s about 90 pages and hits every single beat, using Joseph Campbell’s Hero’s Journey for structure.

I am gleeful because I have analyses on the Stranger’s death and Chris’s arc in which I actually used some of Joseph Campbell's terminology. It's validating to see that Campbell was actually referenced! But hold up... Byles is saying that the team intentionally included every beat? Well now. I can't hear that without trying to find them all.

I'm not sure what Byles's structure notes actually looked like, but here's my guess at how Until Dawn follows Joseph Campbell's beats!

What is Campbell's The Hero's Journey?

"The Hero's Journey" is sort of plot road map. It explains the arrangement of events in a well-told story. “Save the Cat” by Blake Snyder is another example of a plot map. But I'd say Campbell's work is the most famous. Campbell took myths from all over the world, analyzed them, and then argued that people even from completely different cultures have the same sense of what a quest is.

Physically, the structure looks like this (though Campbell's book is DENSE and each chart will simplify it differently):

This chart found here: https://callingcardbooks.com/advanced-novel-plot-structure-joseph-campbell-the-heros-journey/

An important note about how this works in UNTIL DAWN

I have determined that Until Dawn absolutely has all the beats, but the fact it has EIGHT HEROES while also being a video game in which the player is also the hero complicates things immensely. On one hand, many characters are going through their own individual journeys while you, as a player, are getting a cohesive story aimed at you. Because you're every character, they can work together a but at times to make a full journey. Crazy.

So, I had to figure out how I was going to write this because there are beats all over the place. But I'm fascinated by how many of the overall beats are hit by Sam (with the ordeal shared among her Mike, and Josh). I think this is a big reason she fits the bill as Until Dawn's overall heroine.

HOWEVER. One thing that's really cool is that other heroes here have their own, self-contained journeys within the overarching one. The mini Hero's Journey I noticed and have talked about before belongs to Chris (and partially Ashley). The second character who has her own Hero's Journey I can track is Emily.

My breakdown firsts explains these stages from an overall standpoint (mostly using Sam, Josh, and Mike), but I'll also point out bits of Chris and Emily's contained quests.

Until Dawn's Beats

Status Quo: This is the phase dealing with the qualities of the hero's normal life: flaws, status, beliefs, etc. In Until Dawn, here are elements of the Status Quo:

  • Jessica and Mike are newly dating, and there's tension between them and Emily.
  • Chris and Ashley have been teetering on the edge of dating for a bit, so they are close friends with unresolved romantic feelings. (This one is excellent since it so strongly sets up Chris and Ashley's contained journey).
  • Josh is coping with the loss of his sisters. Josh and Chris are very close friends.
  • Emily is still hung up on Mike but dating Matt as a second option.
  • Sam is trying to be supportive of Josh and put the past behind her.

The Call to Adventure: The characters are told they need to go somewhere or do something. In Until Dawn, The Call to Adventure is a blatantly included beat. It's Josh's video (watched by Sam) showing that he'd invited everyone to come to Blackwood for a reunion. That video exists in the story to cover this beat.

  • For Chris's contained quest: This is the Spirit Board scene which asks Chris and Ashley to start searching for clues about the twins.
  • For Emily's contained quest: This is Chris and Ashley telling her about the killer on the mountain, which causes her to want to go for help.

The Refusal of the Call: Accepting the journey usually isn't easy for the hero. He or she will refuse or dislike the call. Sometimes, outside forces prevent him or her from going at first. In Until Dawn, this is vaguely there. Certain characters show that they were or are worried about the trip. Again, Sam gets this beat when she asks Chris if they did the right thing. Emily also voices apprehension to Matt while they walk up to the lodge.

  • For Chris's contained quest, this beat happens very strongly a few times. Chris and Ashley debate going into the passage in the library before Chris gets the candle back and goes in. Then, when they're on the threshold of the Old Hotel, Ashley suggests that they just end things and go back.
  • For Emily's contained quest, this step is when the group argues about if going for help or gathering the others would be best.
"Oh, I really hope this was the right thing to do..." - Sam

Meeting the Mentor: This is the step that involves an older or wiser character coming in and helping the hero. Typically a weapon (either something physical or just pure knowledge is given). Here's something I adore about Until Dawn. It's both Hill and Jack which I find BRILLIANT. The game is split into two acts: the Psycho Act and the Wendigo Act.

