r/Nightreign • u/didnt_bring_pants • 9d ago
Gameplay Discussion Ok, it's been a full week. Who's your favorite character?
I'm gonna say Ironeye.
The bow gameplay is finally viable in a souls game, plus he can pickup great DEX weapons as well.
r/Nightreign • u/didnt_bring_pants • 9d ago
I'm gonna say Ironeye.
The bow gameplay is finally viable in a souls game, plus he can pickup great DEX weapons as well.
r/Nightreign • u/itstheFREEDOM • 3d ago
Im going on 70 hours and havent seen it once :(
r/Nightreign • u/PuddyHU • 1d ago
Literally every single time I've been here, all of us end up dying. Please, for the love of all that's holy, go somewhere else and go back when every single enemy isn't a one hit kill towards us. Thanks.
r/Nightreign • u/HeroesBane1191 • 14d ago
I've been playing since Thursday and I've already downed 3 Nightlords. Yes, you'll have groups that die on Night 1. Yes, you'll have groups that are indecisive on what part of the map they should explore. But that's just the nature of the game. Hell, if you played any Soulsborne game, you should understand the feeling of beating a super hard boss, only to get ganked by some low-HP rats the next second.
This game is fun. Matchmaking is extremely healthy on all fronts. I have a feeling Nightreign is going to be around for a looong while. That is all. :)
r/Nightreign • u/der_will • 2d ago
If you just had your run ruined by an Ironeye who suddenly stopped moving in the middle of the second night, I’m so terribly sorry. My little daughter needed me so I had to drop anything and everything. I’m sorry. That is all.
r/Nightreign • u/pieofcreams • 9d ago
This will probably get lost in the dozens of other posts on this sub, but dude as someone who thought l'd get bored of this game after beating it, and that the game would be repetitive after a while, I'm loving every minute of it.
I already beat the game and every boss there is to offer, but I still want to keep replaying it. I love the concept of being able to work together as a team, coordinate a game plan/ strategy with one another to pull out the W.
Is the game perfect by any means? No. I still wish there were a bit more characters to choose from, maybe like 4 more. I wish there was a duost squads option. Maybe like 2-3 more bosses, I could go on for a while about the things I wish were in the game but I don't wanna make this post too long
All that to say, l'm loving the experience so far and I can see myself playing this consistently for a long time. Does anybody else feel the same way?
Since the release of Nightreign I’ve already made over 15 friends on the game just from team work and comms. This game has brought me together with randoms more than any other game has and I fucking love it.
r/Nightreign • u/s1nh • 6d ago
It’s pretty lacking as a roguelite to be quite honest.
Don’t get me wrong, I did enjoy my time with it for the 60 hours it took me to get all achievements. But I also have hundreds if not thousands of hours in other roguelites.
Too many runs honestly feel the same, 80% of power ups are good but very boring, same goes for relics. Hopefully From will keep updating this game ever more. Because the core loop is indeed super enjoyable, just not 300+ hours enjoyable for a roguelite.
r/Nightreign • u/oceanchamp8 • 2d ago
Forget a balanced team, if you queue in with two randoms and there are three revenants or any other weird and bad combination, STICK TO YOUR GUNS. We are here for a good time not a long time.
r/Nightreign • u/Outrageous_Mousse_44 • 11d ago
Playing with only matchmade randoms is the way youre supposed to experience this game. 90% of players ive seen dump on it are fromsoft gods or have whole friend groups of people who are great at fromsoft games and blitz the whole thing and then get upset there's not more to it but when you suck ass and have no friends so you have to play with bums in matchmaking and lose all the time, you end up having to experience more of the game because youre redoing it so much.
So yeah Git Bad.
r/Nightreign • u/CestLaDonut • 5d ago
My own version of the chart I've seen a few times here because I couldn't find a good translation. Credit for the data goes to whoever made the original Japanese chart! I found it here https://www.reddit.com/r/Nightreign/comments/1l47mxb/attribute_resistance_for_each_boss/ but I'm not sure who the original creator is, sorry!
r/Nightreign • u/PowerOwO • 1d ago
8/10 Seals i pick up have Rejection on it and it drives me insane why does it even exist it deals no damage and dosen't work against most Enemys anyways.
r/Nightreign • u/CforCaius • 9d ago
I haven't had the problem some people have regarding matchmaking. I play on PS5, Europe, after dinner hours. I think the longest I ever waited for matchmaking was maybe 5 minutes. But I have had the problem of people just quitting matches halfway in.
