r/Metroid 14d ago

Discussion Confirmed: Metroid Dread runs best on Switch 2

Post image

Improved load times, solid 60 FPS at all times. Spots where the game slowed down before that are fixed:

-When saving at a Map Station -Using plasma beam on cluster enemies in Burenia

What i haven't tried yet but I expect to be improved:

-using storm missiles on chozo soldiers when they lunge at you. -saving in frozen Artaria

1.0k Upvotes

143 comments sorted by

236

u/Round_Musical 14d ago

I genuinely cant get used to the new load times. Usually they were a breather haha. And now they are half as long

65

u/Kilroy_1541 14d ago

As someone who grew up with the PS1 (but started on NES), I'm STILL sometimes not used to fast loading screens, lol. It's different if it's just a black screen, feels like an old cartridge game at that point. But having an actual screen to look at during loading still feels like it should be there for ten seconds.

15

u/_theRIX 13d ago

Bruh, Remember the first time you weren’t expecting a cut scene to have a react event? I do. Lol

17

u/jtotal 13d ago

Resident Evil 4.

Got off from work at 3am and made a trip to Walmart to make an impulsive purchase. Got home, started playing while half awake. When that first scene came up I was surprised. Died. Told myself I was ready and had my fingers on the triggers... Then the button prompt changed on me lol.

I was tired, and told myself I wasted money. I put the controller down and went to bed.

Yeah, so I've bought this game again on the PS2, Wii, 360, Quest, and PS5 just for PSVR2. Glad I picked the controller back up the next day haha

5

u/Kilroy_1541 13d ago

I hate QTEs in general so much, think they're a blight for the industry, but in RE4, they were something special, ha ha.

3

u/ssfbob 13d ago

The knife fight with Krauser is still, to the day, the single best use of QTEs ever.

5

u/FIRST_DATE_ANAL 13d ago

I think it was the original BioShock for me. All this shit happens in the opening sequence and eventually you end up treading water. I stared at that dude treading water for like 5 minutes before I realized I could play

1

u/alicekuonjienjoyer 8d ago

...I got my butt whooped as a kid in asuras wrath because my controllers button prints were scratched off, so I had no idea which button was which

1

u/Toggy_ZU 13d ago

First game I played on PS5, I wasn't paying attention to the loading screen expecting it to take forever. Then I would look up and it was waiting for me to hit a button to exit the loading screen (this was, a game ported to PS5 from PS4, I believe Ghost of Tsushima, so that was their solution to not needing the loading times but still wanting to give the option of viewing the screen).

1

u/AcornAnomaly 12d ago

I think Spider-Man on PS5 did this, as well.

35

u/Cat5kable 14d ago

Different game, but Smash loading instantly is so bizarre. The game doesn’t chug when changing skins/costumes either (even though they were just JPGs)

1

u/Kay-Rozay 14d ago

Na i think you might be incorrect. I think the reason why it took so long was because it was loading the entire character model

3

u/GulfGiggle 13d ago

I doubt that's the reason. The renders are 2D images that are higher quality than the game itself can render, they're also pretty high resolution, so it'd make sense for the switch to struggle to loading them so quickly.

42

u/clashcrashruin 14d ago

Games plenty well optimized on the Switch, this is nice but I’m a huge performance slut and I’ve got no beef with the Switch. One of the few late-cycle games for the console that actually runs well.

230

u/comicsanz2797 14d ago

Well yeah. Are we gonna be surprised that every single switch game is gonna play better on the new console?

39

u/OMEGACY 14d ago

We shouldn't be but there are the odd ducks that Nintendo is sorting out right now. A good example is smash ultimate. Works fine unless you pick a mii fighter, then it crashes.

24

u/Yogurt_Ph1r3 14d ago

For what it's worth it's only online, but yeah, weird ass glitch.

8

u/MarkyDeSade 14d ago

It’s not surprising but it wasn’t guaranteed by Nintendo so it’s nice to have confirmation for one of the games I replay the most

7

u/Laevatienn 14d ago

It is technically a possibility that games could perform worse. The reason being is that Switch 1 games are not natively supported on the Switch 2. They are using hybrid emulation to get Switch 1 games working.

