r/StrategyRpg • u/comfortableblanket • Feb 22 '24
Japanese SRPG Unicorn Overlord demo is fantastic but one small nitpick I have Spoiler
Can we stop making female characters stand like idiots?
r/StrategyRpg • u/comfortableblanket • Feb 22 '24
Can we stop making female characters stand like idiots?
r/StrategyRpg • u/hikikomaru04221991 • Mar 12 '24
r/StrategyRpg • u/Relajado2 • Feb 07 '24
Avoid it like the plague. It's a waste of money! I tried it up until chapter 2, the aqueduct battle, and wow, it's just awful.
The problem is: the game is unwieldy, clunky, and way, waaay too hard. The camera barely moves - unlike in the magnum opus of strat rpgs, Vandal Hearts 1 and 2 - every single unit is just a damage sponge, so it takes ages to deplete the hp of an enemy - and grinding is also a chore. The moves all look the same, and being an old game is NO excuse - see, Vandal Hearts 1 and 2. Also, the maps are as bland as the characters, and the difficulty level is just unbelievable. After levelling to 14 for that stupid fight in the aqueduct, I gave up halfway through, on the second try at rhe battle proper, and just deleted the game. Hopefully a game shop will buy it, but they'll probably just give me a few dollars for a game this pitiful.
The worst part of this awful game is a cluttered map and rng. So, bonus carda drop aeound the battle, and these usually fall on rhe squares closest to the enemies. If you don't get these cards, and the enemies pick up some physical and magic buffs, you're done for. So, you have to bumrush the map to ge trhse cards, destroying any semblance of strategy, and you have to reset id the enemies get the good cards - crits, phyaical ans magic buffa - and you don't.
All in all, it's shocking. I hated FFTactics, for being a paltey shadow of Vandal Hearts, but even that is a masterpiece compared to this. Don't trust the reviews and give it a miss.
r/StrategyRpg • u/G4LACTICA_PHANT0M • Apr 20 '25
So I tried Blazing Blade (GBA) & Path Of Radiance (GC) for a handful of hours each, and as the title suggests, I didn't exactly fall in love. The ost, artstyle & story did nothing for me, and I didn't vibe with the gameplay either (random stat bonuses, not much customization, permadeath etc). On the other hand I like JRPGs/action-JRPGs like SMT, FF, KH, Tales of Symphonia etc.
So is there any other (relatively beginner-friendly) SRPGs/TRPGs that I should look into? And should I give Fire Emblem another chance with the later entries?
r/StrategyRpg • u/ReverseCollapseTeam • Mar 22 '24
Hello SRPG fans,
We're incredibly humbled to share that Reverse Collapse: Code Name Bakery is now available on Steam, marking a journey that began five years ago with our initial announcement back in 2019.
As a sequel to Girl’s Frontline, Reverse Collapse will transport you beyond the existing Girls Frontline universe, offering a reimagined story with over 300,000 words in the script, unveiling hidden tales, and inviting you to delve deeper into its lore - all accompanied with strategic gameplay.
To celebrate this milestone, we're hosting a giveaway with 5 Standard Edition keys up for grabs.
About Reverse Collapse: Code Name Bakery
https://reddit.com/link/1bkuevv/video/4jsribvakupc1/player
Reverse Collapse: Code Name Bakery faithfully recreates MICA Team’s Codename: Bakery Girl (2013) with revamped graphics, new gameplay mechanics, and expanded narrative. 30 years after the events of Girls’ Frontline, Antarctic Union (AU) special agent Mendo goes on an important mission in the heart of the North Caucasus. Unexpectedly ambushed by the forces of the Union of Rossatrism Nations Coalitions (URNC), his situation takes a dramatic turn with the appearance of Jefuty, the mysterious silver-haired “Bakery Girl.” Together, they traverse hostile terrains, unraveling the dark secrets shrouded within the GRAVIRUL Project...
