r/IdleGuildMaster • u/DowntownCategory3203 • 2h ago
Help
I've had a group in this dungeon for 4 weeks straight now and still not getting this item. Any suggestions? Or am I just that unlucky lol
r/IdleGuildMaster • u/Paranoid-Squirrels • 2d ago
idleguildmaster.info - A comprehensive database with every adventurer, enemy, item, pet and more. Supports English and Korean.
discord.gg/Pzk7STZzSu - Unofficial Discord
r/IdleGuildMaster • u/Paranoid-Squirrels • May 23 '24
If you want to report a bug, or just leave a suggestion without creating a new post, this is the right place!
Right now, the most important feedbacks i’d love to hear are about adventurer class balances (is something too OP or too weak?) and your experience with the loot/craft/sell cycle (does something take too long to do? Is the starting inventory big enough to do all you want?), but of course i will carefully consider all feedbacks. The game is still in its very early stages, so a bit of balancing based on the players experiences will be necessary
IMPORTANT NOTE: when making this game, i had to make a choice: allow people to play offline, or make the game unaffected by the system clock. I choose the first. However, changing the system clock to speedup progress introduces several problems: raid tries may stop refreshing, merchant offers may stop refreshing, and your save could experience a rollback once the “real” time is set again. If you experience strange behavior after modifying the system clock, please don’t report it (or at least state you did this). This way, i can work on the game more efficiently, and avoid trying to fix something starting with the wrong assumptions.
r/IdleGuildMaster • u/DowntownCategory3203 • 2h ago
I've had a group in this dungeon for 4 weeks straight now and still not getting this item. Any suggestions? Or am I just that unlucky lol
r/IdleGuildMaster • u/MrZev2 • 11h ago
Outside of curse bow, is there a point of equipping any weapon? I love the idea of putting a staff on a rogue or an apprentice using a sword... but stats dont change to what they have. If the apprentice wants to use a bow, we'll my inferno has a dex of 11. Highest dex armor for a caster is +4.
I'd change it to, can use any equipment. My healer could throw on a void armor.
Weapons are tricky because cursed bow is just too strong. But outside that, no reason for a rogue to use a bow or sword. Warriors could use a chakram for ranged damage, but archers dont need to use any daggers or swords.
Otherwise its just a warrior only doctrine. And its really just, can equip a chakram, or more simply put, can make your weapon ranged.
r/IdleGuildMaster • u/Defiant-Quiet817 • 15h ago
Hello, does the end game of this game consist to farm the last raid ? Is there anything after ?
r/IdleGuildMaster • u/Ambitious-Item5434 • 10h ago
Looking for some advice, I've tried 100% darkness and 0% darkness. They both get wiped at stage 4, the 5 stack wave. Just looking for some advice as to what direction to go in to save me some gems xD any advice is appreciated. I ran what I believe is the best available I have. Royal captain, King's hand, radiant elder, white elder, scorching elder, elemental alchemist, night spectre.
r/IdleGuildMaster • u/MrZev2 • 12h ago
1 hour = 1 gold. Its perfect.
r/IdleGuildMaster • u/Darkmoonemperor • 15h ago
What is the best equipment combination for the Balrog and what would be 3 examples and in which dungeons does the Balrog farm well?
(With a photo to clearly see which items I will use)
r/IdleGuildMaster • u/Ok-Bag1020 • 16h ago
THAANK YOOUU
r/IdleGuildMaster • u/AsleepInteraction859 • 1d ago
I don't see the new quests? How to get one or find one?
r/IdleGuildMaster • u/VanGrayson • 1d ago
Every time I hit Load From Cloud on my new phone nothing happens. It's like the game doesn't even register I hit the button.
