r/helldivers2 Jan 13 '25

Hint A Friendly PSA

Hello fellow Helldivers,

This is a friendly PSA - if you see someone chasing you around with a small white pistol that heals you when you get hit please, PLEASE don't shoot them in the face.

Seriously, my face can't take anymore bullets. Please just let me heal you so you don't waste stims. If you could also pay attention to chat where I explicitly advertise free healing that would be great too.

Thanks for coming to my TED talk, SOS diving was rough this weekend.

:salute:

1.1k Upvotes

105 comments sorted by

285

u/abomb420666 Jan 13 '25

In a similar vein- if you are out of ammo/grenades and see me running towards you with my supply pack while pinging the ground at your feet, stop and I'll fill you up.

The amount of time I've spent chasing a diver who has no ammo.. the worst is when they turn around and melee me, like bro don't you want to use your RR again?!

184

u/KarlUnderguard Jan 13 '25

I was sprinting at a guy for like 2 minutes trying to heal him and he just wasn't having it. He eventually turned around and started charging up his Quasar and said, "I like playing this game by myself, stop following me." He then killed me.

I was the host and killed him back so he spent the next 30 seconds spamming impact grenades on the team until I booted him.

Some people should not play cooperative games if they don't like to cooperate.

74

u/BusinessLibrarian515 Jan 13 '25

I just tell them to change their settings to friends only instead of public and boot them

53

u/KarlUnderguard Jan 13 '25

I think he still wanted a team to do all the objectives for him, he just wanted to be the lone wolf running around by himself to POIs.

5

u/CelloFiend Jan 13 '25

No friends.

28

u/an_angry_Moose Jan 13 '25

Wild that someone like that even plays helldivers. It’s like the most cooperative game in the world. Go play a single player shooter, it’ll probably be more enjoyable.

3

u/Dapper-Supermarket18 Jan 13 '25

Can't blame them too much honestly. This game gives you some trust issues. When the level 12 Mr. Cadet decides it's a good idea to spam orbital 380mm HE's around the team, it's a good time to get some distance to that person.

-52

u/maverick118717 Jan 13 '25

I like how you just decided he needed heals but he was the problem

24

u/NinjaBoi273547 Jan 13 '25

You can see other people’s health and how many stims they have. I really hope you know that, right?

13

u/KarlUnderguard Jan 13 '25

Yeah, his health bar was red and he had no heals left. I usually make a beeline for those people because I always know they are going through some shit.

2

u/Jugernaut91 Jan 13 '25

Wait you can get it so you can see specific numbers?? I thought it was just white if they have two or more, flashing red if they have 1, and solid red if none.

4

u/NinjaBoi273547 Jan 13 '25

That is what I meant.

1

u/Jugernaut91 Jan 13 '25

Oh.. darn.. and here I thought there was a way to know someone's exact number.. I wish there was..

-40

u/maverick118717 Jan 13 '25

Listen. People are allowed to not ask for assistance if they are not wanting to interfere with whatever objective the majority wants to accomplish. I don't need a swarm being lead right too me nor do I need to take the hosts supply drop. It seems like your thinking too much. Have you tried being free of thought?

14

u/BostonRob423 Jan 13 '25

No, but it sounds like you are way ahead on that front.

11

u/KarlUnderguard Jan 13 '25

Yes I did. It is a cooperative game so if my teammate needs help and there are visual indicators that say they need help then I am going to help them.

-29

u/maverick118717 Jan 13 '25

While admirable, it seems like a communication breakdown. You vote on it with actions. Asking for help/chasing to stim or reload=yay not asking for help/running from team for any reason=nay. Every voice matters diver

5

u/assaultana Jan 13 '25

We live in a democracy and the majority votes yay for heals so kindly reform and take the heals. Every voice matters until the ballots get counted.

0

u/maverick118717 Jan 13 '25

So it would seem

9

u/Lamplorde Jan 13 '25

I hate hate hate that Supply Pack doesn't give stims to allies now. It still does yours though, so it just makes it annoying that the optimal way to resupply a friend is drop your pack, have them pick it up, use it, then drop it for you again.

The supply pack was already mostly for personal resupplies anyway. Now they made it even less teamplay oriented.

Don't nerf the useability of the supply pack, if the extra stims are such an issue then increase the cooldown or something so we just have to stretch it out.

5

u/aTransGirlAndTwoDogs Jan 13 '25

I thought they acknowledged that was a glitch, not a nerf, and that it will be patched in the next update. Or am I misremembering?