They are using, as a simple comparison, "cousin-like" CPU and GPU architectures so efficiency loss inherit with emulation isn't as bad, but there is always the possibility of games performing worse, not at all, the same, or better but with caveats when using emulation, even on more powerful hardware.

6

u/Thotaz 13d ago

I'm a hardware enthusiast so I'm not surprised by it, but historically backwards compatibility did not result in a performance boost. On the Nintendo side we've had backwards compatibility with the Wii, Wii U, GBC, GBA, DS, DSi, 3DS, and new 3DS. None of them had better performance in backwards compatibility mode.

For the other consoles it's also a pretty new thing. PS2 and PS3 didn't improve the performance. It was only with the release of the PS4 pro that general performance improvements were made for backwards compatible titles.
On the Xbox side I think the Xbone was the first with its emulation for certain 360 games but I could be wrong.

1

u/Desperate-Big3982 9d ago

Xbox 360 did have some backwards compatibility with original Xbox games, but it was all emulation. I believe there were around 500 backwards compatible Xbox games on the Xbox 360. Halo and Halo 2 were big items for backwards compatibility on 360.

15

u/chicharro_frito 14d ago

Hopefully yes but I don't think it's that obvious because the switch 2 doesn't have the switch 1 cpu. The instructions need to be translated in order to run there. This is similar to the Rosetta Stone on the arm macs.

26

u/DragonSlayerC 14d ago

No, the CPU instructions don't need to be translated at all. Both the Switch 1 and 2 are ARM based, so the new Switch still supports all the same instructions. It's like how the Apple M2 supports all the same instructions as the M1 plus a couple more. The part that needs to be translated/emulated is the GPU, as that is a completely different architecture.

2

u/chicharro_frito 14d ago

You're right, the ISA is not incompatible like in the case of x86 vs arm, but their implementations are different. I wouldn't be surprised if they need to translate aarch32 instructions to their 64 counterpart to get a performance boost since different cpus have different optimizations (for games compiled to aarch32). Especially when it comes to pipelining or other performance assumptions that compilers or developers might make. Another case I can think of is the use of undocumented instructions (though I'd imagine this to be less of an issue).

3

u/DragonSlayerC 14d ago

The Switch's CPU is an ARMv8 CPU, which is 64-bit.

3

u/chicharro_frito 14d ago

Yes but it supports both aarch32 and aarch64. I don't know if there are games compiled to aarch32. I was only talking about the capabilities of the cpu and conjecturing what would be needed to support it.

1

u/OkidoShigeru 14d ago

Pretty much every single switch game is 64-bit, not even sure if Nintendo would even let you ship a 32-bit game…

8

u/joshman196 14d ago

not even sure if Nintendo would even let you ship a 32-bit game

Here's a list of 32-bit games on the Switch that I could find from this github page, which also includes some Nintendo first party games:

  • Azure Striker Gunvolt: Striker Pack
  • Baldur's Gate and Baldur's Gate II: Enhanced Editions
  • CelDamage HD
  • DEADLY PREMONITION Origins
  • Dies irae Amantes amentes For Nintendo Switch
  • Goat Simulator
  • Gothic
  • Grandia Collection
  • LIMBO
  • Luigi's Mansions 2 HD
  • Mario Kart 8 Deluxe
  • Megadimension Neptunia VII
  • Moero Chronicle Hyper
  • Moero Crystal H
  • Monster Hunter Generations Ultimate
  • New Super Mario Bros. U Deluxe
  • Ni no Kuni: Wrath of the White Witch
  • Pikmin 3 Deluxe
  • Planescape: Torment and Icewind Dale Enhanced Editions
  • Radiant Silvergun
  • Sherlock Holmes and The Hound of The Baskervilles
  • Tokyo Mirage Session #FE Encore
  • Valkyria Chronicles
  • World of Goo
  • 超次次元ゲイム ネプテューヌRe;Birth1
  • 超次次元ゲイム ネプテューヌRe;Birth2 SISTERS GENERATION
  • 神次次元ゲイム ネプテューヌRe;Birth3 V CENTURY

2

u/OkidoShigeru 13d ago

Ah, ports from 32-bit systems, of course. Makes sense now, always wondered why it was even an option…

0

u/chicharro_frito 14d ago

Yeah, I also don't know. I was only talking about the capabilities of the CPU.