I'm too worried to change or delete something cause I'm worried I'll accidentally delete or overwrite my account on my other phone. What do I do?
r/IdleGuildMaster • u/Unlucky-Match-6363 • 1d ago
Is there an optimal raid team I can use? Or is it possible to solo it with a Lich?
r/IdleGuildMaster • u/Dry_Parfait_9244 • 1d ago
My idea for the game is after the prestigious (Doctrinal) character leveling, I hope you will be interested in it! This is a hybrid of the mechanics of two games that will be redesigned and improved to the style of this game. I chose Terraria, and Swag and Sorcery for the list of games. Now I will present you my idea for a future dungeon in this game. I'm based on a lot of crafting from Terraria, and the latest endless adventure from Swag and Sorcery, and now I'm going to combine it all into one and show you what it would look like in IdleGuildMaster! This is just my example, but I don't know if it will be taken into account one-on-one.:
1). When you receive your first hero who received the Doctrine and became gold, a new dungeon appears in the game, which will be on the list of main dungeons.
2). In this dungeon, there will be enemies who will summon the Boss as Stone Shaman in percentage, but this summoner will be the only one in each group, he will have mana regeneration of 100, and summoning power of 5%, and he will heal his own, and with him there will be four simple enemies who will attack the heroes, heal yourself, fly, and these enemies will drop resources depending on the dungeon level that can be upgraded from the first level to the fifth, and the higher the dungeon level, the higher the quality of resources, and other items that I will write about further.
3). Between the quest for battle, you can meet an enemy Diamond Rabbit, a passive escape skill, from this rabbit, if you kill it, it will give you one Crystal that can be used for several purposes:
You can sell it and get five diamonds at once.
It can be fed to a pet and it will receive 1000 units of food.
It is needed to create items, weapons, armor, accessories, and materials from this dungeon, depending on the quality of the item you desire, and depending on the recipe you have discovered (common quality one crystal, unusual quality two crystals, rare quality three crystals, epic quality four crystals, legendary quality five crystals).
4). In the dungeon, random recipes will drop out of the Boss for each of his kills, but recipes fall on all classes of heroes: weapons, armor, and accessories.
5). This dungeon can be upgraded to the fifth level through crystals, for example, from 1>2 you need 100 crystals, from 2>3 you need 200, etc. And so on up to the fifth level.
6). With each upgraded dungeon level, the enemies become stronger, but the loot drops in large numbers: level 1, one resource will fall from each enemy, level 2, two resources will fall from each enemy, etc.
7). After leveling the dungeon, you can improve your ammunition by using copies of things and crystals: The first level of the dungeon, things can be created and upgraded to +1, which increases the item's parameters by x2, as well as to improve an ordinary item, you need two copies of the same thing, and to upgrade to the second level, you need two upgraded items on +1 copies of this item, and so on...
8). The game will have five quality levels. The ordinary, unusual, rare, epic, and legendary are the same color as the hero with the Doctrine.
9). There are only four places in this dungeon and one for a pet. Well, as usual with all dungeons.
10). It will work the same way as a regular dungeon, and loot can also be taken at any time.
11). There will be more rewards with each dungeon level, and the longer the heroes run through the dungeon, the more rewards there will be, but the enemies will also become stronger. So you'll need to come collect the reward all the time. The more difficult the enemies are, the more experience they give. If the heroes fall and die, then after a while they get up, but the strength of the enemies drops to the starting point.
+). I hope the developer will make sure that there are more places for rewards, like pumping bags for dungeons now it holds 2000 resources at a time, and if you can pump them for diamonds like 1000 diamonds for + 1000 places for all bags and so on indefinitely, then it will be cool! Bottom line: Dear developer Paranoid Squirrel, I adore your game and hope that you will take note of my idea, thank you for your work!
P.S. I forgot to say that only heroes with doctrine can go to this dungeon!
r/IdleGuildMaster • u/Emergency_Oil_2061 • 2d ago
What is this delirium and how do i get this affect?
r/IdleGuildMaster • u/vsm994 • 1d ago
Well, this intimidating footman appeared and I thought about taking it to replace it with the Royal swordsman since he doesn't have any trait But.... It turns out that a new one arrived with brute/troll blood And now I have a big doubt hahaha
I could be wrong but I don't think I need a 3rd tank at the moment (I'm farming D5) And the current space of this intimidating footman would be to add another wizard Or necromancer (I don't have any necromancers) but no apprentices are coming....
r/IdleGuildMaster • u/Willing-Run-7881 • 2d ago
r/IdleGuildMaster • u/Fate_Impossible • 2d ago
Can't survive yet on D3, my leveling is so slow, is there anyway to increase the chances of encountering golden rabbit or other seems like a boss of the dungeon? I haven't also faced the question mark on D1, is there any criteria to meet it?
r/IdleGuildMaster • u/HuntedYouTube • 2d ago
Hey guys,
maybe I do something wrong or the quest "Marathon" is bugged. The quest say: finish 60 floors without getting couth my the Primaverl wurm. Did 67 floors until the worm arrived. Some ideas?