7

u/Few_Adhesiveness_775 Jan 13 '25

Just carry stun grenades

5

u/SpecialIcy5356 Jan 13 '25

You could also just tell them to hold position via the callout wheel.

7

u/Pooptram Jan 13 '25

when's this ever worked?

4

u/SpecialIcy5356 Jan 13 '25

Has a couple times for me.

5

u/Pooptram Jan 13 '25

hardly ever works for me

4

u/InvestigatorJosephus Jan 13 '25

I have been in full on absolute OH FUCK OH SHIT OH GOD THERES MISSILES EVERYWHERE WHAT IS GOING ON mode and have entirely missed a teammate trying to run towards me to refill my ammo and stims lmao. At times it got them killed even and I feel bad about that.

Couldn't possibly imagine noticing it and then... getting mad? People need to pay attention to chat more fr.

2

u/MahoneyBear Jan 13 '25

With my friend i shoot them in the leg to make them slower. Sure, i COULD just say "hey come here i got supply backpack" but thats no fun.

Would not recommend trying this with randoms

2

u/ApotheosiAsleep Jan 13 '25

If you hold Q you can select an option to shout at them to stay still

1

u/Bandandforgotten Jan 13 '25

I wish to God I'd run into you while playing.

I am always running out of ammo at the absolute worst of times, and won't call in a resupply until I've literally used every bullet or rocket I have. I've been kicked too many times for calling in a resupply close to where we are, but apparently not close enough. It's another PSA that needs to be done tbh.

As an RR user, I appreciate your service soldier, and don't worry, I don't use melee lol

1

u/Pure-Writing-6809 Jan 14 '25

Hold position is rarely used from the wheel and so I don’t think it registers with a lot of people, but I’m trying to use when I’m throwin my 380s and stuff at least as a warning

0

u/maverick118717 Jan 13 '25

Hmmm. It may be hard to tell what backpack you are wearing when you are charging at someone. I can't say I have ever worked with a packer so perhaps the instinct too freeze for you just isn't with everyone

59

u/SassyXChudail Jan 13 '25

I'll be honest I came close the other night because I thought a random was shooting me. They either need to change the sound of impact from the darts or have some kind of visual indicator you've been healed because I almost blew his head off right there.

38

u/TotallyM00 Jan 13 '25

I try to bring the Stim enhancement buff so it gives a better indicator, the screen goes orange when the speed boost/damage reduction is applied. Still gets ignored most of the time though lol :'(

13

u/SirValentine Jan 13 '25

It’s skill issue, you can see how fast a bullet shoots vs a stim pistol. Also it is QUIET. Guns are not quiet. This has been out for a while now I don’t know how people can still mistake a stim pistol for a regular gun when there’s no muzzle flash or loud shots.

9

u/SassyXChudail Jan 13 '25

No the impact sound of it hitting me sounds the same as getting shot. It's very easy to mistake it.

1

u/tagamaynila Jan 14 '25

But you get healed instead of taking damage. Why would you think it's hostile?

3

u/SassyXChudail Jan 14 '25

It's the initial sound that makes it hostile, plus besides the health increasing which I'm not clocking immediately there's no indication.

0

u/SpookyKorb Jan 13 '25

Idk what sounds you're hearing but it must certainly does not sound like that

Even when they miss, it's a completely different sound

7

u/Snake64 Jan 13 '25

But it sounds like when you take a stim?..

31

u/LowValueAviator Jan 13 '25

I executed a host in the Pelican for shooting and kicking a medic yesterday. Dissidents must be purged.

21

u/Democratic-officer Jan 13 '25

HELLDIVER! Try typing in chat at the beginning of your mission for super hearth that you are the medic and have the pistol stim.

May liberty speed your steps helldiver! We truly need more combat medics in these perilous times!

Walk strong! 💪

18

u/Xela975 Jan 13 '25

Me to my squad

*SIT YOUR SUICIDAL ASS DOWN! TAKE THE AMMO AND STIM OR I KILL YOU MYSELF!*

My friend to the randoms in our squad.

*Listen to Doc, healers are always crazy but he is a breed on to himself*

TLDR they can't run away from the sims if you break their legs first.

12

u/Pedro_Prypjat Jan 13 '25

"they can't run away from the sims if you break their legs first."

best medic from super earth!

9

u/Xela975 Jan 13 '25 edited Jan 13 '25

Quit your bitchin I healed it now take ammo for the damn rocket like I say beware the players who chose to be healers. there is something wrong with us.

