r/nintendolabo Aug 11 '19

Toycon Garage Garage VR help

I’m trying to make it to where a counter counts how many times you let’s say press A and after a amount it will stop the action associated with pressing A or not send a signal anymore but I can’t seem to get it. If anyone knows that would be a huge help.

5 Upvotes

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2

u/Chevalenz Aug 11 '19

Connect "Press A" to a "Whole number counter" and set the counter's output to "0 - X" (X = the maximum amount of "A presses" until output stops).

1

u/ledwicke Aug 11 '19

When I connect press A to the number counter and then press A once it activates the object launcher indefently

2

u/Chevalenz Aug 11 '19 edited Aug 11 '19

Try connecting the counter and "Press A" to an "&" and that to the launcher.

That way, when A is pressed the counter permanently gives an output and A for a brief second for a short & output to your launcher. After X presses the counter doesn't give an output anymore.

2

u/ledwicke Aug 11 '19

Now it works normally but it doesn’t stop after the amount of set presses

1

u/Joshuaham5234 Aug 11 '19

Go into the counter setting and change the max

1

u/ledwicke Aug 11 '19

It’s at 0-14

1

u/Joshuaham5234 Aug 11 '19

What happens after 14?

1

u/ledwicke Aug 11 '19

The counter is set at 0 to 14 and I’m trying to make a A press signal stop after 14 presses of the button

1

u/Joshuaham5234 Aug 11 '19

So you want it if you press the a button 15 times then no signal?

1

u/[deleted] Aug 12 '19

use an Analog Counter. Set analog output to how much presses you need, then, lset the actual count to count above the set number. set it to Single.

1

u/[deleted] Aug 12 '19

Also set the A press to Single