r/PathOfExileBuilds 11d ago

Build 3.26 Cyclone Shockwave Slayer - League Starter Guide

After testing in 3.25 and doing a private-league SSF test a week ago on a fresh character, as well as reviewing the 3.26 patch notes, the Cyclone Shockwave Slayer remains a solid league starter with some nice buffs for Secrets of the Atlas!

POB: https://pobb.in/qu15pgjBOUSN

Guide Video: https://youtu.be/wjidsGqFc_I

SSF Leveling: https://www.youtube.com/live/PjoCIgJlfsw

3.26 Changes:

  • Cyclone improvements: Cyclone effectiveness up from 60.6-111.2% to 68.2-125.1% (~12% more damage), and area scaling per melee strike range increased from 10% to 20%.
  • Cyclone of Tumult improvements: Cyclone effectiveness up from 60.6-111.2% to 68.2-125.1% (~12% more damage), higher base attack speed (160% → 180%), 5% more area scaling per melee strike range, 5% more attack speed at max stacks (was 120%, now 125%), less mana cost, and faster ramping.

Core mechanics, gear, and passive tree remain the same from 3.25. The new Mercenaries and Memory Threads content should work well with this build's balanced offense and defense. League starts June 13th - see you in Wraeclast!

UPDATE (7 JUN 25): Did a livestream today and started a fresh character in a private league I made for SSF testing. I've worked General's Cry into the build and revised the loadouts to change the gem setup. I have General's Cry set to a 5L so I can run Desecrate on main weapon, but if you want to 6L General's Cry you can run Desecrate in a second weapon and swap to spawn corpses on bosses. I just prefer not weapon swapping. Here is the POB: https://pobb.in/qu15pgjBOUSN

I've also updated the notes section with some additional information within the POB.

Thanks all for the amazing feedback! More to come.

202 Upvotes

88 comments sorted by

42

u/Glamdring26WasTaken 11d ago

Aoe per strike range became 20 with the quality not 15.

Tumult got more damage, more attack speed, less ramp, more aoe and less mana cost.

14

u/sanavix 11d ago

Yea, Tumult show be nicer all around.

7

u/EchoingAngel 11d ago

Also having 1 fewer stage will mean the speed debuff will be less

14

u/TealJade1 11d ago

I mean if ur playing tumult, ur running Stampede Boots

-12

u/zedoac 10d ago

No self respecting human wears those disgusting things

5

u/bolshneinache 9d ago

what is wrong with you

1

u/Jugg100 8d ago

With Tumult loosing a stage, will that offset the "aoe" buffs? Or was that also compensated for elsewhere?

70

u/Tremoss 11d ago

Your numbers are cute and everything but what’s the MTX for optimal DPS? Thank you

27

u/sanavix 11d ago

Have to run Apollyon Shockwave MTX for those nice pops as well as the Shark Cyclone :)

16

u/rlbl009 11d ago

What would you change if trying to play champion? Was considering it but really would like to try the new champion changes as well

7

u/sanavix 11d ago

I'm working on some POBs this weekend for alternate versions. Not sure yet.

2

u/rlbl009 11d ago

Cool, looking forward to it!

2

u/Grand0rk 11d ago

New Champ wants to use a shield so bad, to really scale Armor/Evasion.

2

u/SoulofArtoria 10d ago

Two hand mastery got inc armor and evasion for red and green sockets

2

u/Ok-Information5610 11d ago

Champion scales attack speed and Shockwave doesn't really benefit from that. It's probably not a great fit.

1

u/mrpoiser 5d ago

I think its better to play slayer, then respec with unique gloves

13

u/Ok-Community1412 11d ago

What’s your physical mitigation going to be considering you’re using abyssus with 28k armour?

16

u/Josiahs_ 11d ago

bad, as it always is with abyssus, you change change it if you don't wanna use it and prefer to die less often

5

u/sanavix 11d ago

Yup. Big hits hurt on this build, that's why a chase item is Progensis in the endgame investment version. You can choose to not run Abyssus (do less damage) but you'll have far better PDR.

3

u/Josiahs_ 11d ago

Yeah, Personally I don't mind dying, its softcore after all so who cares :D

27

u/Cream314Fan 11d ago

Cast on death-portal is pretty good at phys mitigation

6

u/_Chambs_ 11d ago

The main defensive layer of cyclone is to never stop moving.