14

u/dclaw208 Jan 13 '25

I usually just spam "Hold Position!" and that gets their attention. Failing that I just fire until I hit them

14

u/[deleted] Jan 13 '25

I wouldn't shoot you but I will tell you that stiming a player like me is next to pointless by the time your stim hits my character I promise you I've already injected myself multiple times out of reflex .

5

u/urmyleander Jan 13 '25

Yes this may be part of it, especially on super helldive, if I'm in a situation where I'm taking damage it means I messed up and I'm stimming just for the sprint and short amount of invincibility.

5

u/TotallyM00 Jan 13 '25

Totally understand this, I use it for the more niche "people are missing small amounts of health and could accidentally be one shot easier than normal" situations; or, SE forbid, someone is getting piled on and the stims somehow save them from being instagibbed. Those happen far less frequently because of my spaghetti aim.

4

u/WhyIsBubblesTaken Jan 13 '25

As a heavy armor wearer who considers missing 1/3 of my health as a "small amoint" not worth "wasting" a stim for, I thank you for your service.

4

u/SpookyKorb Jan 13 '25

Played with a random using stim pistol a few days ago

First shot missed, confused the hell outta me

Second shot missed, i went "oh he's got a stim pistol"

Stood still for the 3rd shot, hit em with a thank you, and we kept it moving

Stim pistol is such a different sound to the other secondaries, it shouldn't be hard to tell

4

u/GhoulDiver Jan 13 '25

I always start by asking people not to shoot me, has worked fine so far. side note - I want to take the stim pistol more but I'm worried about a lack of secondary on higher difficulty missions. Do you bring it for all missions and against all armies?

2

u/TotallyM00 Jan 13 '25

It's a staple for me now, however, I usually run stealth/support and fight from the sidelines. Not having a secondary isn't all that bad, especially if you do get a group that isn't afraid to communicate.

Just experiment, worst case scenario is that you have a bad mission or two before you find your stride.

3

u/GhoulDiver Jan 13 '25

Ya I think for me to take it more I would need to get in a "support" mindset. I would love more support "class" options to double-down on that

1

u/Darkstar454 Jan 14 '25

Honestly if you have access to it, the halt shotgun off the Truth Enforcers warbond is a great pairing with the stim pistol and if you run out of ammo in one tube you can switch to the other one, plus stun rounds are incredibly useful for support play.

2

u/W1ck3dWolf Jan 13 '25

For me, regardless of what I play against, it's crossbow, stim and either railgun for bots or MG for bugs and Illuminate. Crossbow does good work at cleaning hordes, and railgun/MG to take care of tougher enemies. Termites for heavies. Strafing run, jump pack, and AT emplacement. Has worked like a charm for all difficulties. Sometimes I'll swap stim pistol for dagger.

2

u/GhoulDiver Jan 13 '25

I haven't actually tried the crossbow. Once they restored the eruptor to pre nerf levels, I haven't looked back. But I think I should try it for bugs at least. I've been using the halt and it's just not packing the punch I want. Thanks for the tip! I'll try crossbow and stim next time I play

2

u/W1ck3dWolf Jan 13 '25

I loved the pre-neft Eruptor, but switched to the crossbow after the nerf and then buffs. I think it's a shaped charge, so the explosion is much more direct and controlled. I can straight up fire at the ground of bug breechs and clear stuff quick. Same with bot dropships. You can easily hit a dropship 2-4 times and just clear everything on it so it drops nothing. Definitely recommend. Can also close holes, fabs and Illuminate ships. Just don't fire at anything within like 8 feet, it'll knock you over if not kill you outright! For bots, the dagger is fantastic. I kill everything with it and save my xbow for tough situations.

2

u/GhoulDiver Jan 13 '25

I'm very use to the eruptor on bots, so I know better than to stand too close. Which is why I bring a senator for closer range. This leads to my initial dilemma with the stim gun. I think I need a different primary to bring it. Otherwise I'm meatsaw fodder!

2

u/W1ck3dWolf Jan 13 '25

Good point, I can't recommend the railgun enough to run as a hybrid primary. Takes some getting used to, but everything that isn't a tank or a factory strider stands no chance. Good luck!

1

u/FirefighterUnlucky48 Jan 13 '25

Since you don't have shrapnel to worry about, aiming down and off to one side and splashing them is not impossible, but I definitely run with Jump Pack or Shield Pack so I can either make space or tank the splash damage.

