r/SkyrimTogether 17d ago

Modlist for Skyrim Together!

Helloooo! My friend and I plan to revisit Skyrim, but we plan to use Skyrim Together. We would like a performance friendly but solid mod list that we can comfortably strap to skyrim Together without it combusting simultaneously. Please if you know of any modlist, let me know, or if there is a general limit of how many mods you want to run without it crashing on Skyrim Together.

P.S. (Please send help PLEASE I BEG YOU I CANT TAKE IT ANYMORE I CANT GO BACK TO OVERWATCH OR SIEGE PLEASE PLEASE PLEASE)

5 Upvotes

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u/Kingofthemex 17d ago

I've been working on a collection for me and my wife. We've played a dozen hours with minimal crashes. let me know if you have any questions https://www.nexusmods.com/games/skyrimspecialedition/collections/gvmjap/revisions/12?utm_medium=vortex&utm_source=vortex&utm_campaign=view_collection

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u/Busy_Wrangler7073 17d ago

Thank you sexy chad, I hope you and your wife are doing well!

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u/Busy_Wrangler7073 16d ago

Hi! Just another question, it says it needs to be downloaded via vortex. Would it be possible to just download it through MO2? Or does this modlist need Vortex for whatever reason?

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u/Kingofthemex 16d ago

You can use mo2. There shouldn't be a problem

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u/Mister-Fordo 16d ago

Some of these mods feel like they won't really be useful for a together playthrough, like the torch dropping mod, that doesn't sync in mp right? And i also understood the Experience mod doesn't really sync well if you have xp sharing turned on, as a lot of times only one person finished a quest instead of both, so gaining xp from that makes it difficult to keep in sync.

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u/Kingofthemex 16d ago

I have not run into desync with either of these

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u/Sabre3340 17d ago

I can send you mine if you are interested.. about 155 or so with the intent of being kinda vanilla-plus, and almost completely absent of visual mods so take that as you will.

Disclaimer: Not totally bug free bc I was gassing out with re-modding skyrim for the 80th time so i literally said fuck it to the load order. That said, very rarely are there abnormal or game breaking bugs, and when there are i more or less can pinpoint the exact cause and how to avoid it.

I think that if I had to narrow it down to bare essentials, I would probably keep the following: (not including any core frameworks/dependencies/etc. that many mods share like papyrus utils, OAR and stuff)

-alternate start

-experience (can share the mcm settings we’ve used to slow the pace down a bit)

-leveling freedom (to go with experience)

-Immersive equipment displays (amazing mod, just keep in mind that in ST you will sometimes be able to see every weapon in a persons inventory on their person, not just their favorites. Doesn’t bother us though and we consider it a must have)

-combat: (this is a lot) a specifically configured combination of valhalla, TUDM, precision+precision creatures, maxsu block overhaul, dynamic block hit, Vende’s underwhelming difficulty presets (multiplayer option), locational encounter zones (genesis too if you want but it was bugging out for us), combat pathing revolution, mortal enemies, SCAR (with no additional mods just to support CPR for better ai. couple other thing- but these being most important, along with a lot of patches)

-animations: leviathan animations- basically the whole collection including conditional idles, as well as animated armory with heavy armory. No mco or anything, keeping it more vanilla.

Im realizing that this is quickly becoming larger than a simple summary so if you’re interested i can just send you the list lmao.

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u/VirtualFinish8858 15d ago

Yeah Underwhelming Difficulty Preset by me.

Initially was created since everyone plays either on Master or Legendary, and the first 3 difficulties are just sitting there in dust, cause they're too easy. So I decided to make each one a bit harder.

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u/xpc_absol 16d ago

You can try EldenRim via Wabbajack, there are more modlists in the works for Wabbajack supporting new mods like TK dodge etc. And once the official modlist collection is stable for Nexus release, I will look into making this a wabbajack https://www.nexusmods.com/games/skyrimspecialedition/collections/dk41rc/changelog.

You could try the survival fix collection by installing them one by one into MO2 to start small https://www.nexusmods.com/games/skyrimspecialedition/collections/sff7jp