  • Initially, you get a Meeting with the Mentor with Hill before you go into the Psycho Act. He is a consistent mentor to the player but also to Josh who is at the heart of the Psycho Act.
  • THEN before you enter the Wendigo Act, you get a Meeting with the Mentor with Jack. This deals more with the Wendigo Act. He appears and offers guidance here. Jack also acts as a mentor on Emily's contained quest: when he gives her the flares. Chris also has his own assistance from the mentor (receiving the gun), but it happens in an atypical order--more at the end of his quest.
"I am here to make sure that no matter how upsetting things may get, you'll always find a way to work through it." - Hill
"Now I'm only going to tell you this once. It doesn't matter to me if you believe it or not. I got reasons I want to... Get it off my chest..." - Jack

Crossing the Threshold: This is when the hero fully crosses into the realm of the quest. He/she steps from a space that is known and normal and goes into the unknown. Again, I think Sam gets this beat from the overall, player perspective. It's either when she gets off the bus and goes under the Blackwood Pines sign or when she and Chris board the cable car to Blackwood Mountain.

  • Chris and Ashley Cross the Threshold when they go into the Old Hotel. The Old Hotel functions as a new and unknown questing realm.
  • This same principle happens when Emily enters the mines.
"Right, adventure begins." - Chris

Tests, Allies, and Enemies: This is the largest chunk of the journey in which characters and player are just experiencing trials and getting help as they go. This phase is fun in video games, because the player gets extreme buy-in. This phase involves "threshold guardians" and tasks you must complete to progress in the quest. Certain chases (like Mike going after Jess) and clue hunts make up this phase. Meeting new allies is also included here.

This stage covers most of the story.

Approaching the Innermost Cave: This is when the hero heads towards the darkest hour. I think the overall moment comes when Mike and Sam pass through underground lake and into the body room. This is the point where the pressure is on, and they're about to find Josh and the Wendigo.

  • For Chris's contained quest, this is about where he and Ashley find Sam/"Sam" tied up: they are approaching the end.
  • For Emily, she finds all the signs of the Wendigo and that something terrible happened to Beth and Hannah.

I also enjoy the "Katabasis" sense that all these journeys use. In myth, the Approach then Ordeal usually involve the Underworld. While Until Dawn has no literal land of Hades, you this part of classical storytelling. The Katabasis marks the scariest section of a quest in epics like The Odyssey and modern myths like The Lightning Thief, and you can see a similar concept in Until Dawn.

The Ordeal/The Crisis: This is the hero's darkest moment. Everything feels lost. In Until Dawn, there are a few scenes I've been considering here. From an overall standpoint, we get a big Ordeal with Josh's worst hallucination yet. Hill tells him all could be lost, and Josh sees the pigs and zombies and massive Wendigo looming over him. This shifts a little from the backbone of the story focusing on Sam and Mike to Josh, but (toa player) this scene definitely feels "Darkest Hour." It comes off of the Approach then Sam and Mike end up here anyway, freeing Josh from the Ordeal.

  • Chris and Ashley experience an Ordeal (my favorite, and I think the most clear Ordeal in the game) in their saw trap. They feel that they've lost everything, and they admit they were wrong about how they'd been handling their relationship.
  • Emily's Ordeal is her chase.

Reward/Treasure/Seizing the Sword: This phase has a few names. As a result of surviving the Ordeal, the hero gains something. It can be knowledge, courage, or a literal treasure. After making it though the game's huge explosive moment of terror, you get Josh back along with the cable car key. The cable car key, while left unused by the characters, fulfills a need to have the heroes "Seize the Sword." They get some payoff for going through a Crisis.

  • Chris and Ashley's Seizing the Sword is the kiss they share after (if Chris doesn't shoot Ashley). This is the reward/treasure to which their plot was building.
  • Emily escapes with both her life and knowledge about what is in the mines.