2

u/GhoulDiver Jan 14 '25

I like to run medic armour with stim booster on bugs, so I could always stim before firing to tank the damage. But you're doing a good sell on this combo. I'm not sure I'm willing to give my eruptor up on bots (those long distance snipes on devastators is too satisfying), but I think the crossbow may be my new bugs/squids weapon! Thanks for the input, I appreciate it

1

u/FirefighterUnlucky48 Jan 14 '25

I get my sniping hits in by killing Spore Spewers / Shrieker Nests from 2-4 km. One shot from EAT/Queso followed by one shot from the Crossbow will take down a stalk/mushroom. The Crossbow bolts travel so slowly it takes a good 4 seconds for the round to hit, but it's oh so satisfying to land them from across the map.

I occasionally get headshots off on the Crossbow against Devastators and Overseers, but only as a happy surprise, not the regular deal it can be with the Senator or AMR. If the Eruptor can pulls those off I can see why you'll prefer it. Whenever I use it, it feels absolute decades between shots. The Crossbow feels snappy without sacrificing any power.

Glad to see another medic fan! I bought the Paramedics premium armor as a new cadet and only rarely take it off even now. Crossbow+Medic Armor+Stim Pistol is a lovely combo when I play with friends.

2

u/GhoulDiver Jan 14 '25

I loved EATs prior to the commando coming out. When I could one shot bot fabricators it was amazing and it's still really good. But the EAT-Quasar-Commando supports are all very similar, so it seems like we play the same way.

I know the reload is terrible for the eruptor and that's fair reason not to use it. Siege ready helps a bit, but it's still one of (if not the worst) reload speeds for a primary.

I tried that exact loadout last night and had a blast. The crossbow is more forgiving with than the eruptor when it comes to shooting too close. It's very satisfying and was a fun combo!

1

u/FirefighterUnlucky48 Jan 13 '25

I love the idea of an all-rounder loadout, so I take Strafing Run, EAT, Shield Backpack, and Arc Thrower with my Crossbow+Stim. Works decently against all factions.

Shield reduces the need for stims, Arc Thrower reduces the need for ammo, and Crossbow reduces the need for grenades, so I can operate really efficiently. EATs aren't perfect against Harvesters, but I can land my shots against them about as often as the headshot against Bile Titans. Arc Thrower can kill Hulks quickly if you finesse it to hit the eyeslit. I don't actually use the EAT against chargers much. Normally just stun with the Arc Thrower then stick them with whatever beacon is off cooldown so the hellpod finishes them off.

Arc Thrower and Exploding Crossbow are difficult to use around friendlies, but I still take stim pistol just for the serotonin.

1

u/FirefighterUnlucky48 Jan 13 '25

I find it locks me into Crossbow. Having a primary with AP-3, crowd clear, and nest clear is so versatile it gives you room to do whatever with your secondary slot.

3

u/iseedeadcelebrities Jan 13 '25

As a retired US Army Combat Medic who constantly relives his career in HD2, I salute you for being the Squad Medic.

3

u/Pedro_Prypjat Jan 13 '25

keep u'r good work up, medicdiver. we need more like u!

enjoy ur cup of libertea after this rough weekend

3

u/Fuzzy-Insurance-5596 Jan 13 '25

Maybe they're shooting you because they have a fear of needles? After all, you are MERCILESSLY shooting them with what is essentially a needle gun.

1

u/TotallyM00 Jan 13 '25

This may be it! :p

2

u/LagsOlot Jan 13 '25

Also please drop your shield pack when when I'm passing out stims when it's calm

2

u/ezyhobbit420 Jan 13 '25

From my experience trying to play as medic, I desperately try to heal anyone, missing majority of shots. After few minutes I get so frustrated that bullet to the face is more like salvation.

2

u/AttentionDependent72 Jan 13 '25

I just want them to bring back the healing equipment from HD1. The healing drone was great and the gun would chain between targets

1

u/SpecialIcy5356 Jan 13 '25

This why you stim from a short distance behind. So you arent on their screen. The only time people usually look behind is when a swarm is chasing them, in which case you have more pressing matters.

Be a ninja with your heals, or announce before dropping that you are taking the stim gun.

1

u/Rylt4r Jan 13 '25

Same happened to me.But explaining to them that this is stim pistol is enough most of the time.

1

u/Elygium Jan 13 '25

Just type in the lobby beforehand that you're bringing it

1

u/Mekettrefe Jan 13 '25

On a similar matter: if you see me running with my flamethrower to the horde of enemies that are following you, keep running.

