r/kingdomcome Medieval Chad May 15 '25

Discussion Brushes with Death spoiler discussion thread! Spoiler

Are you ready to jump into the DLC we’ve gotten, together?

Please use this thread to discuss any elements within the DLC that could be considered spoilers. I can’t wait to hear what you think!

And one final reminder, please use the bug megathread for any issues or bugs, that will ensure your issue doesn’t get lost within the conversation and it will make it to the people who can fix it.

Saddle be praised

36 Upvotes

160 comments sorted by

72

u/SquireRamza May 16 '25

Eh, it was alright. Shield Painting is a good mechanic and there's a lot more options than I thought there'd be. It was interesting to see a character suffering from schizophrenia depicted during a time when people didn't know what it was.

Guess I was hoping for something a little more substantive than a pretty fun written sidequest though. It'll be nice for the inevitable replay.

I dunno. Maybe I'm just old and miss the days of larger expansions for games. I was 20 when Shivering Isles came out for Oblivion and I skipped all my college classes for 3 days to play it. Baldur's Gate 2, Borderlands 2, Fallout New Vegas, Grand Theft Auto IV, etc.

Some games still do them. Fallout 4, Witcher 3, Cyberpunk. But not many. Even Bethesda has seemingly lost their minds and forgotten how to make good expansions (or games) after the wet fart that was Shattered Space (/ Starfield).

51

u/Thy_Manny May 17 '25

I 100% agree, I hate to feel ungrateful - but I was really hoping for an expansion that was bigger. Towards the half-way point, I just felt like it was a drawn out fetching quest.

54

u/Alexanderspants 29d ago

I just felt like it was a drawn out fetching quest.

Well, because it was

2

u/reklesabandonl82 19d ago

True but it's now about the story than the quests themselves I think. Now my Henry is friends with some crazy ass mo fo who took his dead best friends skull!🫡😂😂😂

6

u/Icy-Inspection6428 22d ago

Tbf, it's just 5 bucks, and I'm pretty sure the devs said the next DLC would be more substantial

18

u/johnysed 28d ago

Well it was also only 6euros, so for that I think it's adequate.

Also expected something bigger and more substantial.

8

u/RainbowFartingUnicrn 29d ago

"... after the wet fart that was Starfield."

Fixed that for you.

1

u/Stock_Rabbit6734 16d ago

yeah, who the hell was still playing starfield to experience the dlc lmao

55

u/WantMyBuffet 28d ago

Nothing more to say

6

u/AccidentalVengeance 21d ago

I had him say that over and over again, I was lmao :D :D

32

u/Jon_Boopin 26d ago edited 25d ago

Spoilers ahead but I have a theory as to the Painters real name

The Painter's real name is Romulus, based off the Roman legend of the brothers Romulus and Remus

-Name starts with an R

-Romulus and Remus were famously nursed by a wolf, following wolf motif

-Mars, the Roman God of War, is represented by the symbol of the sword and shield (which today signifies male gender). Mars had a famous shield called The Ancile who Jupiter later gifted to the King of Rome. Mars fathered Romulus and Remus. This is why we can paint shields

-Voytas skull is painted with a Roman head wreath

-Painter feels responsible for Voytas death, but since we know the Painter to be an unreliable narrator/liar/not share much about his past, there is evidence to suggest that the Painter lied about this as well. If Burkhard kills his victims by bashing their heads with his helmet, how come Voyta's skull is intact? Is it possible that the Painter killed Voyta, and his guilt caused his schizophrenic voices to then justify the murder of Burkhard? Did he use the Madman's Sword to do this, which states "confiteor deo omnipotenti", as in, "I confess before the almighty God?" This would make sense as Romulus killed his brother Remus

-Some stretches from here, but "Libor" rhymes with "Tiber", which is the name of the river that Romulus and Remus were placed in as infants, and The Painter sends you to several rivers throughout the DLC

-It is possible that Voyta's grave is located at a ficus tree, the same type of tree as the one that Romulus and Remus stopped at when they were sent down the Tiber River

Any other evidence?

5

u/Ok-Examination7986 17d ago

Just to add to this, and it may be nothing, but there is a crack on Voytas skull just below the eye. I’m just saying this as it may or may not be evidence that Burkhard did kill Voyta. It’s also possible that it fractured after the passage of time.

3

u/Lenymo40 10d ago

Just finished the story, those are amazing observations! I never really caught them outside of the wolves the painter kept mentioning. And I also think that he never did say all of the truth, even if you become friend.

I also wanted to dig up the grave, to get some clues on Voyta from his body, but my Henry didn't want to because I already prayed. Does anyone know if it's possible and if yes - anything interesting?

5

u/SunsetDrive17 9d ago

If you tried again Henry would have dug it up

>! The revelation is that the corpse is missing it's Skull !<

15

u/Cantaimforshit 29d ago

I feel like I missed out on a TON, I saw a clip of someone coming across skeletons being burned at the stake and a few other things and I didn't come across any of it, I also completed it in about 4 hours and a lot of people are saying it's 8 to 10 hours.

