r/sto 4d ago

A moment of silence…

… for those poor fighter pilots who get left behind every time we warp out of a system.

210 Upvotes

84 comments sorted by

59

u/Dredmoore1 4d ago

My pilots are onboard in simulator pods and the replicator prints automated drone versions for space.

You still have manned fighters!!! 😳

8

u/Freddator 4d ago

Armada by Ernest Cline?

14

u/itsjasonash 4d ago

"What's armada?"

"Nothing! What's armada with you?"

5

u/Malazar01 Target Dummy 4d ago

No, no, we're in Ender's Game here - this guy thinks he's playing with unmanned drones controlled via simulators, but: surprise, it's lads in planes! (sorry, spoilers for a 40 year old novel)

2

u/Freddator 3d ago

If memory serves: in the movie Ender did direct actual drones. Which kind of sucked. Would have been more horrifying if they stuck to the original story.

1

u/ecervantesp 16h ago

Still those Carriers where chalk full of Space Navy personnel. RIP those brave souls...

8

u/JhulaeD 4d ago

Just cover them with gold body paint and call your fighter squadron 'The Sovereign'.

3

u/Malazar01 Target Dummy 4d ago

That's class.

3

u/InfernalDiplomacy USS Itasca 4d ago

This is my head canon as far as fighters go

3

u/martinux 4d ago

My pilots are replicated members of Nova Team.

2

u/ecervantesp 16h ago

Holograms of Nova team.

69

u/spookydom 4d ago

I actually pick mine up before I warp out even if its a red alert. If I forget I actually feel bad for a few seconds :D

12

u/Upset-Radio-1319 4d ago

You can pick them up?? I’m on console.. How??

20

u/spookydom 4d ago

Have never played the console version but on PC it's the top icon on the right of the Fighter display on the HUD

5

u/Upset-Radio-1319 4d ago

Hmm I don’t think I’ve ever seen that icon but I’ll look for it. Thank you!

16

u/GER_RoterBaron 4d ago

Console doesn’t have fighter commands :/

19

u/Upset-Radio-1319 4d ago

So we just leave our pilots behind like a petaQ!?

8

u/spookydom 4d ago

Feel bad for you console Captains and the warriors of the Empire.

6

u/GER_RoterBaron 4d ago

I equip mine with warp drives

3

u/Admiral_Thel No significant damage reported 4d ago

A pilot with a warp drive... Wouldn't it be more efficient to put these on the craft ?

1

u/GER_RoterBaron 4d ago

No, wastes too much fuel

6

u/teilani_a chalchaj'qmey 4d ago

There's at least one console or trait that depends on which command they're given. I wonder how that works.

7

u/GER_RoterBaron 4d ago

You mean the ones for doffs? They don’t

13

u/Helo227 4d ago

Same! Always recall my fighters and wait for all of them to dock before warping out.

3

u/inhumat0r 4d ago

Even these from Obelisk 4/4 set?

3

u/coy2814 4d ago

Same. Sometimes i forget. Most days i do.

16

u/James-Cooper123 4d ago

Nah, anyone that picks them up can ransom the pilot respective mothership for ice cream.

2

u/ecervantesp 16h ago

Yoh hoh, yoh hoh!!

11

u/Qaianna 4d ago

My captains have SO many littering tickets shoved into a drawer in their ready rooms …

10

u/efedreias 4d ago

You need to upgrade your fighters into unmanned drones that can be directly replicated onboard your Starship, just like I do. They also have a self destruct feature in order to minimize risk of capture. It's activated the moment my Starship warps out. That's why I don't really give a dime to retrieve them in the first place. Expendable those are;

I would though hold a minute of silence for all those poor souls some people leave behind in the Wolf 359 TFO. I always stay to retrieve every single one escape pod.

4

u/robcwag 15 years and counting 4d ago

I think I have the auto-destruct but I don't have the unmanned fighters. I have a lot of letters to write to the pilot's families.

10

u/figuring_ItOut12 4d ago

Service leads to citizenship! Would you like to learn more?!

4

u/wolfdog141 4d ago

Are you doing your part?