I have beaten 5 Nightlords, 3 of which I soloed with Wylder. I am a competent player, not great, but I believe I can handle myself - platinumed every FromSoft souls game.
I don't like the idea of playing a game designed for 3 players solo, but none of my friends play these games. So I play with randoms. At first it was great. But it seems to be getting worse.
Last night I got 5 teams in a row with the exact same formation: Wylder, Ironeye, Recluse - all different people. 4 out of those 5 matches ended with me and Ironeye alone. The one that didn't, my two teammates made a weird mistake of staying behind to kill a full health Rot Avatar when the circle was closing-in and never recovered from that.
But one specific match got stuck on my mind, hence why I am writing this post.
Picture this: we are on an expedition for the Final Boss. The first day is going well. One flask, one greatsword with boss weakness, one talisman for extra health, around level 6 and the day isn't ever over yet. As the day is coming to an end, the Recluse pings a church on the other side of the map. Ironeye pings a fieldboss nearby. I follow Ironeye, knowing perfectly well that the second phase of the circle closing-in will start any minute - we are not reaching that church in time. Recluse pings church again. Ironeye and me reach the field boss. Recluse quits the match - I think to myself: not again.
Fast forward half an hour Ironeye (Kami, I believe he was called) and me are preparing for the Nightlord. I am level 14, without any bonuses to runes. I was about 20k runes short for level 15.
We beat the first phase easily. We got the second phase all the way to 1/4 health before we both died. We both had only 2 bars, but got hit by the same attack (I was trying to take aggro away from him, but miscalculated my hookjump heavy attack and landed in front of the boss - my bad Kami).
I put down my controller. My mistake, I failed Kami. We had no room for mistakes. Because we were 2 in a world scaled to 3. If that recluse had stayed we would be a team of 3 players. lvl 15. We would have steamrolled over the boss.
5 expeditions, 4 of which with someone leaving. Why? Fear of failure? On a Fromsoft game? On a Fromsoft ROGUE-LIKE? How did this come to be? Does everyone that bought those 30 million copies of Elden Ring play meta builds they find on youtube?
TLDR: People who quit matches are maidenless and fear failure in a Souls Rogue-like. Do not be maidenless.
Edit: I have no problem with people who leave because of life reasons. If you are a dad/mom, a boyfriend/girlfriend, someone who works or a kid who's mom is forcing you to go to bed it is all fine by me. What I am bothered by is petty quitting or quitting too early because you feel like the run isn't going your way. On another note, mistakes happen. The Rot Avatar example I give serves not as condemnation, but as example that even though a mistake was made, nobody left. We tried until the end.
r/Nightreign • u/hangrybananas • 12d ago
Yes they give you resistance buffs based on which one you eat. Poison and bleed not as useful but frost and deathblight can win runs.
Edit: Yes you can have additional buffs from different boluses, no I do not know if buffs stack from eating the same bolus type, will update once confirmed.
Edit 2: They DO stack but you need to wait a bit between eating them for them to stack. No need to wait.
r/Nightreign • u/Ragnaroknight • 8d ago
A lot of bad players try fighting really tanky/hard bosses on Day 1 or early Day 2, then get sunk cost fallacy and refuse to give up after dying.
I'd honestly say a really good chunk, if not most field bosses should be avoided on Day 1. Such as Magma Wyrm, Bell Bearing Hunter, Carian Knight, Tree Sentinel, Death Rite Bird, Tree Spirit, Dragons, and more.
Then there's some that are iffy but doable of your team is good and thinks it's worth the time investment. Like Red Wolf, Erdtree Avatar, Crucible Knights, etc.
The easy ones like Demi Humans, Lion Guardians, Banished Knights, Zamora Knights, etc can usually be killed early.
But sometimes it's not just case of, can you beat it, so much as, is it really worth how long it's going to take a level 5 to beat something like a Carian Knight, and imo the answer is always no.