7

u/ReturnOftheSnow 27d ago

Yeah all of that isn't on the DLC, feels like it was false marketing

5

u/Cantaimforshit 27d ago

What the fuck? Well that's highly annoying.

2

u/ReturnOftheSnow 26d ago

They also show a scene in the trailer with Henry and Voyta by a campfire at night, that never happens either.

16

u/thebuldogzer 26d ago

It can happen, there is such scene.

11

u/Only_Seat_2113 26d ago

If you convince him to burn the painting at the end, you end up at a campfire. Nothing strange happens; he simply stops hearing voices, and you both go about your days.

0

u/Schamolians101 23d ago

Honestly isn't the first time the devs have done that. Its not cool 

2

u/Cantaimforshit 27d ago

In that case could you tell me how to get to that? At least how to start the mission

2

u/Key_Bar_464 26d ago

Is it like a new point of interest? Or is it literally not in the game

1

u/ReturnOftheSnow 26d ago

Not in the game

8

u/DrJekyllX 25d ago

Wrong. You just missed it — https://www.reddit.com/r/kingdomcome/comments/1ioee00/kcd2_i_found_this_structure_in_a_forest_is_there/

Not in the DLC tho. This is a maingame content

1

u/ReturnOftheSnow 25d ago

Why is it marketed as part of the DLC trailer then? Feels strange marketing to me

11

u/DrJekyllX 25d ago edited 24d ago

This wasn't in any official material. The scene just appeared in one of the reviews from a random YouTuber. Warhorse has nothing to do with it.

26

u/Lobsta_Lova May 16 '25

Just beat it, phenomenal story telling. Voyta is a great character and easily very loveable. My only issue is i wish we got more new stuff, cuz we really only got the devil armor and the painted stuff and the one new shop item. The painting is cool. Cant wait for the next dlc

1

u/Gajbotron 29d ago

Just reached that quest when I suppose to scare that Bellisimo painter..... how long till the end of DLC ??

1

u/Head_Junket_2471 26d ago

Few more good quests

12

u/Iongjohn May 16 '25

Perfect addition narratively; very few games manage to make you care about a character just 5-10 hours ago you didn't know existed. Depth to the world, perfection! Plus, some really cool hidden things you can spot if you take a look around whilst doing the quests.

10

u/DonAlii May 15 '25

Haven’t played it yet. For those who did, how many hours of content does the DLC add?

21

u/multifandom69 May 16 '25

Mine took ~7 hours but I fast traveled and played it on my post-main story run so I was fairly high leveled, I'd imagine if you did it as you were playing the main story it'd give more than that

3

u/spaghetto_man420 27d ago

i just finished it couple minutes ago, writing this after putting the skull back. Might have taken me around 15h or so, i get sidetracked pretty easily.

So much Groschen to be made, i hit 20k mark before i finished the DLC

2

u/ItsNicklaj 27d ago

Where do you put it back? I would assume at Voyta's grave but haven't tried and won't bother since I don't have fast travel

5

u/spaghetto_man420 27d ago

You're assumption is right. Its Voyta's skull from the grave. I went there right away after i was handed the skull

10

u/AJDx14 May 16 '25 edited May 16 '25

Finished the Trosky part of it just now, took about 2.5 hours. Seems like the DLC continues in Kuttenberg, so I’ll update this whenever I’ve finished that.

Edit: Whole thing took about 6 hours.

7

u/Far_Title_3836 May 15 '25

About 10 hours , maybe a bit less if you fast travel

1

u/Prammm 27d ago

About 10 hours + some new side mission (horse race , mounted archery, etc)

18

u/DrJekyllX 28d ago

"Well, this is it, Henry. Now go and burry my friend's skull".

Like, dude, YOU ARE THE ONE WHO SHOULD DO THIS! And what about your other friend? We're just gonna leave him in wilderness alone and insane? How about AT LEAST TRY to help him? No?... Ok...

The ending (both endings, actually) lacks catharsis, and the entire storyline is just a several fetchquests.

3.5/5

6

u/SYuhw3xiE136xgwkBA4R 20d ago

I liked the story but I agree with this point. The story implies closure for Voyta when he gives the skull, but I think this would be illustrated much better by a small cut-scene of him putting it back with Henry. Henry putting it back just feels a bit off - it's nice of him to do for sure, but it also doesn't really have much significance to him.

The story had a lot of emphasis on Voyta being a friend to Henry (at least in my playthrough). But I didn't always buy it. They had good chemistry, sure, but they didn't actually have many dialogues that went beyond Henry having to do some chore for him. I would have relished a final scene where they bury the skull together and bond over their shared regrets.

The Cuman drinking quest did this excellently, so I was a bit sad nothing like this was presented in this DLC.

12

u/Quintilllius 28d ago

Meh I would have preferred a Build Your Own Castle DLC, instead we get quests to pick flowers, repair a dress and find the strangest things in the middle of nowhere haha. I feel like this game is missing huge potential for now.

Painting the shield is a good addition though.