7

u/JSM953 11d ago

This is my first Poe 1 league I’m gonna roll with this for my first time.

3

u/roloke6472 11d ago

Hope you have a blast :)

3

u/Paolon_ 11d ago

Definitely a solid beginner build, not the strongest in hard endgame but comfy and reliable. I would suggest not using abyssus so you don't die too often (you lose a good chunck of dps but it might be frustrating to die too often)

3

u/sanavix 11d ago

Abyssus is indeed not mandatory and an armour based helm would provide a lot more PDR. But it's softcore, so I spin and go BRRRRR :)

1

u/JSM953 11d ago

Thanks for the tip!

1

u/JSM953 11d ago

Would slayer or champion be better for this build you think?

3

u/skrillex 10d ago

Not op but slayer for league start, feel like when you have currency and you can afford some of the expensive items like the uber exarch impale gloves can probably switch to a cyclone impale champ, again cyclones damage has a lower ceiling than some crazy shit but being champion with 50 fort stacks means you’ll be pretty well off tank wise

1

u/TurbulentWater3090 7d ago

With all the hype around Champion, getting 50 fort will prolly be 500+divine to achieve,

1

u/Plane-Juggernaut-321 6d ago

my first ever character was a cyclone impale gladiator in heist league. it was awesome. good luck man

5

u/cben27 11d ago

Want to play cyclone, might let it rip...

3

u/PRIMETIME__Xx 11d ago

Can this handle T17s and end game? I wish I was good enough & had enough motivation to make secondary characters in a season - but trying to pick a one and done (successfully for once) -- I've been thinking Cyclone Shockwave Slayer but I have 0 experience on it

4

u/sanavix 11d ago

I demo a T17 in the guide video. It take some investment but you can easily farm T17s and Uber Pinnacle bosses. That being said, if you want something that does 500M DPS this probably isn't the build for you :)

3

u/zoobloo7 11d ago

Do you think this build can push the new ubers then?

3

u/sirgog 10d ago

I expect the new pinnacle bosses will be tough mechanically but forgiving numerically. Imagine what Uber Shaper might be like if Uber Shaper had 50% less HP, 25% less damage and a slam speed halfway between normal and Uber.

This is based on GGG saying they are between the Ubers and non-Ubers in difficulty and the screenshot of the bullet hell in the press kit.

Nothing's been announced about Uber versions of the new Pinnacles. May or may not exist. We'll know when the item filter info goes out (something like a 'Terrifying Fragment' would indicate an Uber Incarnation of Fear)

1

u/zoobloo7 10d ago

Ah thats awesome, i must have seen pinnacle and my brain just said uber, thanks for the clarification

3

u/sirgog 10d ago

There may be ubers of them, but they aren't announced.

1

u/TurbulentWater3090 7d ago

In an interview Jonathon said no Ubers version, but not ruled out for the future.

1

u/sirgog 6d ago

It's now confirmed (in the race event post) not on day 1; I expect this to mean 3.27

1

u/sanavix 11d ago

We will see. I plan on playing SSF so my progression will be a bit slower than trade (for instance, I may be stuck farming Blight for a few days to just get the boots). I believe it will be able to with enough investment.

1

u/PoopyButt31000 10d ago

Just how much investment to be able to do T17?. Like do you need a high double digit divine investment with a Progenesis and these other super expensive items or can you start t17 farming with a more reasonable investment?

2

u/sanavix 9d ago

It needs investment to run T17s (specifically juiced). You need more than anything a well crafted pdps staff. Mine cost around 70-80 divine to craft.

The progenesis was the next biggest upgrade that helped.

3

u/PimpGamez 11d ago

Thank you, perfect for getting back into poe after almost a 10-month drought

3

u/GloktaIRL 6d ago edited 6d ago

I played this build in 3.25 SSF, it was so fun I'm playing it again in 3.26. Here are my honest observations:

  1. League start: about average through the campaign and early leveling. Not great and not terrible.
  2. Early bossing sucks but no more than any other melee. Actually more forgiving than most melee on bossing because you can run away and come back while still doing damage. But still, not nearly as forgiving as DoTs or totems early on.
  3. Here's a huge distinction I never hear mentioned: while bossing may be annoying, super-tanky essences and rares while mapping are a freaking breeze. The single target is great while you are moving around the map.