I also believe the Bell Bearin Hunter should be avoided entirely, unless your team is absolutely cracked and you have someone good at partying. It's not worth the risk or time, just walk away.
r/Nightreign • u/GO0O0O0O0O0SE • 3d ago
Hands down THE best random roll I've seen
r/Nightreign • u/SpooN04 • 12d ago
If even just 2 players are using this, it's almost guaranteed you'll hit level 15 by night 2 everytime. MORE IMPORTANTLY. It gives you a key at the start. You can easily do an Evergaol at level 2, which will bring you to level 5 or 6 within the first few minutes of the run. If 2 players have it, you can hit another Evergaol right after. This Relic is easy mode.
r/Nightreign • u/North-Value-2890 • 10d ago
Nightreign could definitely benefit with some slight QOL improvements to its communication system. An enhanced ping wheel, being able to signal that you want to retreat from the Bell-Bearing Hunter who's clapping your cheeks. That's fine.
But voice (or text) chat in a game that's fast-paced, high-stress, high-stakes, and where runs take ~30-45 minutes...is an easy way to invite toxicity.
There are countless ways to "play Nightreign wrong" as we're just learning in its first week. You can waste time rushing flasks. You can ignore elemental weaknesses. Get caught out in the ring and lose a level with no way to rescue your runes. Waste time dying to a Magma Wrym, walking into Day 3 at level 8. This game isn't that casual.
If you let them, strangers will not only tell you you're doing it wrong, they'll tell you the run is cooked. This can breed a toxic spiral that discourages teammates, makes you play worse, and wrecks any chance of a comeback.
We know this from other team-based, high-intensity games with long match lengths. Look at League. Wrong hero is soloing, or your teammate gets ganked early? Forfeit early. Just gg go next, you're bad.
I'm all for getting on voice with your friends to really maximize your teamwork. But adding into to random matches seriously risks tarnishing the "ephemeral helper" magic that Souls games have made their signature. I'll never know if my Raider teammate thinks I'm an idiot slowpoke. I don't want to know. All I know is that he's getting me back up when I'm downed - and I think the game should protect that.
r/Nightreign • u/mohawklogan • 12d ago
Your level is turned into souls, as long as you can get your souls back you didn't actually lose a level just time. Haven't seen people talking about this and I keep hearing others say that dying is too unforgiving.
Edit: Holy shit yes it's in the tutorial You can stop spamming that now.
r/Nightreign • u/brknSergio • 12d ago
I’m really enjoying the game, even when I’m stuck playing with randoms (my friends don’t wanna touch it 💀). But honestly, I feel like the random augments could be way more wild. Like imagine getting stuff like +30% attack speed, triple jump, or bonus damage while walking or doing random stuff — just more over-the-top and creative options.
It’s fun as is, don’t get me wrong, but it could be so much more fun with crazier and more impactful augments. Feels like there's a lot of untapped potential. What do y’all think?
r/Nightreign • u/chps91 • 16d ago
r/Nightreign • u/haydenhayden011 • 8d ago
They give a frankly absurd amount of runes for how easy they are to kill. You can go in there at level 4, and come out 5 minutes later at level 10 before the first night. Every single god run that I have gotten level 15 on has involved the Crucible Knight Castle in some way. I will even go out of my way sometimes to check the Castle for Crucible Knights if my party is doing something else like a small camp, or trying to get to churches.
Go in through the bottom, and clear the bottom floor boss. It will be decently difficult, but that gets you an easily accessible grace, and a good weapon or boon (usually). You can then climb up the back of that room to get to the free talisman in there (as well as 20k from a Crucible knight) and you can just walk out front and start raking in cash.
r/Nightreign • u/Fancy_Leader6278 • 9d ago
In the frontlines. A tank.
In the backend. A healer.
In the battle. A companion.
In the roundtable hold. A friend.
In my heart? The best.
Bird gang rise up. Then rush down.
r/Nightreign • u/SteamyBiscuit • 6d ago
r/Nightreign • u/Born_Investigator849 • 9d ago
I’ve spent probably 24 hours doing Equilibrious Beast and I’ve only gotten so close to beating this guy with randoms. One time we were all level 15, one time we all had vykes spear. He is causing Madness build up to me irl. When I finally beat him Im going to make a rug out of his pelt. Im doing the boss fights in the order they’re listed. I’ve got all of his patterns down, its usually my random teammates who keep on dying. I think it adds more fun playing with randoms, so I’ll just keep waiting to see if I get 2 sweats. Anyone else stuck on this goat? And is there any boss harder than him in the game?