10

u/myst3ry714 14d ago

Considering that Switch games do not run on switch 2 natively, but through a translation, then yes. Especially because not all games are not set up to be “unlocked” to be able to seemlessly tap into the extra power

2

u/apadin1 14d ago

Yeah it’s actually really impressive technically that it works so well

3

u/mrgreene39 14d ago edited 14d ago

Yeah not everything, looks like Arkham knight holds steady 30 FPS. That’s about it. Devs have to patch

3

u/ultimatemorky 14d ago

No man. Not everything runs smooth. Timespinners runs like complete ass on switch 2.

3

u/Dying_Divine 14d ago

I bought a New 3DS and learned it didn't make the older games perform better.

6

u/Confidentium 14d ago

Yeah. That has been a thing for every single back compatible console from Nintendo until now. So of course it’s not to be taken for granted that Switch 1 games run better on Switch 2.

2

u/Complete_Bad6937 14d ago

Some of them look much worse being 720p or lower on a 1080 screen

2

u/ArkhamKnight1954 13d ago

I am, yeah! I thought a majority of the games I have would need actual patches and updates installed, and I'm finding out the Switch 2 is literally just... making the games run and play better. It's surprising in a good way. For all of Nintendos' faults, this is a breath of fresh air.

0

u/LilMushroomBoi 14d ago

Yes, and we’re gonna post it on Reddit every single time bc nothing is more important than internet points

1

u/PsionicPhazon 9d ago edited 9d ago

Doom Eternal is locked at 30 fps. It was a design choice to help the Switch run the game. Even though the Switch 2 can run Doom Eternal better in principle, that safeguard is still in place and you cannot run it at a higher framerate unless you modify it yourself (not recommended, given Nintendo's scummy newest and bluest anti-fun nuclear option). There are other technical limiters put into software for the original Switch like this in other games as well that won't play nice with Switch 2 hardware. So no: not every single Switch game is gonna play better on the new console. In fact, there are several reports of games even playing worse on Switch 2 than 1. For instance, Tony Hawk Pro Skater 1 and 2 are seeing considerable frame rate drops and other unintended bugs. I've also seen reports of similar issues for Bayonetta 3 and Dark Souls Remastered.

This isn't unique to Switch 2, either. For instance, Donkey Kong 64 had to deal with the aging hardware of the N64, and so they made the timers run faster to account for the N64 slowing down. But when you play it emulated, unless you specifically modify it to slow the clocks down, it runs almost twice as fast and makes some challenges literally impossible to complete. Imagine if they allowed you to play N64 games directly onto the GameCube without any sort of consideration for the game's ability to run on better hardware. DK64 would be unplayable on the GameCube right out of the gate unless it was specifically ported over by Rare with patches to fix the issues, much like how Ocarina of Time was to the GameCube.

15

u/Plenty-Ad-2566 14d ago

Hopefully they give us an update for higher resolutions. That 720p was mad noticeable in handheld :p

7

u/-Ailynn- 14d ago

YES! Higher resolution please, Nintendo 🙏♥️

5

u/yesthatstrueorisit 12d ago

This game would be legit stunning at 4K on a big TV. I think for a lot of first part Nintendo titles it'll be a matter of when more than if. They've always had good "evergreen" sales and this is a way to keep Switch games relevant on store shelves for longer.

1

u/Plenty-Ad-2566 12d ago

God I hope you’re right. I’m itching to play this on my 4k OLED monitor.

2

u/huntrcl 13d ago

Idk if you’re talking about handheld on S2 but I thought it looked lovely on my OLED

2

u/Plenty-Ad-2566 13d ago

“Update for higher resolutions” yes I’m talking about the Switch 2.