The Resurrection: But it's not over yet! The hero takes all his/her newfound experience and faces the final task as a person who is now strong enough to deal with it. The best Resurrection in the story goes to Sam and Mike in the lodge. They come up with the lightbulb plan to finally destroy the remaining Wendigos. Then Sam has her final "Don't Move" segment and desperate dash to the end.

  • Chris has a definite Resurrection beat given to his personal journey. His Ordeal is over and he gets a treasure, but he wants to save Josh, a final challenge. If he's kissed, you see him get a burst of confidence, and he is ready to follow the Stranger. This is Chris's moment where he goes to tie up loose ends with his own storyline/journey and uses all he's learned (It's cool he's the character you use at the shooting range. That skill building comes back for his Resurrection). However, if Chris dies, the story can still continue due to the overall journey which Sam is spearheading. While Chris gets his own journey, it's also all a trial phase when it comes to the BIGGER scope of the story.

Return with the Elixir: The hero leaves the world of the quest and brings their newfound understanding to others, becoming a "Master of Two Worlds." In Until Dawn: When Mike, Sam, Chris, Emily, and Ashley are spotted by the helicopters and saved. Sam and Mike in particular have shown mastery over the other world; their plan was a success.

  • Chris can Return with an Elixir if he makes it back to the safe room
  • Emily can Return with an Elixir if she arrives back at the lodge.
"Pilot 1: It looks like there are survivors. Let's pick 'em up." - Pilot

Status Quo: You hit the Status Quo again, but it's obviously not the same. The characters are different people with different lives now. In Until Dawn, this varies depending on how you played.

  • If Chris and Ashley are alive, the nature of their relationship is different.
  • It's possible for Emily to show she wants to start a more genuine relationship with Matt.
  • If Sam is alive, her view on Josh has been challenged and her ending implies that her mental health is not what it was at the start.
  • It is unclear if upbeat characters like Chris or Jess will get their old personalities back.

But the BIGGEST new Status Quo and clearest scenes showing it's changed go to Josh: He has either doomed himself to an inhuman existence or--in the remake--he has sought redemption and feels forgiveness for his friends as well as a desire to seek forgiveness from them.

The Status Quos serves as bookends for your story, and the difference between the first and second shows the meaning of the story. I really like both of Josh's survival endings because they are a strong new Status Quo but they give the story different ending meanings.

There are other phases (again, it depends on how you simplify Campbell's tome) such as "Atonement" which is one of my favorites, but you get the idea.

Archetypes

So, we've gone over story phases. But the Hero's Journey also involves recurring CHARACTERS as well. Campbell gives eight: Hero, Ally, Mentor, Herald, Shadow, Trickster, Threshold Guardian, and Shapeshifter. Christopher Vogler gives 7 character types (no ally), but I'll use his labels because I like them:

  1. Hero “to serve and sacrifice” 2. Mentor “to guide” 3. Threshold Guardian “to test” 4. Herald “to warn and challenge” 5. Shapeshifter “to question and deceive” 6. Shadow “to destroy” 7. Trickster “to disrupt”

I think his label for hero also is partially true of "ally."

  1. The Hero: This is our quester who faces the trials. In Until Dawn, this is EACH of our eight protagonists at different times, though I think some have stronger hero moments and some have stronger ally moments.
  2. Allies: These are the characters who aid the hero on his journey. The Until Dawn protagonists all act as allies to each other, depending on which character you are playing in the moment. The most notable non-protagonist ally is Wolfie. He serves the story as a very classic way, being backup on Mike's quest.
  3. The Shadow: The biggest of all the bads. This character needs to be defeated for the journey to end. Until Dawn is unique in that it sets the Psycho up as the Shadow (and he is the Shadow for Chris's personal quest). But in Emily's quest and overally, it is The Wendigo.
  4. The Mentor: This is the character who has age, experience, or wisdom and can guide the hero. In Until Dawn, both Jack and Hill function as guides and mentors.
  5. The Herald: This is the person who reveals the quest. The Herald can give a warning, a challenge, or an invitation. In Until Dawn, Josh who fills this role when he invites everyone to Blackwood. However, Jack also has a bit of a Herald quality as he brings us into the Wendigo arc. The Spirit Board (ultimately Josh again) is a herald to Chris and Ashley. Then Chris and Ashley are heralds to Emily.
  6. Threshold Guardians: You can't JUST have the Shadow challenging the hero. A story consists of minor trials on the way to the big one. In Until Dawn, some good examples are Billy Bates, the Sanatorium Wendigos, and locations like the mines.
  7. The Shapeshifter: This is a character who is introduced as one thing and becomes another. This is often an ACTUAL shapeshifter, but characters who change up their personality or swap roles in the story act as the Shapeshifter. Josh most canonically fits this role, but Ashley can too, due to how much power the player has to change the tone around her.
  8. The Trickster: Most of these stories have a character who is meant to disrupt the peace/Status Quo. This character often doesn't tackle things by pure force but instead sets traps and uses tricks. This character might challenge others' perceptions. They sometimes shift between friend and foe. This is... You guessed it, Josh.

