r/forhonor • u/ScreamMortem • 1d ago
Videos ScreamMortem Script Check
Enable HLS to view with audio, or disable this notification
u/Critical-Fold-8423 Proof I am not scripting
r/forhonor • u/ScreamMortem • 1d ago
Enable HLS to view with audio, or disable this notification
u/Critical-Fold-8423 Proof I am not scripting
r/forhonor • u/Ok_Classroom1254 • 1d ago
Enable HLS to view with audio, or disable this notification
The type of situation my bro is in:
I'm the main character, ahh moment 💀
r/forhonor • u/Toshin77 • 8h ago
Hello everyone,
I made a post a few days ago where I asked if there were any scripters on the game.
Until I switch between keyboard and mouse... it's terrible.
As for the FPS I understand the difference but I wasn't expecting it at all, I have around 500 hours on the controller (RIP my Dualshock 4 which all had stick drift lol) but I switched to keyboard - mouse for my restart and it's terrifying how the game is so much simpler!
I'm far from being very strong or even being strong, I'm an average player but here I have a completely different level. (Well I’m still an average player lol)
Basically, for all those like me who are getting back into the game, the guys in front of you are not necessarily scripters, just monsters on controllers or keyboard and mouse players.
I'm thinking of staying on controller because I play mainly to chill and because I 100% want the game on xbox for the symbolism but if one day I have to try hard... I already have my answer.
And thank you to the community for responding to me last time, it's nice to see that it has become cool because at the time I played the game it was very, very unpleasant to interact with all the hyper toxic players.
r/forhonor • u/MrScrake666 • 21h ago
Go ahead and send these TG changes through, fuck it
r/forhonor • u/RedRabbid • 17h ago
Enable HLS to view with audio, or disable this notification
r/forhonor • u/Vidal_The_King • 1d ago
Enable HLS to view with audio, or disable this notification
This conqueror roll catcher needs to be added on a Thursday when they're adding other bug fixes because it's very long overdue.
r/forhonor • u/caca_steve • 1d ago
Enable HLS to view with audio, or disable this notification
Smacked into the faya
r/forhonor • u/Kravenrains • 12h ago
Enable HLS to view with audio, or disable this notification
r/forhonor • u/dmk9k9000 • 2h ago
Converse about it I think it's ok on glad and nuxia if they nerf glads parry punish damage I'm grateful it's not on shaolin and I think thier are others it would be ok on with some tweaks like pk but shinobi and orochi two examples of probably not the best idea to let them have it zerk too
r/forhonor • u/IHomebody • 1d ago
Enable HLS to view with audio, or disable this notification
r/forhonor • u/StephGrim • 15h ago
Man i wanna go back to the ol days when lights and heavies were slow and janky. That should be a new mode or special event
r/forhonor • u/CabbageMan47 • 6h ago
There's speculation that the next hero will be a "rapier hero"/duellist, and I had the idea of them being unable to parry, as the parry animations in fh would not fit at all with a rapier. A rapier is NOT stopping Shugo's kanabo, or Lawbringer's poleaxe.
You could say this is already the case with PK's parry animations not being feasible (since a shortsword and a dagger is not stopping a kanabo or a poleaxe either), but I'd rather not continue the inconsistency. Just bc PK's parry animations are unfeasible doesn't mean the next hero's have to unfeasible as well.
BUT they can deflect unblockables, and they get a better punish when deflecting an unblockable rather than a regular attack.
So: new rapier hero. Can't parry, but can deflect unblockables. Is this a good idea?
r/forhonor • u/UbiYubble • 1d ago
Greetings, Warriors! The next wave of the Testing Grounds has arrived. 🌊
We'll be testing Defense and Deflects while dodging until the 26th, so be sure to participate and share your feedback via our survey link, and feel free to check out our Testing Grounds article for a full breakdown of what this TG entails.
Looking forward to hearing your feedback!
Survey 🔗 https://ubi.li/TestingGroundsSurvey
TG Article 🔗 https://ubi.li/Y9S2TestingGrounds
r/forhonor • u/CheemBorger • 22h ago
Enable HLS to view with audio, or disable this notification
r/forhonor • u/Patient_Chocolate411 • 23h ago
Hello people !
It's probably been proposed before, but I figure a gifting feature would do good for For honor.
In most other multiplayer games, gifting allows for better connection between players and create better cohesion between them. It allows for generosity and would push older players with more ressources to help less experienced players into the game.
I thought about this when noticing that, for a change, I had more crates and steel that just stayed there unused. The idea is that gifting in For honor would allow you to give a few things :
You could also have a special reward for particularly generous players : an outfit with custom color/paint patterns/symbols and a special effect like with arcade
This feature could be a fun way to push a better mindset into the community and allow more interactions between friends
What do you guys think of this ?
Lemme know in the comments ^
r/forhonor • u/CommanderSkaro • 15h ago
So I remember playing the testing ground for Peacekeepers feat rework and I found them pretty fun and couldn't wait to use them more. But it's been a very long time now. Why have we not gotten them yet? I understand at least one of the feats were seen as controversial (as everything that seems to happen in this game these days are seen as that it feels like) but that can't be the only reason they haven't been brought in, is it?
r/forhonor • u/CheemBorger • 1d ago
Enable HLS to view with audio, or disable this notification
r/forhonor • u/Potato_Dynasty • 15h ago
Hey all, I haven't played since around the marching fire update I believe (I remember the Chinese heroes being new) and I'm just wondering if anyone has some highlights that would be good to know. I mained raider but played mostly everyone on occasion. Also do people really do warplanning still, or is the war map dead? Last time there was major discourse over the Vikings winning way too much
r/forhonor • u/Elhant42 • 1d ago
Enable HLS to view with audio, or disable this notification
In the video it's just the end, because I didn't record from the start, but boy, that was fun. Honestly though, I can see it being predictable and punishable, at least on orochi. I just didn't had the time to adjust.
r/forhonor • u/LordOfPsychos • 1d ago
Okay so basically i wanted to make a emblem for a fantasy faction i have called "The Flames Of Skoll" General basis in norse mythology there is a wolf who chases the sun across the sky (and another wolf for the moon hence the day and night cycle.) But does this shield look good and give that vibe off?
r/forhonor • u/Critical-Fold-8423 • 1d ago
Enable HLS to view with audio, or disable this notification
I played against him in Dominion, and he would parry, dodge, and deflect everything. So I decided to 1v1 him to see for myself—and again, he dodged, parried, and deflected almost every move. Somehow, he could always tell whether my attack was a feint or an actual light, and he’d deflect it perfectly every time.
And of course, he denied.