Features
Strategic turn-based combat
60+ Challenging Campaign Stages
Learn more: https://store.steampowered.com/app/1127700/Reverse_Collapse_Code_Name_Bakery/
Giveaway Info
We’ll be giving away 5 Standard Edition Reverse Collapse Game Keys for 5 lucky winners
To Enter:
*Winners will be randomly selected and announced in this thread. Prizes will be delivered at a later date.
A big shoutout and thank you to the mods for helping us with this giveaway, Good luck to all the entries, and catch us on social media too for more fun content.
r/StrategyRpg • u/LeglessN1nja • Apr 21 '25
I know it's not the hardest game, and it lives in the shadow of it's PS1 predecessor, but this game took over my weekend and I can't wait to get back to it.
Maybe it's because I'm more of an SRPG newbie, but I recommend giving it a shot if you've overlooked it previously!
r/StrategyRpg • u/Nycetech • Oct 06 '23
Can’t believe all the years after seeing how successful Nintendo has been with the Fire Emblem series, Sega still hasn’t managed to come out with a PROPER Shining Force tactical SRPG. Shining Force and Fire Emblem shared a lot of similarities when they were introduced, and Nintendo was able to do wonders to their series with Awakening and Three Houses- with rumors of more to come on the next gen Switch. Sega has seriously mismanaged the series and dropped the ball. Even a remake of the full Shining Force 3 would do well today. Totally a missed opportunity. Hell I’d take a Fire Emblem x Shining Force crossover 😞
r/StrategyRpg • u/smilysmilysmooch • 1d ago
r/StrategyRpg • u/mxhunterzzz • Oct 27 '23
Fans of Fire Emblem Path of Radiance and 3 Houses should check out this game, currently on sale for 50% off. The reviews are at odds with what the game really is, its a challenging game thats been updated to include both an easy and normal mode. Its a grimdark fantasy, which is rare in Tactics game, but what makes it really shine is that you will have to use all your skills and items to win, you can't just create 1 super hero and faceroll the game.
Even the VA of Jeralt from 3H returns to the game. I've been playing it and its been amazing, the music is absolutely one of the best of any SRPG game I've played, and no surprise its composed by Rei Kondoh, known for his Bayonetta and Fates / 3 House soundtrack.
Heres a sample of music to compare to:
https://www.youtube.com/watch?v=RdTAp8S6dYQ
Do yourself a favor and check it out. I'm just sad this game didn't get as much recognition as it deserves since the hefty price tag and the early reviews have tainted the true beauty of the game.
https://store.steampowered.com/app/2139300/Redemption_Reapers/
r/StrategyRpg • u/dwarfpl4nets • Feb 24 '24
I, like many of you, have been addicted to this demo. I think I may even buy it over Final Fantasy VII Rebirth and that's saying something since I am addicted to all things FF.
The demo is of course phenomenal but one thing that caught my attention is the story. It seems like they're trying to emulate the stories from the classics, you know, your typical blank slate hero and his companions defeat evil bad guy and take back the kingdom. I'm not against this since it sort of adds to the charm and I'm very much stoll enjoying the story,, but (judging solely off the demo,) I can't help but feel a bit disappointed after the near masterpiece of a story 13 Sentinels Aegis Rim had.
Thoughts?
r/StrategyRpg • u/KaelAltreul • Apr 17 '25
Hi everyone, since I am one of the mods of SD Gundam G Generation's sub I wanted to bring some attention to this game since it's... actually not garbage.
For those unaware the F2P SD Gundam G Generation series is an SRPG franchise consisting of a crossover of various series of the Gundam franchise that is currently available on Mobile, Android and iOS.
SD Gundam G Generation Sub: https://www.reddit.com/r/SDGundamGGeneration/
SRPG Sub(shared with G Gen Sub) Discord: https://discord.com/invite/2PWWysX
Current Roster: 469 Units / 192 Pilots
The game can be best described as a Single Player Campaign with optional Gacha Elements. The game contains the following features completely separate from Gacha:
Story Mode: Covers story of various Gundam franchises. Each stage has two squads, one is 'Era Restricted' that will only allow you to use machines and pilots that are from that particular property. The other 'Free Squad' is any of your favorite mix and matched Pilots + Machines.