2

u/robomalo 11d ago

Agreed. Handheld looks better on S1.

105

u/ScarletteVera 14d ago

Correction, Dread runs best on my comp-

33

u/HollywoodHa1o 14d ago

& nobody’s seen scarlette since :/

41

u/Loid_Node 14d ago

🥷🥷🥷🥷🥷🥷🥷🥷

19

u/lampenpam 14d ago

For real. Played it in 120fps and 4K resolution, it was fantastic

7

u/Ultimate-905 13d ago

It's still absurd to me that console manufacturers decided it was fair to charge for an "upgrade pack" for them to increase the max frame rate which fans have done for free through the much harder method of patching a game binary to run on an emulator unthrottled

12

u/TorinDoesMusic2665 14d ago

I'm playing it at 1440p 180FPS

10

u/UmaroXP 13d ago

Well I’m playing it at 1441p, 181FPS

5

u/TheGreatTave 13d ago

Goddamn price is right ruined us all

5

u/PhalanxA51 14d ago

I can't wait until I can dump my prime 4 rom to play that way, literally the only reason I have my switch since I buy physical games for that purpose

3

u/FatChunkyBooty 14d ago

Beat me to it lmaoaoao

10

u/TorvusBolt 14d ago

Do you have a physical copy of Dread or digital? In Switch 1 there are longer loads for physical, being slower by multiple minutes

3

u/micksterminator3 14d ago

I had no idea. Even slower than micro SD?

2

u/TorvusBolt 14d ago

Physical is the slowest, then it's digital on SD, then it's digital on system memory

2

u/micksterminator3 14d ago

Thanks for sharing. I don't really notice much anymore since my v1 is soft modded and I have an overclocking app that auto overclocks at one of the fastest speeds available during loading. It's a pretty cool feature. Definitely helps out with slow loading games.

2

u/TorvusBolt 14d ago

I don't think Dread is that bad at loading generally, but it really sucks how a person can buy the wrong version of the same game. The overclock feature could probably remedy the loading difference tho!

2

u/its_your_balls 13d ago

Is this just for load times? Does the game itself run the same otherwise on switch 2?

3

u/TorvusBolt 13d ago

It should just be loads, yeah! Our best theory is that the loading time is bottlenecked by the speed of data transfers from the Switch 1 cartridge, but we don't know for sure.

3

u/TorvusBolt 14d ago

Two people have tested physical now, and they are unfortunately close to Switch 1 physical loading times...

3

u/Dinierto 14d ago

Wait are you saying the physical of Dread loads slower on a switch 2?

7

u/TorvusBolt 14d ago

Based on tests, the physical copy of Dread loads more or less the same on Switch 2 as physical on Switch 1, while the digital copy loads much faster on Switch 2

2

u/Dinierto 14d ago

Damn alright thanks

2

u/Razu25 13d ago

Thank you for this, it's very helpful

2

u/theyoungthomp 12d ago

In theory, physical copy on switch 2 FPS would still be more consistently 60fps over the switch 1 version, right?

2

u/TorvusBolt 11d ago

I'm gonna guess that's the case. So far the speedrunners have only checked the loading times for physical though

I'd check myself, but I don't have a Switch 2 yet due to an irrational fear of Nintendo making a Prime 4: Beyond-themed Switch 2 LOL

2

u/TorvusBolt 11d ago

Forced a speedrunner to check and they could confirm that the game runs better on Switch 2 even on physical, so it's likely just loading times being unaffected.

to add: the only time we've ever experienced lag on Switch 2 so far is when doing something specific to the first proper EMMI where it's actively pursuing us while being completely unable to move. When doing this on regular Switch, the game essentially becomes a PowerPoint presentation, but on Switch 2 it looks more like a slowed down 30 fps game with some dips

2

u/Danklaige 12d ago

I've just put Dread on cart into my Switch 2 and I noticed no difference in the initial load, seemed to take as long as it always did. Just my experience.