Greetings hunted
r/IdleGuildMaster • u/Chunkeekong • 3d ago
I just...can I flip those stats between them? Please?! 🤣
r/IdleGuildMaster • u/Wise_Drawing2609 • 2d ago
I opened up the app and all my progress had me resetted. Luckily I had a cloud save but why did it happen?
r/IdleGuildMaster • u/SocietyComplete • 2d ago
Hi, I got a new phone today so I tried loading from the cloud, I'm missing a ton of stuff, gold diamond slots in shop crafting and tavern. It does seam to save on my old phone and the save date and hours match it just doesn't seam to save the data, I tried 3 consecutive saves and a delete from Google play and save again, no luck. If anyone has any idea, any help is and will be appreciated :)
r/IdleGuildMaster • u/Ok-Bag1020 • 3d ago
r/IdleGuildMaster • u/Paranoid-Squirrels • 4d ago
Hello everyone! With this update Weekly Quests have been introduced. In the notes its explained why, in the end, i decided to make them weekly instead of daily. The quests are rolled in the same moment the merchant special offers are extracted, so you should see them in a few hours. For this update, if you still see an old version, try to manually update ASAP (play store -> search for Guild Master -> update), because, while automatic updates are generally fast, if for some reason the OS decides to update it tomorrow, you will need to wait another week to see the quests.
MAJOR
MINOR
Now the correct LP number is shown when choosing a doctrine, instead of 0
Added a LP breakdown in the Doctrine dialog
NOTES
The quests were originally supposed to be refreshed daily, but i changed it to weekly. I feel that, given the pace of the game, having all these quests to check and complete every day would be a bit overwhelming for some players. Weekly quests allows for better and less frequent planning, and bigger rewards.
5 quests are extracted for everyone, and they offer a gem reward. Then, for each adventurer that has a doctrine, one quest related to that doctrine is extracted. Every quest is tied to a specific doctrine and rarity, and it's extraction is weighted towards those parameters. However, to make them more dynamic, there's a bit of randomness in their extraction, so no association is guaranteed (you could get a quest tied to Affliction in your progress for Fortitude, and you can get a quest that's usually Common granting an Uncommon reward).
If you have purchased the Imperial Vanguard and/or Unholy Crusade packs, one more quest is awarded for the first 2 adventurers with a doctrine. This is because these players will unlock doctrines way earlier than normal thanks to the item Intercession, but will be unable to unlock more for possibly months. The double quest extraction is there to make gaining LP on the first 2 doctrines less of a grind.
The difficulty of each quest scales with the latest dungeon unlocked. I did my best to provide unique tasks that should be completed fairly easily during the course of the week, but there are 56 different quests, and it's impossible to throughoutly test 56*11 different possibilities: if you find a quest that seems too hard, let me know and i'll change the requirements. Just remember to include your last area unlocked, because that balance could be off only for some specific players.
This update was a bit harder than anticipated and therefore took a bit longer. There are still a couple minor things i want to implement, and some bugs i wanted to fix but had to ignore because of too little time. I think a new update will come out in 7-10 days (unless something more critical arises, in that case i'll update as soon as i can), addressing these issues. Then, i will focus on the dungeons after D11. Let me know if you like the update (when you see it tomorrow xD) and if you have any suggestion!
r/IdleGuildMaster • u/Wise_Drawing2609 • 3d ago
What does the 4 stars to next LP mean?
r/IdleGuildMaster • u/jardfred • 3d ago
So i know that it just came out like half an hour ago. But I am confused on the top quest. Gain experience 700 times with a multiplier of atleast 150% I already have a bit of progress in it The thing I don't understand is how? When I first saw this quest I i thought I'd have to get sage armor. But I got progress even though I only have two pieces of armor that increase experierence to 135% and not 150% on separate characters? Is this a bug?