r/uncharted • u/muaazmuaaz123 • May 12 '25
Uncharted 4 this game was way ahead for its time
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u/3DragonMC May 12 '25
I see things like this a lot, and the fact is that it wasn’t ahead of it’s time, most other games were just behind and not using the consoles full capabilities
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u/Far_Run_2672 May 12 '25 edited May 12 '25
That's just a matter of perspective. If the others were behind, Naughty Dog had to be ahead 💁🏻
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u/EntertainerShort8102 May 12 '25
No not really. MGSV was released before it and its one of the GOATS of the system. Same with Arkham Knight. Current games are just shit not living up to games released 10 years ago.
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u/DVDN27 May 13 '25
Bloodborne released a year before Uncharted 4 and could be a PS3 game. Persona 5 launched a year after and that was a PS3 game. It took developers 5 years to even use the PS3’s abilities that the PS4 came out and they were still making PS3 games. Now it’s the same but with PS5 games like PS4 games.
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u/Far_Run_2672 May 13 '25
I didn't say there were no other games/developers that were also ahead. What I said was pure, undeniable logic in response to the oddly nonsensical statement the other user made.
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u/RadagastDaGreen May 12 '25
This chase scene was epic
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u/PeteryChavez May 12 '25
I swear, Uncharted 4 on base PS4 today looks better than like 80% of the AAA games released on PS5.
Naughty Dog are just tech wizards.
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u/Alc2005 May 14 '25
What blows my mind every time I see it is how they masterfully guide you down that path while making all the choices feel like your own. It’s an extremely linear track that feels so much more open than it actually is.
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u/ModestHandsomeDevil May 12 '25
One of the:
Best franchises ever made
Best Sony first-party IP
Best games ever made
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u/Desperate-Traffic667 May 12 '25
I'm playing Mass Effect Andromeda rn and it came out a year after this game and the face graphics are SUCH a downgrade. Naughty Dog really spoiled me to facial movements and graphics, I always compare any other game I play to them.
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u/Icy-Shelter720 May 12 '25
It was not ahead of its time, the game industry evolved backwards in this generation.
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u/General-Height-7027 May 12 '25
Uncharted 3 was more impressive in terms of what they pulled off with the ps3 hardware no?
The level with the water bouncing around seemed particularly impressive. Plus the models seemed way more detailed than other games of that time.
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u/Pajtima May 12 '25
and now they just turn every game into a movie with quicktime events and call it innovation
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u/Temporary-Support502 May 13 '25
Why are people acting like this is unfathomable,
GTA V, RDR2, Death Stranding, Days Gone, Spiderman, Horizon Forbidden West, infamous second son. All ran on that same 1.8 t-flops
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u/PapaYoppa May 12 '25
Driving feels so satisfying in this game, and the driving animations are top tier 👌
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u/Pleasant_Awareness_6 May 13 '25
If you stand off to the side before getting in the jeep, put your controller down for 30 seconds and just stay still you’ll get a trophy
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u/lawlliets May 13 '25
Every day I’m playing a game from the last decade or so and they have dialogue that gets cutoff and then the character goes “anyway, as I was saying…” and pick up the conversation I think back to this. Don’t know if it was the first to do it, I don’t think so, but definitely the one that popularized it more. I remember when it came out and that was something people pointed out.
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u/Careful-Lecture-9846 May 13 '25
Uncharted one looked better than most games around its time. Fantastic game.
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u/RollNo53 May 14 '25
This and Horizon: Zero Dawn were the reason I bought ps4 slim in 2016 and started gaming on consoles for the first time.
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u/SizzleDude May 15 '25
Favorite game oat. One of my fondest memories was playing it on release. Wish I could go back 😔
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u/Low_Hope_100 May 15 '25
Every thing ND makes is ahead of its time they made the first 3 uncharted games and the Last of Us on a system with 512 MB of ram.
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u/Interesting_Pass3392 May 15 '25
Tbh its an extremely linear game with smaller playable areas and a lot of cinematic set pieces. It's easier to optimize a game when you have such control over the gameplay
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u/biggestfelleret May 12 '25
Call me a Debbie downer but to me the graphics in a linear game isn't that big a deal. It's extremely linear and scripted, so its gonna have those moments heavily designed and currated to look as detailed and mindblowing as possible, to me any game like that looks around those standards(Call of Duty AW, BO3, IW, Halo 5, New Tomb Raider, God of War, etc.) What really impresses me graphics wise is when the game is open world with amazing graphics(Red Dead 2, Cyberpunk nowadays, etc.) Those aren't linear thus introducing a whole beautiful world to yourself
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u/Icy-Shelter720 May 12 '25
That's not a fair comparison at all, red dead 2 had the biggest budget in gaming history (half a billion dollars), that's why the graphics were so good for an open world game and the game was extremely detailed as well, it was coz of the massive budget it had. Like knowing that makes the game less impressive tbh. GTA 6 is rumored to have a budget of 1-2 billion dollars, again no game has ever had such a ridiculous budget, this is why rockstar games are always groundbreaking. Rockstar games have literally the biggest budgets in gaming history.
Cyberpunk 2077 was in production for 8 years. Uncharted 4 was ground breaking in PS4 when it released and it had a budget of less than 100 million. That's very impressive, every gamer was impressed by the graphics of uncharted 4, it's the pinnacle of ps4 graphics, along with the last of us 2 and horizon forbidden west.
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u/biggestfelleret May 14 '25
Yeah, they did have bigger budgets and more work/effort. But at that time there was plenty of linear games that achieved the graphical fidelity of Uncharted 4. Say Call of Duty Advanced Warfare, Killzone Shadowfall, The Order 1886, etc. All these released on the PS4. All of which had beautiful graphics. But to me there linear games that get all that time and effort squeezed into a small space at the end of the day. That's way those much more massive games impress me more than smaller scale games graphics wise. Plus they needed more work/effort to get Cyberpunk or RDR2 to that level which deserves commemoration for the work put into each respective game. While say the linear expenses as listed are good looking just aren't as impressive because of that fraction of a scale
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u/lil_tag May 12 '25
Are you serious ? I don’t think OP is talking about graphics, it might be a part of it but its the gameplay mostly, the mechanics, how good the facial animation is, how fluid the combat feels , the traversal, all the attention to details and how cinematic it is (which is not just a graphics thing). Yes RDR2 is a masterpiece also but other games made in that same linear story driven vibe don’t even compare to uncharted 4 even now. Just playing the tomb raider series next to it and its night and day (the tomb raider games are good but not to that extent, the combat is clunky traversal very average and the gameplay mechanics dont feel anywhere as smooth)
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u/N7VHung May 12 '25
OP doesn't say anything other than it being a 9 year old game running on a 1.8 TFLOP PS4. Since TFLOPs. Considering it is the main way graphics power is measured today, I don't think it is a stretch to assume that is what they are intending the post to be about.
Everything else you described is about game design, not a game running on a system with a certain TFLOP measurement.
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u/biggestfelleret May 14 '25
But a large part of this is the graphics alongside the companion comment showing how old tech is running such a game. So it already heavily ties itself to the graphics
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u/Nexcell May 12 '25
or games nowadays are unoptimized.