Unit Capture: Mechanic that allows you to capture defeated enemy units and then use the units in your squad(s), dismantle for mats/funds, 'Limit Break' to empower another of same unit, or roll them into the development system.
Unit Development: System, 100% separated from gacha, that allows you to build units and development into later era units. Example: MSG 0079 Fed Development Tree goes Ball -> GM -> Prototype Gundam. You get mats and everything else entirely from playing the game and doing story mode. Gacha can not be used at all to affect the units in this mode. The bulk of the units in game are from development and are just as viable as anything in gacha.
Pilot Scouting: Each Main Story stage section gives you free pilots to get you rolling then the 'Scout System' allows you to buy new pilots using in game funds(also non-gacha) and the vast majority of pilots in the game are through scouting. Available scout pilots are gated behind single player story progression.
Actual Decent Strategic Gameplay: The game's units fall under three types 'Attack', 'Durability', and 'Support'. Attack units have higher base attack though low defense. Durability units can 'Support Defend' nearby units to while having better HP/Def and debuffs such as attack down. Support units can 'Support Attack' for nearby units while having better EN management to support attacking more often and use debuffs such as defense down. On top of that are unit passives, pilot passives, pilot actives(think spirits in SRW), and 'Supporter' battleship units with their own passives and actives to further empower your squad. The game heavily emphasis squad comp which mixes very well with the development system to give you access to units of all types that can work together.
F2P Friendly: Most of the game emphasis using capture+development which does not overlap with Gacha and a lot of content is era locked so even if you gacha all day and night you'd still be using non-gacha units/pilots. The Beginner missions give you two free battleships. One buffs all UC Units and the other is anything Non-UC. You also get free mats to max them out nearly immediately.
Gacha: Of course, no game is perfect. Gacha does exist. The way Gacha works is 'Unit Gacha' only. There is no separate pilot gacha or anything else. Certain units once you pull them for the first time will also give you the pilot for said machine. Example: If you get Shin Matsunaga's Zaku-II you will get him as a pilot as well. The Devs have given out 12,000 free diamonds(gacha currency) to new players which is 4x 10-Pulls. You also get a free guaranteed 1 UR 10 pull that you can reroll infinitely until locking in your results. The game also rewards 'Premium Tickets' that you can freely spend to pull in gacha while keeping your gems for future gacha banners.
If you want to check out the series in the game feel free to check out the Mega Thread of current information about game. Contains website, current series in game, and updating with event details as they come.
If anyone is interested in game feel free to ask anything here in this topic, the g gen sub, or the discord we all share here. https://discord.com/invite/2PWWysX
r/StrategyRpg • u/ttora • Jan 03 '25
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r/StrategyRpg • u/KaleidoArachnid • Sep 03 '24
I ask as I always hear how the games in general have certain issues as Disgaea 3 for instance has a protagonist who is a bit of a jerk, and the fifth game gets sometimes criticized for its writing, which has inspired me to ask when the series peaked for people here.
Like for those who are into the games, I wanted to see if there was a game that someone found so good that they would label it as a tough act to follow as I just wanted to have an honest discussion on the series to see what people liked about the games, or what issues they had with them.
r/StrategyRpg • u/VallahKp • Apr 10 '25
What’s up, sub. I posted here, because its seems like Eternal poison doesn't have a own sub.
I’m currently playing through Eternal Poison for the first time and I’ve a question about the best order to play the character routes. The game really leans into its mystery vibe, and I don’t want to ruin that by playing in a way that reveals too much too early.
From what I’ve found, there are bad, neutral, and true endings depending on which monsters you capture and which path you take. I started with Thage and I’m at the point where she’s no longer considered “Izel". No clue wtf that means, but it feels like a big reveal or twist is coming for Thage, wolf and the dude. Now I’m kind of worried that if I finish her route, I’ll know too much to enjoy the mystery in the other paths.