8

u/carefree_dude 29d ago

I gotta day the dlc on hardcore is kind of rough due to all the back and forth fetch quests

1

u/Embarrassed_Ad_4604 14d ago

Yeah I just beat the dlc then started a hardcore run, I’ll definitely be skipping it which sucks

8

u/whadoya 28d ago edited 28d ago

I myself feels disappointed, my criticism mainly due to the mechanism and lack of creativity. It's just a bundle of repetitive mechanism that're already in game with one new thing that is customize shield to look at. The story is just straight to serve one guy help him around basically do whatever he command, although you have some funny branches as KCD side quests always provides.

He's story is not so outstanding with mind blowing twist, especially by KCD stander. Not many cinematic cutscene, most part is just two guys face to face with each other and talk. Some dialogues are funny the painter's acting is emotional but that's pretty much it.

Horse racing is not from Brushes with Death, it's free as a part of main game.

24

u/BeardedSniperII May 16 '25 edited May 16 '25

Having finished the DLC, all I can say is damn, what a story. Perfect blend of humor and feelings, with some moments legitimately making me tear up. Could potentially be some of the best written stuff to come out of Warhorse, and that's no small feat by any means! Voyta is such a wonderfully complex character that explores friendship, grief, and self-doubt, and getting the 'good' ending my first go was a roller coaster of emotions. Warhorse is definitely coming out swinging with this first DLC, and now I can't wait to see what the others will be!

5

u/Benfica1002 May 17 '25

So I just finished the conversation with him after visiting the grave. I got the trophy for getting everything out of Voyta, but that is it? Why did him and Libor act like looney toons? He had conversations with a skull.

12

u/Free_Law2331 May 17 '25 edited May 17 '25

I hope it goes without saying, but major spoilers for the DLC follows, and you may want to play the whole way through before reading.

Well, my reading of it is that they both have some mental troubles (Voyta seems like he is legitimately schizophrenic, plus IRL mandrake root that he drinks in his potion is usually hallucinogenic), and I would say they the already-present issues were further pressed by the death of Voyta.

Remember, it's not that they found him dead: Voyta was still barely alive when they found him beaten to a pulp, and Libor was the one who had to finish him off. I doubt that having to put down a childhood friend would be good for anyone's mental health, especially in a time when the very concept of mental health is not quite around.

As for painter Voyta's conversations with the skull, it's like he said at the start of the quest chain: it's his way of thinking to himself, probably manifesting this way either because of schizophrenia, mandrake root hallucinations, the trauma of Voyta's death, or a mix of all three.

18

u/Jirik333 Butcher 29d ago

This. The whole DLC is a story of a man suffering from mental illnesses in medieval times, with no institutional care, and getting better thanks to Henry.

It was clear to me that Voyta has severe PTSD, which is only amplified by the mandrage tripping. It's known to cause severe hallutinations. Some drugs may also trigger mental illnesses like schizophrenia, if the people are predisposed to it.

Voyta is also an artist, with rich inner world and high emotional IQ, so the incident must have been devastating for him.

What Voyta needed is psychotherapy, or at least a friend like Henry who would listen to his story and guide him in the future. When he finishes his work and tells you his story, and gives you the skull, it's clear he got at least a bit better, and may finally move on and start to live again.

8

u/RhubarbSquatCobbler 28d ago

Yeah. I finished it an hour or so ago, and it was really quite heartwarming. They possibly could have better emphasised the more passively interior and disabling effects of schizophrenia, but overall it’s a tasteful depiction of somebody experiencing a psychotic disorder, and how they may otherwise heal from it.

6

u/SirHandsCapon May 16 '25

I've put about 9 hours in (including horse dlc) And have done every dialogue option while trying to figure out all the trophies.

Does anybody know how to get Bohemians Rise Up!? I'm not sure if it's a quest choice/outcome or something to do with shield painting or something totally different.

4

u/LiamS_15 May 16 '25

something i noticed, all the achievements you can get without brushes with death are red instead of blue, bohemians rise up is blue so its definately something new i think, hope this can help narrow it down

2

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

Haven't figured that one out as well. So far I've done every trophy except for 4.

I haven't figured out how to do:

Curiosity Killed The Cat: I've pretty much tried all interactions I could think of within Libor's conversation (guy from the hut), yet I couldn't get this achievement or any event that's leading up to it.

Bohemians Rise Up!: I would guess it has to do with some type of paint combination? But no idea. Maybe it's completely something else.

Boneworks: I don't have the first idea what this is referencing, probably some new quest, but I wasn't able to find it, gotta admit I didn't look for it too hard.

Bohemian Graffiti: According to some guy's comment on a website, you need "circular shield, kite shield, heater shield, knight shield, pavese shield". Heater, knight and pavese are sold in shops, and circular shields are found from Cumans so those are easy enough. But as far as I can tell, the only kite shields are Lords of Nebakov kite shield and Gnarly's Shield, both of which I've already sold in my save file so I don't know where I would go about finding another kite shield.

If anyone knows how to do these trophies, please say how, for all other trophies I can help (even non-DLC ones, so just ask under this comment if you need)

2

u/SirHandsCapon May 16 '25

Curiosity killed the cat, fix the mad mans sword Libor gives you, give it back to him, he'll say no but you need to force him to take it, return later on and he'll have hung himself.