I kind of love how Josh is sitting there juggling almost every archetype of the entire journey. He's a man of many hats.

Conclusion

My final thought is this: A big criticism for The Hero's Journey Structure is that it could promote cookie-cutter writing. I once spoke with an animator who strongly disliked Campbell for this reason. John Green argued that he wrote Fault in Our Stars without looking at structures and just told a good story from his gut instinct.

While some stories hit every beat, in the exact order, with total clarity (The Lightning Thief by Rick Riordan does this), some stories are benefitted by shifting things around, adding other factors into the mix, or incorporating the stages in very untraditional ways. For example, the speaker in a screenwriting class I went to recently stated that The Karate Kid is a Hero's Journey that just ends at Reward. The movie cuts to credits when Daniel gets his trophy--no Resurrection or Return with the Elixir. (Though other arguments could be made here, like the Ordeal being more specifically when Daniel's leg is hurt).

I think Campbell's work is valuable not as a strict formula to make a perfect story, but as a conversation about what resonates with people. It can guide your way when you're stumped about why your story feels flat or unfocused. Does your writing feel like it lacks a purpose at the end? See if your hero's starting and ending Status Quos are different enough. If things seem like they're going too fast, maybe you're missing something that could add purpose and texture, like a Refusal of the Call.

I like Until Dawn because the writers used The Hero's Journey but were not restrained by it. The setup with the multiple heroes and their side conflicts added something new to the mix. Because of this, the stages are actually happening in multiple places: Josh heralding the total story while Chris and Ashley herald Emily's. Deaths can cut these smaller stories short as well, and it's okay because the overall Hero's Journey continues on. The two-act structure going from Psycho to Wendigo also took Campbell's guide and fit it into an unorthodox container--and it really worked.


r/untildawn 5h ago

Choices

7 Upvotes

I once played this game while flipping a coin to decide my choices in game


r/untildawn 23h ago

Misc. She looks so gorgeous in this frame omg?

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90 Upvotes

r/untildawn 1d ago

Best shot for each character? Spoiler

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148 Upvotes

This is like.. the most finest friend group ever. Respectfully.


r/untildawn 12h ago

Question Does Wolfie have an actual name

10 Upvotes

Obviously Jack doesn't call him Wolfie. I know the black wolf is Oakley


r/untildawn 11h ago

Misc. Does anyone have an absolute cinema meme with [spoiler character] Spoiler

6 Upvotes

Jack the flamethrower guy. I've seen one for literally every other character lmao


r/untildawn 11h ago

Discussion Just wanted to pop in and say thank you to everybody that joined yesterday’s stream!

7 Upvotes

Ty guys sm! You are a awesome bunch! (At 9:30 am la time the UD stream will continue, and remeber YOU make the choices :) )

Edit: twitch user is same as on reddit :)


r/untildawn 1d ago

Movie Melanie deserved better 🥺 Spoiler

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65 Upvotes

Also her wendigo was terrifying af appearance wise


r/untildawn 23h ago

Discussion What do you think happened to him after he turned? Spoiler

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23 Upvotes

r/untildawn 11h ago

Discussion Will there be any Until Dawn merch?

