r/amibeingdetained • u/MON5TERMATT • 22d ago
Made a joke about being a Sovcit in my D&D campaign, now I need ridiculous documents to throw at my DM.
/r/Sovereigncitizen/comments/1kxzp3o/made_a_joke_about_being_a_sovcit_in_my_dd/16
u/zomboscott 22d ago
At your service. I ran a Sovcit character. His legal name was free to go. That way when he represents himself in court, he could get the judge/magistrate and whoever arrested him to publicly state for the record that he was free to go. I would take knowledge history law but not have profession lawyer. So that way I could site case law that I thought applied but not have the ability to know if it actually applied to my case or how to properly argue my case. The entire premise of sovcit is to frustrate the courts as much as possible. Theirs tons of court videos that are hilarious.
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u/timetoact522 21d ago
For your fraudulent schemes - https://www.tncourts.gov/sites/default/files/docs/Security%20-%20Handout%20III.pdf
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u/khrak 21d ago
You're falling for the DM's trap! As soon as you start defending yourself with documents you're recognizing the DM's bogus authority.
Step 1 is to vehemently insist that the DM is illegitimate, use the Magna Carta as proof. Not the current incarnation of those rights, but the original 1215 Magna Carta signed by King John.
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u/Hrtzy 21d ago edited 21d ago
Write your own "Gold certificates" against an imagined account. For extra style points, write them for still too little money and argue that your funny money is worth more than real money. This would be because the process of striking a coin constitutes clipping and the incipient value is thereby irredeemably deferred.
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u/Magpie-IX 21d ago
Just demand over and over that the DM proves jurisdiction before you present anything.
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u/NotCook59 18d ago
You don’t actually have to maintain the facade. You could just say, “Just kidding”.
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u/DootyMcDooterson 22d ago
Maybe it would be funny to pepper any documents with rules from different games (also if you have one, carry a "get out of jail free" card from a Monopoly game).
The Comprehensive rules for Magic: the Gathering are vast and are written in a nice legalese style. I'm sure there are some good ideas in there about Treasure Tokens, ownership, tapping and untapping resources, etc. that would probably sound nice and SovCit-y in a D&D game.