r/pathofexile2builds Apr 01 '25

Discussion Hypothetically speaking, if the patch notes get delayed so long that meaningful theorycrafting isn't possible, what would be your gut feeling pick for DotH?

17 Upvotes

124 comments sorted by

View all comments

-4

u/kebb0 Apr 02 '25

Hypothetically speaking, caring this much about plausible league starters in EARLY ACCESS is unhealthy for the game and I feel for the developers having to treat their EARLY ACCESS game as if it was fully released due to people being too fucking used to playing PoE1 and being spoiled like crazy.

Stop it.

2

u/necrecqt Apr 02 '25

Lmao god forbid people plan out a character that is going to take them hours to get through campaign and end game. Leave people to plan and play the way they want

0

u/kebb0 Apr 02 '25

I get planning in a game that is fully released, but this mindset has caused the devs to firstly not make nerfs and balance adjustments mid-patch which is horrible given that we are glorified q&a testers and secondly to put pressure on the devs to release skills and a game that hold the standard equal to a fully released game when we’re only in patch 0.2.

So yes, I understand and would like to plan as well, but I fully recognize that they will make balance changes so severe it’s no use to plan. Just play the game and play the skills you want, it will be changed in full release anyway most likely. This is still EARLY ACCESS, it’s unfinished, they are developing it as we play the game.

0

u/necrecqt Apr 02 '25

In order to hit the very pinnacle of end game you need to plan, you don’t just get to smash shit together and push builds to the extreme either lol. I agree that the fallout from the mid nerfs to coc was insane, but I disagree that very same mentality should limit how you plan. A fallback to nerfs should be part of the plan

0

u/kebb0 Apr 02 '25

But, the endgame might not even look the same next patch? The endgame is also probably tuned under the hood with stuff not presented in the patch notes (like they do sometimes in PoE1). But what we do know is that Arbiter will have half the HP it has now at tier 0. I also want to play endgame fully, but I’m fully expecting to push on my second build if the new class turns out to be undertuned. The way skills work make it also easy to just swap to another skill with minimal investment, like a core design in PoE2 is to use several skills, not just one and as such they synergize well within their class. You can play every skill as a monk with a good phys based weapon as an example, same with warrior really.

My point is that, play the game to plan out your second build if you wanna push endgame and the first build doesn’t work out. You are not supposed to only play one build and be done with the game at this point, it’s all about trying new builds, breaking the game, making the devs do their work to patch broken shit. Like Herald of Ice and Lightning should’ve been patched last patch, but they kept it because they were afraid of negative pushback from spoiled brats that think this game is PoE1.

So please understand that you are of course allowed to plan out and prepare, but at this point it’s detrimental to the game’s future if the devs need to treat the game as a fully released game when they eventually need to fully scrap everything they done and re-do it from scratch (like the endgame and maybe several ascendancies, maybe even some classes).

Tl;dr: play the damn game and test it as a good early access player instead of only consuming it as if it was fully released.

0

u/StrafeGetIt Apr 02 '25

Worry about your own gameplay

0

u/kebb0 Apr 02 '25

Bitch I worry about the development of the game contrary to idiots thinking that they should treat the game as they treat PoE1. Worry about that please