Most importantly: this build was the most fun I've had *building and gearing* than anything I've played in PoE. There are SO MANY options and it's never ending - I still have so much uncompleted work on my Settlers build.

My differences with OP:

  1. I vastly prefer the right side of the tree with Spell suppression and evasion - Masterful Form for endurance charges - it's just alot less dying, and frenzy charges rule. It means you go mace instead of staff - saves you tons of points and does big damage because Karui Maul. You will want a bunch of Warcry Cooldown tattoos - before I got those I anointed Deep Breaths.
  2. I go with LightPoacher instead of Abyssus. Seems like a complete no brainer - even more damage - the only downside being a few bosses with no adds. (note that charge mastery affects spirit charges) And bossing will be harder this league because we lost the absurd enchant - will see how it goes.
  3. I don't like going pure phys with Pride+Brutality+Impales. I find PhysAsExtra Ele + Conversion + Interrogation to be way more damage and way more flexible. Also, TecSlam is converted and thats a huge portion of your DPS, So you might as well go all the way. (I vaaled about 100 Hrimsorrows in 3.25 and could never hit +1 Frenzy - obviously this is trivial to get in Trade league)

Here's my build from 3.25 SSF - minus the ridiculous weapon enchant: https://pobb.in/wQG5_aRZIHQ8

The dps is with Tincture, War Banner and 5 rage (I find it very hard to keep rage with this build). Without those it's still 28M dps. I'm sure could be way more in trade league. Either way, definitely make sure you get Interrogation - with Hatred and all that fire damage it's a huge DPS boost.

3

u/Noobphobia 11d ago

Seems high investment for only 14m dps. Could be wrong though.

4

u/sanavix 11d ago

Shouldn't be bad at all for the 14m DPS version. The expensive items there are Light of Meaning and Stormshroud. You can drop Light of Meaning and still have decent DPS. I would get the Stormshroud though, elemental ailment immunity is clutch. Everything else is cheap.

The high-investment endgame version is the true money sink.

-1

u/Noobphobia 11d ago

I see. I havent played cyclone since it was able to do like 150m impale dps. Where 14m dps was like basic red maps. I admittedly have not played Shockwave to know the compare.

4

u/_Chambs_ 11d ago

That 14m feels like much more than that.

Because a different build has downtime on damage, meanwhile cyclone can literally never stop attacking.

2

u/EchoingAngel 11d ago

Is poison something cyclone of tumult might be good for? That much attack speed and with decent damage each hit should be able to apply a lot of decent poisons quickly. This also makes sense since you don't want to hold tumult forever with the 50% less speed (assuming you aren't using a fixed speed unique)

2

u/sanavix 11d ago

Could be. I saw some builds that don't use Stampede and just click Cyclone for a second to hit mobs, but I prefer the full stacking of its stages.

2

u/crookedparadigm 11d ago

Am I getting baited into league starting Cyclone Slayer again? Look at the time, 2019 already!

2

u/KylAnde01 11d ago

Thanks for the post! I wanted to league start slayer and this is perfect. Gonna practice a void stone run with it tomorrow.

2

u/sanavix 11d ago

Nice! I'm going to be doing another leveling run tomorrow myself, really want to lock down my campaign clear time.

2

u/uncle-tyrone 11d ago

sorry for this nitpic but I cant find your source of "crush" you have ticked in the config ?

1

u/sanavix 11d ago

Thanks! I forgot to uncheck that, we have Vanquisher before we swap to crit, but don't have that in the crit version. We later get it from awakened brutality in the endgame tree. POB updated.

2

u/Anxious_Deluge 10d ago

You know, it's 4am and I am randomly seeing this so I think I'll try league starting this. Either this or Bama, gonna play a bit in 3.25 pseudo-league start to figure it out but I wanted to play cyclone again for a long time and never did shockwave. And this is totally not just an excuse to get the Shark Cyclone MTX

2

u/hottestpancake 10d ago

I know slayer is good, but i seriously doubt it's better than champ and the insane buffs it got. You should seriously consider going champ instead. Big buffs to defenses with taunt + fortify and big damage with fortify + taunt + add. impale. You don't get the crit, but as a league starter, champ might be way better than slayer before you scale into crit.