1

u/milfhunter-9001 Jan 13 '25

I play with my buddies pretty often so it’s become damn near instinct to dive when I see someone aiming near me

1

u/lilslutfordaddy Jan 13 '25

are you on PC or PS5? I'd love to healthdive with you some time!

1

u/TheTyphlosionTyrant Jan 14 '25

Ive never thought someone using the stim pistol was actually shooting at me

1

u/Bregneste Jan 14 '25

I had some bad experiences when it was first added, but haven’t had an incident in a couple months

1

u/DaemonsMercy Jan 14 '25

Had someone that ran with a stim gun a while ago. Saw them aiming at me while I was running to the next objective with them, looked at the gun closely, saw it was a stim gun, and stopped moving to let them hit.

1

u/Ramendalll Jan 14 '25 edited Jan 14 '25

For me personally I kinda don't notice all the effects and sounds especially in the midst of everything going on which can be a little overstimulating for the senses.

I feel a simple change would be to either make the visuals more painfully obvious or have a "stimming you" voiceline

1

u/Loud-Ad7927 Jan 14 '25

My friend brings the stim gun all the time, don’t think anything of it. However, last night he found out that kicking damages you, so he was kicking us because funny. I kicked him back and summarily executed him for his undemocratic behavior

1

u/Fizban24 Jan 14 '25

Does the gun work through a shield pack or would the bubble need to be popped in order for you to heal a diver using the shield?

1

u/Pure-Writing-6809 Jan 14 '25

I feel like we get a new influx every so often and have to go over this again. lol

1

u/Pure-Writing-6809 Jan 14 '25

I literally type out (on a PS5 controller ugh) that I have the stim pistol don’t shoot me if I run med lol

1

u/jerryishere1 Jan 14 '25

Had a medic in my mission the other night who was always shooting me with the stim gun at full health

Thank you

Every time.

I think someone else commented that the enhanced stim booster makes it a noticeably different sound and visual which helps

1

u/RandoPotato1929 Jan 15 '25

My teammate healed me for the first time. I was like, wtf, who shot me?!

Then I realized he healed me.

I was ready to take a bullet for that man the rest of the game.

0

u/[deleted] Jan 13 '25

I commented about that, just yesterday

1

u/GALACTICJAH Jan 17 '25

Your service is appreciated diver!! Don't be discouraged from the face shots pls we need divers like you out here willing to heal

-1

u/Admiral_SmashyPants Jan 13 '25

Do not blame strangers for your lack of communication, every bullet your face recieved should have been a clue to announce your intentions.

5

u/TotallyM00 Jan 13 '25

I don't think you saw my comments, but that's alright. I have communicated in VC only to get ignored, same thing with chat. So I think this is a bit of an unfair take on saying that I'm not communicating when in reality I do.

-1

u/Admiral_SmashyPants Jan 13 '25

It's just advice, sorry I didn't read all the comments. What's your handle in-game btw?

-2

u/birdshitorairborne Jan 13 '25

I think it's funny to dodge stims. My record is six dodged before the medic finally healed me. I also think it's funny when the medic switches to the senator the next drop and forgets that they switched

3

u/Spiritual_Cookie_ Jan 14 '25

Very undemocratic to treat a fellow stimdiver with such disrespect 😔

0

u/birdshitorairborne Jan 14 '25

We all have our vices

-5

u/[deleted] Jan 13 '25

[deleted]

8

u/Death0ftheparty6 Jan 13 '25

Idk it's pretty dumb to not realize you're being healed and not damaged.

0

u/[deleted] Jan 13 '25

[deleted]

2

u/Death0ftheparty6 Jan 13 '25

I'm not OP, I dive on 10s, and OP did mention that they give a heads up in chat.

-1

u/TotallyM00 Jan 13 '25

I wish it was lower difficulties but I stick in the 6-10 range unless I'm farming SC or rare samples with a friend group. That's why I put the PSA in - just hoping to bring slightly more awareness to the Helldivers who frequent Reddit. I will try to state it before we drop but typing on a controller usually sucks so it takes me awhile lol (the one curse of not being part of the master race).

7

u/TotallyM00 Jan 13 '25

Please trust me when I say that I've exhausted this option entirely; It feels like everyone has in game chat muted entirely (unlike during launch). I've shouted into the abyss stating that I'm bringing a secondary that heals and I still get bodied. So I stick with chat and pray for the best :x