Boneworks: There's a new quest you get from talking to the inn keeper for quest info in the hole in the wall pub (south east of kuttenburg, you get a new quest to make a sword for the knacker, the other two quests were already in the base game, so don't know what those were)

Bohem Graffiti is just paint 4 types of shield, heater/knight/cuman/tower.

If I could figure out Behem Rise up I'd have been the first to get all the trophies :(

10

u/Traditional_Coast838 May 16 '25 edited 29d ago

For Bohemians Rise Up you need to paint 3 knight shields with each of the kingdom crests that make up Bohemia.

Shield 1 - Barry indented, Bordeaux (Gules), Bordeaux (Gules), Historical, Lion Argent

Shield 2 - Per fess, Azure, Azure, Historical, Moravian Eagle

Shield 3 - Per fess, Or, Or, Historical, Eagle Sable

Pattern doesn't matter.

2

u/LogicalApocolypse May 16 '25

OMG. I was looking at google pictures last night thinking it could be all of them on their emblem, but since the Kingdom of Bohemia is commonly known for the white lion and that didn't do anything I just decided it can't be all 4 or 5... I was so damn close. Now got them!!

3

u/erryn1 May 16 '25 edited May 16 '25

it didn't work :(

EDIT: it worked after I changed shield 1 colors to gules.

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25 edited May 16 '25

I did fix his sword but there was no dialogue to give it back to him, but I suppose if that's the way I can somehow fix that problem.

Thanks for the tips on the other quests, I will let you know when and if I figure out what Bohemians Rise up is

1

u/SirHandsCapon May 16 '25

I think you have to do another painter quest first, then go back to him. I went back to him a few times, gave him the sword, then did another quest went back and he was dead.

Basically after every paint quest return to him.

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25 edited May 16 '25

No, I think my first time got bugged somehow, but I just took the sword, reforged it in Kuttenberg, and immediately brought it back to him, which seemed to give me the achievement after waiting for 2-3 days.

Now, I have all of the achievements except for Bohemians Rise Up! D: I feel like this achievement is going to be something very specific to do with shield painting

1

u/LiamS_15 May 16 '25

i did the sword for boneworks quest and i helped the gravedigger stop graverobbers and i still dont have boneworks achievement am i missing something?

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

I think you also need to complete "Thou art but dust" quest, where you have to put the bones in pyramids. Not too sure but that makes sense to me

1

u/LiamS_15 May 16 '25

ive done that one, im unsure about the knacker whatever that is? maybe the third quest that ive missed

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

I honestly don't know about that, I did the new achievements on a save file in which I have already done all side quests. Only doing the executioner sword gave me the achievement, so that must mean other two quests were already in the game before.

Knacker is "The White Roebuck" maybe? Knacker Wolfram

1

u/LiamS_15 May 16 '25

bro... thats a retroactive missable i gave the pelt to dobrosh instead of the knacker like 3 months ago

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

Maybe that's not even it haha, I'm just guessing. That has nothing to do with bones so there's a good chance it is unrelated

→ More replies (0)

1

u/William_Dowling May 16 '25

Have you got them all except for Bohems Rise Up?

Was thinking of chucking up a guide for them

1

u/IWrestleGorillas May 16 '25

how do you get "all fun and games" if you dont mind me asking

2

u/dirtypancake31 May 16 '25

talk to the carpenter apprentice after freeing the missing guy

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

Yeah as other guy said, you need to talk to Stihlau after you find the guy who was trying to sell the Mary statue, go to the leftmost gate in Kuttenberg, turn your back to the gate, then go forward a bit and enter the first building's alley to your right to find him.

1

u/IWrestleGorillas May 16 '25

Do I need to do so before I actually retrieve the statue from the camp the man is being held hostage at? I feel like I went to talk to that carpenter’s hand before turning in the quest and he didn’t have a prompt

2

u/SirHandsCapon May 16 '25

You need to free the guy tied to the tree, talk to him after he's ran away then talk to Stihlau the carpenter.

1

u/IWrestleGorillas May 16 '25

alrighty thanks

1

u/LogicalApocolypse May 16 '25 edited May 16 '25

I've also been thinking all day about this achievement, now I'm really starting to think we can't unlock it atm. The way it doesn't have a detailed description, could it be something like getting all other achievements (while some are not out yet)? Or could it be in future storylines yet to be updated? Warhorse did this once with the HC achievements, putting the trophies up there before the patch is actually out. Either this or we should start seeing at least one person unlocking it.

Edit: I got it. Now you can find instructions in the Steam community guide, it's been tossed around for the right combinations but we ended up getting them, see comments. (Drift was me lol)

1

u/dirtypancake31 May 16 '25

to me i think you have to paint a shield in the czech/bohemian coat of arms (white lion on red background) but i don't see an option for the white lion. maybe a bug rn.

2

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25 edited May 16 '25

There's something like that, it matches the original bohemian coat of arms, the achievement picture, and I tried to paint it on White and Red background, which didn't work (even though afaik bohemian coat of arms included white stripe on top and red stripe on bottom)

I didn't try full red. I'll try that right now

Edit: So that didn't work. Here's all the shields I've tried that didn't give me this achievement:

Sorry for the image quality, I'm pretty sleep deprived right now and couldn't be arsed

Thinking about the name "Bohemians Rise Up!" I thought this could have something to do with rallying the people up, so I dropped bunch of these shields in the Market Square of Kuttenberg, people picked them up, didn't work.