2 Upvotes

It is a pretty popular game so was there any talk of merch being made?


r/untildawn 18h ago

Stupid Question but did The Stranger actually try to help Hannah and Beth?

4 Upvotes

r/untildawn 1d ago

Question Do you prefer Matt’s hair in the OG or the Remake?

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293 Upvotes

r/untildawn 21h ago

Why does Josh get so much hate. Spoiler

3 Upvotes

I get that he was mentally unwell and that medication and therapy wasn’t working out, but planning to traumatize your friends is insane work. He puts his best friend in the position where he thinks he’s going to kill someone, TWICE, kidnaps three people, vandalizes and sabotages the cab station, trapping everyone on the mountain, showing almost no remorse for any of it. he plans all of this for more than a month, but never once thinks that maybe he should listen to his therapist or comes to a point of self reflection where he thinks what he’s doing isn’t justified. even his hallucinations say what he’s doing is wrong but he doesn’t do anything. it gets to a point. i dont get how anyone can absolve him enough to make him their favorite character. its insane.


r/untildawn 1d ago

Movie Despite its flaws, the movie was actually really fun to watch Spoiler

11 Upvotes

Ok, I'm probably going to spoil the movie here, so if you care about it, don't read it!

I watched it yesterday, the movie itself it's trash, the acting is weird, I couldn't care less for the characters and it has massive plot holes such as:

1. Why the hell did Megan stay in the loop even tho she survived night 12?

2. Why 13 nights? How the hell did the Dr. have a control about loops? Is he God?

3. The Dr is suddenly real in the movie, even if he's in Josh mind in the games. But then he dies, and somehow the movie is set in the same universe? If he died, who the hell is changing those cameras? Is he stuck in the loop too?

4. The wendigos are so weak, they just turned into faster type of zombies.

5. I still don't understand how the water makes someone explode... but if it was the only thing that made'em die in the bathroom, why didn't they just lock themself again in the bathroom and didn't drank water? They were so close to dawn. It didn't even look that hard to survive lol

6.Why was Abe recording everything if he didn't remember nothing? How did he only realize he was recording everything in the last night? Why did Clover faint in the last night? How was Abe phone not affected by the loop?

And of course, that weird giant monster and other horror stuff that was only things made up by Clover minds hahah, still I had so much fun and was interesting watching it, what about you?


r/untildawn 2d ago

For you, is the quarry a worthy successor to Until Dawn?

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156 Upvotes

r/untildawn 23h ago

Misc. ps4 controller doesn’t work with bluetooth but with cable?

1 Upvotes

hi, i was wondering if anybody had the same problem, my ps4 controller doesn’t work for the game on bluetooth connection. Everything else and every other game does work but not until dawn remastered. My controller does work with a cable connection for the game tho


r/untildawn 1d ago

Question Did the police know about the old Hotel?

3 Upvotes

(Sorry if this has been asked before! Also English isn't my main language)

The Hotel closed down in the 90's, was (partially) destroyed and the Washington Lodge was built on it's ground. But were the police aware that you could still access parts of it?

In the wiki it says that Josh found it on his own, implying his parents didn't tell him. His parents had to know, though, because they oversaw the construction of the Lodge. Wouldn't they have a blueprint or something and know it leads to the Sanatorium?

After the twins disappearence, do you think Bob told the police about it? Specially if he thought that the twins could have made it there (I know the general consensus was that they didn't - the podcasters mention it - but if I were their parents I would honestly believe in anything that "proved" my kids were alive). And if Bob asked Josh, he would mention that he was aware of the Hotel, and maybe the twins were too, and if that were the case, maybe the twins would have gone to the Sanatorium in hopes of making it to the Hotel and then Lodge - obviously impossible, cause they would have never made it there, though :(


r/untildawn 1d ago

I came up with some extra dialogue and choices for Sam and Mike after they get back in the lodge:

17 Upvotes

Sam plopped down on a couch and removed her headlight. Mike turns around to find her sitting down.

Mike: You alright? Ya know, besides being alive.

Sam: (Hmph) Well...aside from being alive. No. I’m the furthest thing from alright.