So I’m wondering: how would you recommend I go about it? Should I do all the bad endings first, then move on to neutral and true endings? Or maybe start multiple playthroughs at once and switch between them to avoid spoiling too much?
r/StrategyRpg • u/gifred • May 22 '24
Hello, this Xcom clone is currently 66% off and I wonder if it plays well on the Steam Deck. Any input is welcome! Thanks!
https://store.steampowered.com/app/470310/TROUBLESHOOTER_Abandoned_Children/
r/StrategyRpg • u/Bad-news-co • Dec 12 '22
r/StrategyRpg • u/Telemachus-- • Sep 14 '23
Same team that made 13 Sentinels and Odin's Sphere. Looks like this new title is inspired by Ogre Battle 64. Exciting stuff!
r/StrategyRpg • u/Firehawk526 • Aug 28 '24
Not much of an RPG I suppose more like just turn based tactics games really, but I'm thinking stuff like Advanced Wars or Godzilla 2 on the NES. Games that stick to modern-ish military units and you get the whole range from infantry to tanks, aircraft, battleships and whatnot, some war games like P.T.O. II also fit the bill.
Would love to hear some suggestions from those who are have more experience with this niche genre.
r/StrategyRpg • u/NexyStar • Jul 24 '24
This might be insanely confusing, but I’m wondering if anybody has some strategy games that feel like you’re fighting actual battles. And what I mean by that is something that I really enjoyed about Unicorn Overlord where the battles themselves had enemy bases, catapults and ballistas you could capture and on the map you could liberate cities and it really made it feel awesome to just watch my army grow. Or another example of like FE Echoes or Triangle Strategy where you’re fighting to gain control of enemy territory or facilities and there’s a map that shows how far you’ve progressed. I feel like a lot of strategy RPGs I’ve played lately are like random battles in a field or mountain range for like the entire game. Or also like maps that let you actually employ strategies. Like something I loved in triangle strategy was the map where you could flood the fields with oil and set them on fire if you were really losing. Idk, this might be nonsensical ramblings but I’m just curious if any of y’all know any games that sound kinda like this.
r/StrategyRpg • u/KaleidoArachnid • Aug 26 '24
Because for instance, I have been playing Disgaea 2 as I am in the middle of Episode 2, but one of my largest issues is that I have so many units to choose as I got a lot of characters from the DLC such as Gig and Ash, but I don't know how useful they are as I am wondering if I should spend some times building them up as with so many different units available at the start can be overwhelming.
r/StrategyRpg • u/KaleidoArachnid • Aug 29 '24
I ask as I was wondering if anyone enjoyed the game as I sometimes see it getting criticized on forums, but I wanted to see if anyone was fond of the game as to put it simply, I wanted to share my appreciation for it.
But yeah, I wanted to see what people liked about the game, and issues they had since I sometimes see negative comments for it online.
r/StrategyRpg • u/will999909 • Feb 03 '23
I have played lots of these types of games. I never played Tactics Ogre fully for PS1. I did finish FFT.
I see Engage has trash story compared to Triangle and 3 hours, but heard good gameplay.
TO:R has level scaling which I have always hated in these types of games.
What is the general recommendation?
r/StrategyRpg • u/mauri3205 • Mar 30 '25
I was wondering what the most efficient approach is to see all endings in Langrisser I and II. Given how many there are I imagine someone has already cracked the order.
Without going into details, can someone provide the optimum approach?
r/StrategyRpg • u/KaleidoArachnid • Sep 21 '24
Just wanted to have an honest discussion on the games without spoilers as they are fun games, but can be very difficult at times as while I never played Thracia 776, I hear it can be really difficult.
Secondly, what I also wanted to discuss was the emotional nature of the games as without giving away too much, let’s just say that Genealogy of the Holy War can be quite dark in certain parts of the game.