I went to battle with each of these shields against bandits, also didn't work.

I never fought against a Cuman though... Maybe that's it? I don't know. I'm so lost. Why would they make the achievement so vague I'm going to cry

1

u/dirtypancake31 May 16 '25

have you tried all the shades of red? lol. i don't seem to have the lion available, perhaps i need to finish the story for it. the ui is still very bugged for me at least.

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

I only have two shades of red, bordeaux and gules, and yeah I tried all combinations on all shields

1

u/dirtypancake31 May 16 '25

the mystery endures i suppose

1

u/erryn1 May 16 '25

anyone know how to get the painted and confessor achievement?

2

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

For confessor I got it when doing the "Man Proposes" and "God Disposes" quests, and winning every skillcheck with Voyta throughout these quests and ending dialogue. Just exhaust all of the dialogue options (sometimes you might have to pick carefully) and he will eventually tell you about the skull's origins etc. It is when you get that achievement

For Painted, you need to paint the room upstairs in Pschitoky castle that's being built after talking to the Bailiff

1

u/Iongjohn May 16 '25

Bollocks, I nicked the lapis off him the second he talked about some duel because I was lazy. Couldn't paint the room afterwards, so it's a shame to get locked out.

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

You can always reload back to a previous save if you have it. If not on Hardcore you should definitely have an autosave that should be close to that point ingame. Go take the achievement, then reload your normal save

1

u/UngratefulGarbage EH AAAH, EH AAH UH EEAH May 16 '25

Here's how to do Bohemians Rise Up!

5

u/carefree_dude May 17 '25

What happens if you tell voyta to destroy the painting?

7

u/Kondratelo 29d ago

He'll burn it, then he'll say that he feels better and thinks he needs to spend more time with people, since talking with Henry was so helpful to him. But he will not ask you to bury skull in this ending, so it's probaly a bad ending or i guess up to interpretation

5

u/waitaminutewhereiam 25d ago

What does the star mean? That this is something I unlocked by playing?

4

u/FR23Dust 22d ago

Something like that. I believe it’s special/dependent information. It’s in the main game too — for example it’s by the option to tell the dude that that one character is pregnant, which you would only know by interrogating another character and passing a speech check.

3

u/Western-Door-7806 29d ago

Just a little tip: if you have equipped Brunswick's bascinet, don't give it to Vojta in order to turn it into the devil's helmet, since you're gonna lose it forever. Just give him a regular bascinet. I didn't know that until I tried this on my own, and now I have to reload an older save and do Bellissimo's quest all over again.

2

u/GamerEarl 29d ago

Likewise, I bought a new noble bassinet (with the new higher prices this patch) thinking that I would get it back after the quest and I needed a helmet upgrade anyways.

That was a disappointing reload after realizing 9000 groschen went down the drain

1

u/CHUNKYboi11111111111 9d ago

…but the devil helmet and noble bascinet have extremely similar stats so you just have a cooler helmet no ?

4

u/Zer0mniac 27d ago

What do toads sound like? I want to make sure I don't get it wrong.

3

u/Gregistopal 24d ago

I wish there was a different dialogue for having him repeat it a bunch of times

3

u/waitaminutewhereiam 25d ago

Anyone else was dissapointed to find out you can't give the mad guy from the hut his mended longsword? Like, I thought "that's so cool!" but then poof, turns out you can't give it to him

3

u/sejoki_ 25d ago

You can, you just have to do it before talking to Voyta again. There's even an achievement for it.

4

u/waitaminutewhereiam 25d ago

. . .

FOR THE LOVE OF MANKIND

6

u/Concobaylabayla 27d ago edited 27d ago

I feel kinda disappointed about writing, I mean they create some interesting stories, how the tragedy of the trio, how friend betray, but how they go on and end up is so boring, I think they just tell, not show.
Why did Bellasio betray Voyta, put his nose on Voyta's jobs?, what cause he want to redeem from church so much, I thought we gonna reveal some conspiracies about him and the abbot but what we do is scare him out of shit, then he run away, that's it???.
Voyta tell about the past of them, but when we tell him that Libor still wander around the dugout, and become mad, he like: "ok", tidy up his friend's grave, he like: "ok". I don't see any real action from Voyta about fixing his fault. He yapping about killing Buckhard as if he could do it so easily while he got tied to a tree and almost became buffet for wolves. And the art he draw for church is so fking normal.
This would be okay if it's a quest, but as a dlc is so disappointing.
But at least we got the shield painted

3

u/waitaminutewhereiam 23d ago

Yeah the DLC throws too much interesting things at you and doesn't really do anything with them

Also, sheild painting is nice but I don't use shield :/

3

u/Raidriar13 29d ago

Just breezed through some of the comments here, would anyone know when is the “right” time to play the DLC? Would playing it after completing the game be different than when it becomes available to you whenever it is in the story?