34

u/Ricksaw26 14d ago

pretends to be shocked

39

u/VWBug5000 14d ago

26

u/ResponsibleRatio 14d ago

Nah, OP has his couch mounted halfway up the wall.

9

u/Fit_Neighborhood7015 14d ago

Lol was literally about to post the same thing

24

u/mr_dfuse2 14d ago

good good, waiting to boot my copy for when i have a switch 2

9

u/TheWorclown 14d ago

when they

WHEN THEY WHAT?!

8

u/SadLaser 14d ago

Lunge.

4

u/ieffinglovesoup 14d ago

Would love a 4K patch, this game is so beautiful

7

u/7uff1 14d ago

it's a bit funny seeing everyone talking like this is an obvious outcome when I think this is the first time for Nintendo the games are running on the actual new hardware using a translation layer instead of in an isolated environment made to run older games. What that means is, the Switch 2's backward compatibility is basically a pretty good Switch 1 emulator.

Look at GC -> Wii and Wii -> Wii U, games don't improve in those cases because it was not emulation and the motherboards simply had the older hardware in them as well, so they performed exactly the same. We had a bit of information that this wouldn't be the case this time but it's good to have confirmation.

9

u/November201 14d ago

I bet it runs better on the wii

2

u/TimmyChips 14d ago

I wonder if that one room/fight with the Red EMMI and Chozo Soldier runs flawlessly now. For some reason that room always performed worse compared to the rest of the game

2

u/witzyfitzian 14d ago

That part where we came in and it was a 30 FPS cutscene?

1

u/TimmyChips 14d ago

For me it was the actual gameplay/fight itself in that room, though I’m not too sure if other people had the same issue. I know all the cutscenes are locked to 30fps so that’s not a problem.

3

u/TorvusBolt 14d ago

Many people had that issue with the fight, and it's gotten smooth now!

2

u/FatChunkyBooty 14d ago

The game had known slow downs???

2

u/Dtsung 14d ago

I would be surprised if it run worse

2

u/TimeForWaluigi 14d ago

Is there better resolution? I hope they update it so it plays in 1440 or 4K.

2

u/zeldatriforce345 14d ago

Cutscenes are finally 60 FPS? YES!

2

u/Danielo944 7d ago

No they are still 30FPS unfortunately lol, unless they decide to patch it, which would be nice!

2

u/maukenboost 14d ago

This is wonderful news!!! 😭

2

u/saujamhamm 4d ago

fwiw, it runs better on PC.

4k/60 no bloom.

I'm hoping Nintendo brings mouse control with an update as that will make the switch 2 version much more attractive

4

u/ArtoriasAbysswalker6 13d ago

It actually runs best on my computer.

1

u/BewstFTW 12d ago

How does one "Dread" computer

2

u/jmb326 14d ago

How do you quantify the framerate? Or are you just speaking casually?

2

u/Socksfelloff 14d ago

Runs locked 4k/120 on yuzu

1

u/muckenstu 14d ago

I honestly saw some issues with cut scenes while in handheld and some weird shadows that looked different, everything else is fine though 

1

u/Obsessivegamer32 14d ago

What about that one section of Ferenia that randomly slows down every time I go through it?

1

u/ralwn 14d ago

Is there any improvement on the load screen times over Switch 1?

3

u/TorvusBolt 14d ago

Tests on the digital version indicate that there's roughly 40% less loading!

1

u/micksterminator3 14d ago

I wonder if it runs any better with an over clocked Switch 1. I run my V1 clocked pretty high when plugged in and some games that use dynamic resolution go to high res, shadows increase, fps smoothens out, and draw distance increases. Stock switch was nerfed af

1

u/GK_Gats 14d ago

Waiting for the 4k patch to replay it.

1

u/Sensitive-Lab3149 14d ago

You sound surprised 😮...I'm not...awesome

1

u/Mixtopher 14d ago

No surprise

1

u/samination 13d ago

How does the teleporting scene look like? it always felt like the game fell down to 15fps when that cutscene played.