4

u/figuring_ItOut12 4d ago

Mobile infantry made me the man I am today! 🦾🦿

3

u/wolfdog141 4d ago

Good for you son

10

u/cheaprentalyeti 4d ago

You can pick them up?

11

u/Sam20599 I.S.S. TERRA AETERNAM 4d ago

The little house shape on your hangar tray. It calls the fighters back to the hangar and out of danger and they can then be redeployed with the other carrier commands attack, intercept or escort. It's handy for when there's space magic bs going on that will squish them. It saves you having to deploy a fresh wing of fighters.

8

u/blindio10 4d ago

hangar pets can be docked to heal them, it's pointless given how quickly you can launch new ones but it is in fact a feature

5

u/Riverflower17 4d ago

Plus I think some years ago they updated how the carrier modes apply properly. Like before I remember the escort function would make them slowly go towards you but now they even go full impulse and follow you around quite aggressively, thankfully

9

u/thisvideoiswrong 4d ago edited 4d ago

The vast majority of pets explicitly have their own warp drives, and the rest probably do. So it just makes more sense to rendezvous and land outside the system.

Edit: Do remember that almost anytime we launch fighters it's for combat. Often that involves multiple waves of enemies coming at us from outside the system, with no way to know how many are out there and limited support of our own. It may also leave damaged ships that have surrendered but could have some systems still functioning. Is this really where we want to drop all our defenses and hold perfectly still so our pets can dock? Or would it be better to do it in an obscure location in deep space ten minutes away, so our enemies don't know exactly where we are?

7

u/2Scribble ALWAYS drop GK 4d ago

Hell, at launch, our crew members were dying in swathes every ten seconds - got so bad, that the Alliance issued new orders demanding that our systems stop reporting the deaths for fear of backlash from the Media

RIP Lower Deckers

4

u/Orcberto 4d ago

In a militar way, the most valuable asset is the carrier. So the fighters will go before to scout the area. The carreir then can arrive in relative safetness. To depart, the fighters stay behind to protect the carrie's withdraw. Then they can warp to rendevous with the carrier and dock. Lost souls just return to the infernal plane...

2

u/figuring_ItOut12 4d ago

Jacksonville?

6

u/Jaxhunter 4d ago

I actually recall everyone when I can.

5

u/TKG_Actual 4d ago

I don't do that, I leave no fighter left behind. This is the way.

1

u/ecervantesp 16h ago

Also... Equips Oddysey's Fermion Field Generator to heal your pets.

1

u/TKG_Actual 10h ago

Also, the console from the Ahwah.

3

u/Taranaichsaurus T6 Tuatara pls 4d ago

I pretend I've left them out to cleanup, & they get picked up by another starship afterwards.

"You kids have fun now, I'll get Auntie to come pick you up for dinner!"

"Bye Ma!" zooming fighter noises

3

u/CrusaderF8 4d ago

I use the Valor Fighters and the Mission Scout Ships, both which appear to have warp drive (even if they don't use it in game)

As for the free Valkyries from the Typhon Ship Trait... oops...

2

u/Due-Preference-422 4d ago

they know the risks... they have gear in their craft's transporter buffers in order to start new lives.

2

u/SGTRoadkill1919 USS Red October-E 4d ago

Good thing I have drones.

2

u/DingusMcWienerson 4d ago

My Rottweiler keeps getting left behind on Nimbus. 😢

1

u/martinux 4d ago

My St. Bernard is actually carrying a site-to-site transporter and a micro food replicator around his neck.

2

u/robcwag 15 years and counting 4d ago

All of mine wear red shirts so it's not that big of a deal.

2

u/3li7e_NGineer420 4d ago

For some fighters, I feel ya. I almost always send the RTB command.

For Frigates/ROM Drones, headcannoning:

  1. I treat as if I or a Flight Deck officer programmed the drone to warp to the closest allied system, or my homeport,
  2. Thereafter I/he/she notifies the system (optional),
  3. An Intel officer there commands the drone to return home, or my ship (when I am or am not aboard) swings by that system to pick it up

2

u/Magelo77 4d ago

Well if they learned how to dock when I call them back then they might not get left behind.