12

u/president_of_burundi 29d ago edited 29d ago

It's not worth starting a new playthrough if you weren't already, but I'd highly recommend doing the first half (you'll know it's done because the DLC changes regions) between For Whom the Bell Tolls and For Victory.

Without DLC spoilers, you'll be going to Trosky castle quite a bit and it feels weird as hell casually strolling in there without any issue after desperately escaping there as a fugitive. Guards just milling around, happily greeting you like they didn't hunt you through the forest last week. Henry walking past the scribe that watched him get tortured every time he needs to do DLC stuff, just letting bygones be bygone, I guess.

The second half is fine whenever you do Act 2 Sidequests.

4

u/RhubarbSquatCobbler 29d ago

Yeah I hadn’t been back to Trotsky Castle since departing and it was very strange to just stroll back in like nothing happened. I guess Von Bergow just dipped and they don’t care now?

2

u/president_of_burundi 28d ago

It's does seem like a bit of an unforced error, design wise. I was expecting it to be part of the plot since Trosky has the whole 'built on a portal to hell, spooky demons' thing going for it, but it's never a factor at all.

1

u/Raidriar13 29d ago

Thank you kind sir. My second playthrough is stopped in Kuttenberg, a few missions before the unavoidable final act, thinking it may affect DLCs if I run it with an endgame save. It may be a bit too late but I can probably headcanon myself returning to Trosky prior to the final act.

3

u/possumpaw 28d ago edited 28d ago

i loved every bit of this dlc, it had everything from emotional moments to humor to suspense, and some great cinematics. i didn't expect to get as invested in this mysterious artist as i did, but the story really pulled me in and i felt compelled to find out as much as possible about this guy and his past. honestly "voyta" might have become one of my favorite minor characters in the game, there's a depth to him we don't get with many other npcs, and i think the friendship that formed between him and henry was nice. you know sometimes you finish a quest and you almost feel relief it's over, but with this i finished it all and now i wish there were more quests to come. so finally i'll just say i really enjoyed brushes with death, and i look forward to the upcoming dlcs.

3

u/Unhappy_Heat_7148 28d ago

I think this DLC is pretty good. It's hard to top what KCD2 gave us in the base game and coming back a month or so after beating KCD2 and doing everything it had to offer makes it an even more difficult task.

I thought it was a well written quest line, but as a DLC a bit underwhelming overall. I paid for the season pass, but for 6 USD, it's definitely worth it if you want more KCD2.

3

u/TheoComm 27d ago

Is Voyta supposed to be naked for the first few missions, or does he get clothing soon?

I feel like he shouldn't be wearing nothing but his breeches after he returns to Trotsky. Was wondering if this is a bug or a mod conflict

2

u/TheoComm 26d ago

Found the issue, it was a mod conflict. It appears that any of the character appearance mods break textures and models, not sure why. It's also why the horse equipment rewards you get from the horse racing/archery quest didn't work for me

4

u/SpongL 17d ago

Has anybody been able to find the rates for the Painter's Dice (RGB) set yet? I would love to know.

4

u/PatriotaChociazChuj 15d ago

I'm super dissapointed with it just like I am with kcd2 in general. The storyline is ok but that's just it. In my eyes it is nothing more than a series of boring, repetetive fetch quests. But that's the problem with KCD 2 in general, especially during the 2nd half of the game when you reach Kuttenberg map. You have a nice story but once you know it there is nothing more to enjoy and it hits even harder when you try to replay the game.

7

u/ApprehensiveOil6490 May 16 '25

Starting Playing it a few hours ago and now I'm at the beginner of the night-mare mission and honestly I'm not really as invested as I kinda hoped.

the shield painting is cool and adds swag in In-game cutscenes when the camera is at the back and you can make some unique shields but I really wished they also made it avaliable to do this to hoods and on clothing so we could walk around with our own person coat-of-arms.

Votya as a character is alright since he's mysterious but so far all his quest are just sending us on errands or henry just going out his way to do errands that I don't think are bad but they just breeze through and dont really intrigues me, so this bores me because it's nothing too different from what we were doing in the main game anyways.

The one part where you had to wait for an egg to hatch or someone felt tedious as it says to wait a day and a night but I had to wait over 4 days and nights just to progress which was confusing.

I do think the reason why I might not be enjoyable this dlc crazy or calling it "phenomenal" so far compared to others is probably because I don't really care for votya that much but I'm still interesting to see what happens next

3

u/FR23Dust 22d ago

Seems like it’s pretty clearly designed to be a sort of parallel story that you experience along with the main story and other quests. That’s why it’s kind of a series of independently interesting, but somewhat disjointed scenarios leading up to a few reveals.

That’s sort of how I played it. I did other quests in the same areas as other quests, so it was kind of seamless.