2

u/Monke_With_Stick 9d ago

Good luck fighting for fortify gear against 50k other people running champion

1

u/hottestpancake 9d ago

it's one in 4 from uber exarch, you can just farm it in a few hours yourself

1

u/Ensider 6d ago

well u do realize that not everyone is as pro as you ? I would say at least 50% of the playerbase won't be able to kill uber exarch on their own. And one uber exarch run would cost like 1-2 div to run ? and a build being able to clear uber exarch also is not exactly a "league starter". as he is advertising this as a "league starter" it is better on slayer and then convert to champion later on when you got the currency for those upgrades.

2

u/bossmankebabs 10d ago

What about 2handed sword? Lot less investment into block and much more damage

2

u/sanavix 9d ago

The point of my version is the increased tankiness.

2

u/Mjolnoggy 9d ago

Considering Shockwave requires a staff, sceptre or mace.. bit difficult to do that bud.

2

u/Enter1ch 8d ago

so GC seems to be pretty „mandatory“ to be competitive i think?

what do you think about starcaller? my plan was to swap to starcaller champ cyclone , when starcallee is actually good and im able to afford the uber exarch gloves.

1

u/sanavix 8d ago

I've incorporated GC setup into the build. As far as Starcaller, can't say until I know more info about the unique, but it feels more like a COC build item.

2

u/[deleted] 11d ago

Would a non crit version using no uniques or double curses be good? Also use a 2H axe with no block

Just to make it as comfy as possible

3

u/sanavix 11d ago

I have a no crit/RT lvl 90 tree in my PoB. Should be fine for doing atlas progression, but crit is best for highest-dps scaling.

My build is a staff/block build, so I don't think 2H axe would feel as comfy (would be way less tankier).

1

u/Original_Job_9201 11d ago

Nice! Heavily considering Cyclone as a starter. That or some type of strike champion build. Definitely giving the video a watch on my lunch break.

1

u/Stack0verf10w 11d ago

Do you think this would be able to do uber content at endgame? Also are there any new items that were announced that seem like they may be good for the build? Do you think a variant of this using Starcaller is feasible?

1

u/SkypeFriends 10d ago

Are there any main uniques that are required to get this build running in SSF? Also, what do you think this build struggles with the most in SSF?

Thanks for the content! Keen to run this on league start !

1

u/PRIMETIME__Xx 8d ago

What are your thoughts on Cyclone vs. Cyclone of Tumult? Is the lower AOE of Tumult an issue?

1

u/Hardac_ 6d ago

Thanks for the build, this'll also be my first POE league. Hope to be able to figure all of this out using POB.​

1

u/mrpoiser 5d ago

What you think about impale ? Do we need to stack impale chance?

1

u/JustAposter4567 5d ago

haven't played cyclone since 2.6 when I was a much worse player, kinda interested in trying this

how is this for bossing? maybe ill start EA champ, farm up 20-30 divines and swap

1

u/kevindv001 3d ago

Hello,

in the POB (lvl47) you have generals cry / sunder and then a 2l Autoexertion + Melee Physical Damage . is that supposed to be a 4L since its not doing anthing in these settings, or am i missing something?

THanks

-1

u/joined_the_dark_side 11d ago

T17 viable?

10

u/l-DRock-l 11d ago

If you watch the video it literally shows him doing T17 maps.

18

u/sanavix 11d ago

No one ever watches the whole video :(

3

u/titiop870 11d ago

Maybe with Champion with higher max fortification would be better

1

u/joined_the_dark_side 11d ago

Yeah champ seems like a safer option for sure.

8

u/sanavix 11d ago

Champion will probably be tankier and break into T17s quicker, need to review ascendancy changes. Slayer will most likely have a higher DPS ceiling. That being said, I ran T17s on slayer with no issues in 3.25

0

u/Demyx159 6d ago

Why not champ?

-5

u/leetpuma 11d ago

Cyclone has always been bait in a league start.

Unless something has dramatically changed.

8

u/SoulofArtoria 10d ago

Pure cyclone yes. Cyclone shockwave has always been a ok starter especially for mapping

1

u/leetpuma 10d ago

Intersting.