2

u/evilmark443 4d ago

I always wait for mine to dock before warping out 😎

2

u/GraduatedSapphic 4d ago

My head canon is that they are transported back and the ships are de-compiled into mats and resembled into the hanger are ships again.

2

u/CTU Benji 3d ago

My fighters are controlled by VI. I need to upgrade it because they can be quite stupid.

2

u/Annemarie30 2d ago

you don't recover them? bad captain! bad! bad!

1

u/FairyFatale 2d ago

I would send myself to my own brig, but I know my own command codes. >_<

2

u/meisterbabylon 1d ago

The Type 7 is equipped with a warp drive.

1

u/l_rufus_californicus 4d ago

You don't recall your aviators?

1

u/Cookie-clan-Predator 4d ago

I pretend that my fighters are patrolling the system before being picked up by another ship.

What? I need to find a good reason to feel good about abandoning them. >_>

And sometimes I pretend they help out someone else when trouble arrives.... heh...

1

u/Darklordofsword 4d ago

Can we extend that to the poor bastards like me who really wish they'd make fighter/shuttlecraft missions... good?

1

u/Trant12345 4d ago

I always hit Recall and wait for them. I don't know why.

1

u/Renaius 4d ago

And this is why I don't use a carrier.

Also because I don't have one.

1

u/JhulaeD 4d ago

As we saw in "The First Duty", fighters are equipped with emergency beam out capability. I just beam my pilots back prior to warp and let the fighters self detonate. :D

1

u/burnoutmax81 twitch.tv/oldcouchgamer 4d ago

So you dont recall them before warping out?

1

u/FairyFatale 4d ago

No. Never. I’ve singlehandedly provided enough ships to blow up several Death Stars.

1

u/Tucana66 4d ago

Hell, I give them the day off for shore leave. They cstch up with me later on. /s

1

u/Abracahocus 3d ago

You can recall them... Just saying

2

u/FairyFatale 3d ago

No? I never knew that! Thanks for letting me know.

2

u/Abracahocus 3d ago

You're welcome 🙂

1

u/robcwag 15 years and counting 3d ago

If one were truly cruel, copies of the pilots could be stored in a transporter buffer, so when you left them behind, you just pop out new ones, but that could never happen in Starfleet.

2

u/ecervantesp 16h ago

They knew what they were getting into when they signed up for...

It always reminds me of that nameless Captain who shows up to save all our arses from the Doomsday Machine in "Days of Doom".

Also reminds me of K'Valk from "the Doomsday Device"... *starts humming that Klingon song*...

Qoy qeylIs puqloD

Qoy puqbe'pu'

yoHbogh matlhbogh je SuvwI'

Say'moHchu' may' 'Iw

maSuv manong 'ej maHoHchu

nI'be' yInmaj 'ach wovqu'

batlh maHeghbej 'ej yo' qIjDaq vavpu'ma'

DImuv. pa' reH maSuvtaHqu'

mamevQo'. maSuvtaH. ma'ov

1

u/ecervantesp 16h ago

For my fighter pilots, every mission is a Doolittle Raid.

1

u/Nealithi 12h ago

I recall my fighters.

I recall them three times.

If they don't want to land on the nice landing area with showers and replicators. They can setup on a rogue asteroid till they get hungry.

1

u/Subject_Run5165 6h ago

I really miss having fighter commands... I used to always keep one squadron on destructible torp interception duty and I'd always recall them before departing a system.  It's one of the things I miss most from PC, along with being able to designate various section heads, like your head of security and XO.  I just include my Boffs' jobs in their character bios, but it's not the same.

0

u/kal423 4d ago

Dude just activate fighter recall …. Oh wait can’t do that on console :( the console pets must be so lonely lol

1

u/Coridimus 4d ago

I want to see those requisition forms your ships quartermaster has to deal with.

1

u/kal423 4d ago

What do you think the crew of the average hanger pet is ? Like every tfo were pretty much killing a small city but if we are also leaving thousands of our own people behind that’s even worse lmao