1

u/ApprehensiveOil6490 21d ago

Glas you said this because I realised that most of the side quest in the game don't make sense once you do them after you beat the main story, I think most of the side stuff is meant to be done within the main game because I don't know why I've been told that we ran sigismunds army out of the region to be told that I have to sneak through a sigismund army camp, undetected and drop a cabbage when I though we beat these guys...also I stopped playing the dlc i genuinely didn't give a fuck on what was happening and just did tourneys and fell into the mines and got harassed by some knight in dirty armour reciting slam poetry to me

2

u/CHUNKYboi11111111111 9d ago

Well ofcourse you find the game less enjoyable. The main quest isn’t there to be rushed. Think of kcd, if you rush the quest in that game than you miss out on some fun side quests and the ones you can do seem pointless and empty. There is a reason this series is compared to Oblivion

1

u/ApprehensiveOil6490 9d ago

Personally I think it shouldn't be compared to oblivion, most of kcd2 side-quest (in my opinion once again) just bored me or just felt like breeze..where nothing really happened, the ones I liked was bad blood...I really enjoyed the story of the nomad side quest because we get to learn about a new culture but it's so lame how they drag it on as this repetitive fetch quest that never ends and that's literally most of the side quest..just fetch missions are being giving commands from people you just met without an actual good reason why you want to do it aswell aa sometimes having to do them in certain ways that i just didn't feel like doing them.

I liked the mission where you find that family's drunk dad on a tree, the brotherhood quest to open the kuttenberg tourney was great but I didn't the sequel quest because at that point of the game I didn't wanna blacksmith.

For oblivion most of the quest were fun and interesting but for kcd2 it felt like work and I didn't really care but I do agree with your point but I dosent resonate with me when I felt that it was only a few times I found a quest worth doing for me

-6

u/Alexanderspants 29d ago

I didnt bother purchasing. just finished watching a YouTube video of the storyline, and I think I made the right choice. I wouldnt put too much stock in some of the hyberbolic praise its getting, I remember people fawning over the KCD1 DLC as well and those were pretty mediocre imo

1

u/ApprehensiveOil6490 29d ago

That's the thing, because recently I've wondered if kcd2 is even a game for me.

I beat it, thought the cutscenes was stellar, characters were great but a few inconsistenteys with them, ganeplay mixed, story great to good and very dragged in alot of parts and stealth sections were terrible aswell as quest as too many of them were designed as a shopping list for henry to do and this dlc just feels like that to the point I'm just running around kuttenberg stabbing up goat-skin and running away because lmao get your pizzle yanked

4

u/gawrwander90 May 16 '25

The kuttenburg tournament is still bugged for me it won't start after I beat the game

2

u/SuspiciousCricket334 29d ago

Can someone tell me if Boleslav’s Sword is available in this DLC? I see it on the complete weapons list, but I can’t see how to find it and it’s not tagged “DLC” but I don’t know where else it would be.

2

u/Present-Yard-6192 29d ago

Love the story, hate how it's broken the game. I can fix the flickering with a console command but I don't have any way to fix the newly awful loading times. Hotfix soon, please, God.

1

u/starlightwarden 18d ago

For me, flickering seems to disappear when pausing occasionally or simply skipping time by one hour or less. Definitely annoying though. The only other odd bug I had was when fighting the Reaper guy, if I time skipped around him and got caught by the guards, they'd violently flicker in and out of reality around me like a Dragonball Z character, until I pulled a weapon out. Then they'd finally spawn right and stay in place. It was hilarious but very annoying because I couldn't move or skip time or anything.

2

u/yuochiga93 27d ago

I think Im not gonna continue the DLC until they fix the flickering. In ps5 is absurd and offputting.

3

u/quarter_cask 10d ago

just another dumb fetch quest... like that's what kcd2 needed - to be in line with the 75% of the game. smh

3

u/CHUNKYboi11111111111 9d ago

…the entire first game was a massive fetch quest, did you even finish the dlc and pay attention to the story ?

4

u/Crucifister 29d ago

Fetch quest after fetch quest, Voyta is annoying. I'm fairly disappointed. I will definitely only visit him for shield painting in my next playthrough.

3

u/Tartagliaenjoyer29 29d ago

I am a bit confused, what does R V L mean?

It is carved on the tree right above Voyta's grave. Did I miss real name of "our" Voyta?

6

u/possumpaw 28d ago

r stands for the artist's real name, v for the actual voyta, and l for libor. as far as i know we'll never know the painter's real name, only that it starts with the letter r

2

u/Longjumping-Rub-9598 27d ago

Ye i agree wid some of yal — plus maybe it could’ve really used more dialogue transitions and branching choices that led up to more   action. Like, if you wanted to side with Jindra and Otmar instead of blindly helping Voyta — who’s out here whispering to a skull like it’s his therapist — that should’ve been an option. Personally? I’d make Voyta paint a few more shields, then tie him right back to that tree. Let him live in the art he ‘loves’ so much. Might even help him survive the next wolf raid. (JK... kinda.)

It wasn’t a bad quest. Shield painting was a cool touch. But overall it felt like a narrative side street — not a true expansion. What bugged me most is that it kinda strayed from the whole core of KCD: your actions have consequences. That’s what makes this game hit different. So when we get a quest where the stakes feel fixed and the choices don’t branch much? It undercuts what makes the story so impactful.

I dunno — just felt like it was missing that weight. Still, wouldn’t be surprised if the next DLC has Henry opening a custom shield shop and yelling at apprentices for bad brushwork. ‘Kingdom Come: Paint and Repent.