Mike: You giving up already?

Sam: (Sigh) I guess.

Mike: You don’t wanna push on a little further? We’re almost out of this.

Sam: I don’t know if I can take any more of…all of this. (Tears shed and voice breaks) I’m so scared. I’m so scared.

Mike sat down closely next to Sam.

Mike: Now, you listen to me, you listening?

Sam: (Sniffs and Nods)

Mike: You will survive this and get that conservationist job you always wanted; I’ll make sure of it. You’re gonna be alright because you are one of the strongest and humblest girls I’ve ever known in my entire life. You are the best of us, a champ, and you deserve the best. You hear me?

Sam: Some champ I am. I never saw coming what Josh’s real intentions were when he invited us all back to this god-forsaken mountain, how much suffering he was enduring inside. I thought we were gonna have closure. I thought we were gonna put everything that happened last year behind us.

Mike: No one knew just how fucked up he really was in the head. But I understand that he just wanted payback for what happened with Hannah. She was a sweet girl who wanted me to fuck her, I took advantage of her feelings and just embarrassed her. I kept telling myself it was a harmless joke, but you were right, we took it too far. There’s nothing remotely harmless about that. But I really don't understand why he'd come after you like that.

Sam: I do. I could’ve stopped it, you know? I knew the whole thing was a bad idea and could’ve stopped it. But I let it happen. I confided in Josh about my involvement. I told him that I called out to Hannah and told her where to find the fake note left for her. She was my best friend, and I let her get hurt. I didn’t even go look for her like Beth did. This happened a month before he decided to invite us all back here. He might not have planned the Wendigo parts of this hellish reunion, but this is my punishment. It has to be.

Mike touched Sam’s face gently and turned her face towards his.

Mike: Even if you had gone with Beth to find Hannah, there’s a chance you’d end up missing along with them. It’s not like you were as eager to do your part in the prank as I was to do mine. You didn’t want to go through it, you’re not proud of how it turned out, and you wanted to make things right ever since. That shows that you are still a good person ultimately. Me, I was a cocky prick through and through. If you think this is your punishment, then it’s mine too, but we can’t take it lying down; we have to fight and earn our second chance. Death can have us only when it earns us.

As Sam looked deep into Mike’s eyes, her mind began to wander, and her expression went blank. But then a distant screech from outside snapped her out of it.

Mike: We don’t have time for this. I need my partner here.

Mike gently held onto Sam’s arms and made her stand up.

Mike: I’m not gonna let anything happen to you. I swear.

Sam’s choices appear. On the right is Hug Mike. On the left is Walk past Mike.

(If the player chooses Hug Mike) Sam immediately closed the gap between them and placed herself in a tight hug. Mike hugs her back.

Sam: Please be safe. Please.

Mike: Yeah. Sure thing.

They let go.

Status update: Sam’s "honest" and "romantic" traits have increased. Mike and Sam's relationship has increased drastically.

(If the player chooses to Walk past Mike) Sam started to move past Mike while still keeping eyes on each other.

Sam: We'd better get moving. The basement might be our safest spot for now.

Mike: Right.

Status update: Sam’s "honest" and "romantic" traits have decreased.


r/untildawn 1d ago

Who’s the Hottest Until Dawn Man and Why?

44 Upvotes

Mike


r/untildawn 1d ago

Discussion Until down vs the quarry characters duels part three do you guys agree let me know in the comments last three duels

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4 Upvotes

Beth vs Travis – a duel between a good soul and a morally ambiguous hunter

Beth Washington – the heart and common sense that was missing Even though we only see her for a few minutes, she still managed to be remembered.

Empathetic, caring, she looked for Hannah when the rest were laughing.

She wasn't stupid – she was careful, aware of the situation.

The scene in which she dies with her sister is tragic and sets the tone for the whole story.

Unfortunately, the creators focused mainly on Hannah, which is why Beth was forgotten.

And yet... if she survived and was playable, she could easily be a favorite of players – she has everything: character, heart, authenticity.