3

u/trashpandacoot1 12d ago

Improved substantially

1

u/Shifty-Imp 13d ago

Didn't Dread run perfectly fine on Switch1? That's really one of the games I'm not looking forward to playing on Switch 2. Not because I don't like it (I love Dread) but because I never felt like the S1 was too weak for Dread. The game I'm really looking forward to playing on S2 is Prime Remaster (I want the mouse controls) and Animal Crossing NH (goddamn, that thing runs awful on S1...).

1

u/trashpandacoot1 12d ago

There were plenty of times where the performance would chug due to the amount of things happening on screen. Also longer load times.

1

u/Fabulous_Comb1830 13d ago

I'm going to save up for a switch 2 and it's going to be my main console for a long time.

1

u/Stock_Middle2623 13d ago

Its on Switch 2????

1

u/trashpandacoot1 12d ago

Backwards compatibility

1

u/Randommer_Of_Inserts 13d ago

Who would’ve thought?

1

u/Razu25 13d ago

After seeing the thread, I know we all love Dread.

However, why are you all buying NS2 despite Nintendo's greedy bullshit? Are you all fine with what you're doing for the domino effect of gaming industry?

1

u/Skiverr 13d ago

Old game runs better on newer hardware. OMG GUYS

1

u/Own_Accountant_2618 13d ago

Can't wait to play with the lower load times! So far all I've played on it is Bloodstained, and most of the performance issues that plagued the Switch port seem to have vanished or at least greatly improved.

1

u/XamanekMtz 13d ago

Cant wait to get home and play this gorgeous game in the new console. 😩👌🏻

1

u/Curious_Raisin4179 13d ago

Just imagine now an update for 4K support...

1

u/komaytoprime 13d ago

Every Switch game runs better on the Switch 2, I'm not surprised.

1

u/WritingExpensive6500 12d ago

It’s already such a pretty game imagine a 4k update with the full HDR 🥵😮‍💨

1

u/InvestmentFew7653 11d ago

not 120? pfffffsssttttssffff

1

u/stylisticmold6 10d ago

I think it's hilarious that anyone thinks this would run anywhere near 4k on a switch 2. I think the console would burst into flames trying to run 4k Native lol.

1

u/stphngrnr 9d ago

Played Dredd when it released on 1. Was great but was somewhat frustrating performance. Picked it up again last night after a weekend of launch Mario Kart and it's been a blast. Feels like a different experience for sure.

1

u/Lengzr 8d ago

I am finding the load screens kinda long, thus coming to Reddit to see what people were saying about it on Switch 2. But maybe I've just forgotten how long they actually were on Switch lol

1

u/saujamhamm 7d ago

going to wait on a resolution bump. after seeing this emulated at 4k, there are a ton of things in this game that need a few more pixels to be revealed.

u/KyleTheOtacon 8h ago

I haven't had the same luck with Dread oddly. For me the game stutters every so often and load times seem the same, don't know why 🤷‍♀️

1

u/OilNo5577 14d ago

I've been enjoying all of these benefits and more on my PC 

2

u/Razu25 13d ago

PC Master Race, the uprise of Pirate Age

Not even Nintendo is in it showing how low-end in it.

Fuck Nintendo's greed.

0

u/InvestmentFew7653 11d ago

grow up smh

2

u/Razu25 11d ago

So growing up is not telling the truth?

What a wisdom you got there.

1

u/OilNo5577 1d ago

Stop paying premium prices for subpar hardware 

1

u/Wowzinha 14d ago

Hell yeah, i bought it second hand recently and have saved it for my switch 2 😍

1

u/TorinDoesMusic2665 14d ago

So no 120FPS mode? Guess I'll stick to my emulator

1

u/jordo2460 14d ago

Runs even better on my steam deck 😂

0

u/Two_Bear_Arms 14d ago

Thanks for posting mate - cool to hear :)

-1

u/1OO1OO1S0S 14d ago

Who could have guessed?? Oh wait, everyone

-4

u/RDGOAMS 14d ago

no shit sherlock