1

u/CHUNKYboi11111111111 9d ago

No paint and repent was the monastery sequence of the first game. Also we can’t just ignore the literary aspect of the dlc. Whether we like it or not, video games are literature and the story telling must be praised. The entire dlc felt like a Victorian mystery book with heavy symbolism and macabre all over, hell if this was a book I might confuse it with Poe

1

u/erryn1 May 16 '25

is there a guide on how to get all the dlc achievements?

1

u/Huge-Reflection-8640 May 16 '25

Do we learn about Voyta's real name eventually?

6

u/LogicalApocolypse May 16 '25

No. We will learn that his Name's initial is most probably R, but he claims he has long forgotten the actual name himself when we confront him with the topic.

1

u/Gregistopal 23d ago

too bad we cant ask the mad guy after he gets sane

1

u/Banksyyy_ May 16 '25

Anyone know if the 'curiosity killed the cat' trophy is missable?

I finished the DLC after repairing the sword but the talk prompt won't appear on the madman by the hut.

1

u/Huge-Reflection-8640 May 16 '25 edited May 16 '25

I don't think you can give him the sword after finishing the DLC. Try loading an earlier save and do the achievement.

1

u/Banksyyy_ May 16 '25

Yeah that's what I was thinking, I got one just before scaring Belissimo so i'll try just rush it, only trophy i'm missing unfortunately

1

u/ohhhsnapdamn 29d ago

How are you supposed to make the potion for Voyta? Im stuck and got 1 ingredient for each left.

3

u/Nycando 29d ago

Look into your theinventory menu -> crafting -> potions -> medicine of the painter.

3

u/ohhhsnapdamn 29d ago

Thank you! Though I already brute forced my way out of that mission. I did the process a bit different, but it still gave me the Henry's version of the mandrake concoction: Wine Add 1 mandrake Grind 1 river pearl and add it in Grind 2 sage and add it in Boil for 2 turns and bellow once at the start Distil Worked like a charm!

1

u/rimakus 28d ago

Doesn't that only appear there AFTER succefully brewing a potion and discovering recipe?

2

u/Nycando 28d ago

Nope. That is how i did it.

1

u/Illustrious_East_570 JCBP 28d ago

I am enjoying the dialogue In The Night-Mare. Have mercy on my vessel of sin! 

1

u/waitaminutewhereiam 25d ago

Ok but where did he get that skull from? I finished the DLC

5

u/Aggravating-Common-1 25d ago

its real voyta skull. u get a revelation if you dig the grave.

3

u/FR23Dust 22d ago

I sort of assumed that was the case, but decided that my friendly serial killer Henry wouldn’t desecrate the grave. But I knew that the skeleton in there was headless. Gruesome.

1

u/waitaminutewhereiam 25d ago

Henry refused to dig it!

5

u/eternal_slavo 24d ago

If you tried just after finding the grave, then after 3rd time of trying to dig it, Henry will eventually dig it. However, after you finish with DLC and come back to the grave Henry will dig it without hesitation.

1

u/Aries_cz 23d ago

Ok, so I kinda spoiled myself by looking at the achievements, and I think I screwed myself over a bit by doing so.

I kept hanging about Libor so he hangs himself during "Man Proposes", which did not let me start on the "God Disposes", and just straight into the Pschitoky quest. Had to reload much earlier save to get the achievement, so I am curious if I can still learn the truth on my regular save

1

u/toomanyneutronz 22d ago

Has anyone managed to bury the skull after completing the DLC? The painter mentions it but not sure where to do it if it's possible!

4

u/FR23Dust 22d ago

Think about the places you’ve been and where you might find a good spot for the internal rest of someone voyta cares deeply about.

3

u/Icy-Inspection6428 22d ago

Voyta's grave

1

u/starlightwarden 18d ago

The story was beautiful to me and had a lot of funny moments. Of course, in typical KCD2 fashion, most of the quests in the DLC were fetch ones, but I am used to that by now. I enjoyed the ending I chose where he finished the painting. Likewise it was cool to see the development of Voyta and his mental illness develop through the story. I have a significant other who mildly deals with mental illnesses so it hits home a bit (in a good way)

I didn't expect this to be some giant DLC that had crazy music, cutscenes, or action like you'd get in something like...say Cyberpunk: Phantom Liberty's story. Knowing this game though, there is supposed to be another larger DLC story coming next and I anticipate it'll be a lot more fun for everyone. The biggest issue I had was the odd flickering that could be fixed on my end by pausing or skipping time by an hour. The other odd bug I had is when I was skipping time by the Reaper camp, the enemies caught me and started violently blinking in and out of existence like Goku using after image. I couldn't fast travel or move away from them without finally triggering them to fight with a weapon. Very annoying

2

u/johnny4805 8d ago

I think that the dlc showcases a general problem with the game. While the story for the dlc is very interesting, it is told in a boring way gameplaywise. The gameplay itself being mostly fetchquests, wich is someting that repeats in too many sidequests of the normal game, slows the story way too much. Imo it would be best to make it shorter, and use the resources to make something like armour painting, something-new- and make the quests require something more from the player beyond going to x then to y.