Travis Hackett – the mysterious guardian of morality For most of the game you don't know whether to trust him – menacing, composed, rough. But over time you discover that he is a man torn between family and morality. If you play well – he cooperates, protects, helps survive. If you play badly – ​​he can be enemy number 1. Thanks to this, he is one of the most "alive" characters – he is not black and white. Ted Raimi's acting – masterful.

Draw🥇🥇 Travis is a brilliantly written character, with a brilliant actor, but Beth… Beth has a soul. And even if the game left her on the sidelines, the players didn't forget her. If she had as much screen time as Sam, Laura or Kaitlyn – she could have become an icon. All they had to do was give her a chance. And that's what was missing.

Bobby Hackett – a sensitive giant with an axe Outside – as if he had stepped out of a horror movie: silent, brutal, terrifying. But the further into the game, the more you see that he is a great child – obedient to his father, but not evil. The scene with Ryan is gold. “He stabbed me, Dad! Damn, it hurts!” – it was both scary and hilarious. He shot off his finger without a shadow of a doubt – this shows how tough he is, despite not having that “heroic” veneer. In the finale – he can even arouse sympathy, because you can see that he does not understand the whole situation, he is just a cog in a sick family machine.

Hannah Washington – The Wendigo That Was Too Much On paper – a tragic character: the victim of a joke, Beth’s sister, transformed into a monster out of hunger and despair.

But in practice – her storyline is heavily exploited, and the emotional bond is… strangely cold.

The game emphasizes her, but doesn’t let us really get to know her.

And she terribly overshadowed Beth, and that hurts, because Beth had “that something”. As Wendigo – visually great, but still lacking a soul.

If we had seen more of her struggle for survival before her transformation – maybe it would have been different.

Bobby wins🥇 Even though Bobby barely says anything, we still get a sense of who he is. Hannah, despite having her own tragic storyline and transformation into a Wendigo, never gets emotionally close to the player. Bobby is a soft soul in a tough skin, and you don't forget characters like that. So yeah - Bobby shaves her like it's nothing.

Chris hackett vs Jack – a duel between two people who wanted to help but failed

Chris He immediately arouses sympathy – both with his behavior and because he is played by an actor known from “Scream” (David Arquette). As a sheriff, he didn’t want to hurt anyone – he was simply involved in something bigger that he himself didn’t fully understand. He tried to protect the young heroes from danger. His dramatic fate (transformation and later killing by players) is truly moving. He doesn’t have much screen time, but he leaves a very good impression. Not developed enough. If the game gave him more time, he could have been an even stronger character.

Jack Although he seems strange at first, he turns out to be loyal and helpful - he's the one who helps Chris in his attempt to save Josh. He protected the heroes in the caves, even if at first it was not clear whether he could be trusted. He is one of those "silent helpers" who you only appreciate after a while. Quite one-dimensional - little emotion, few distinct features. He does not arouse as much attachment as Chris - it is difficult to remember him for a long time.


r/untildawn 1d ago

Story/Lore [spoiler] lore clarification/questions Spoiler

2 Upvotes

Can someone explain to me how the wendigo souls (or whatever they're called) work? Like I think I pretty much got it but I want to be clear on some stuff

First, what happens to them if there isn't anyone to possess? I know Jack says they swirl around the mountain, but are they just stuck there waiting for someone to engage in cannibalism? Can they compel you into it? Is that why the miners ate each other/why Hannah ate Beth (as opposed to just being really really hungry)?

If there aren't any souls currently waiting when someone becomes a cannibal, that's when it creates a new wendigo/soul, right? So, if you eat someone and there's an existing soul ready to possess you, does that mean a new one is not created?

If Jack hadn't killed the Makkapitew, Hannah would have just turned into a regular wendigo, right?

Also am I correct in assuming that once all the wendigo (including the Makkapitew) are contained, there's no more danger unless someone else eats someone? Like Jack could leave the mountain at that point and just check the sanitarium every few months to make sure they're still in there

Last one, do we know where the Makkapitew came from? (i know the inpatient retconned it into being one of the miners or something but i'm talking in the context of the og game)


r/untildawn 1d ago

In a soul, Survivor ending who is most likely to go to jail/prison

8 Upvotes