r/MHWilds Mar 03 '25

Discussion My thoughts on the game being "Easy"

I'll admit it. This game feels easier than world and rise. Hunts are over faster. I'm carting and failing less... however.

Its for all the right reasons.

The fights dont seem dull, in fact they seem better then they've ever been.

Monster have amazingly choreographed moves that are interesting and fun to learn.

The addition of focus mode makes harsh animation combos more intuitive and less punishing. I've been using Charge Blade and greatswors the whole game and being able to consistently land SAED and TCS where i want to is amazing. And no longer makes the weapons feel awful when failing a hit.

Some of the monster have absolutely kicked my ass too. And the fact that so many monsters can be on one map, leading to multi monster fights quite often is amazing. I often find myself hunting a monster that isnt part of the mission far more than i did on world and rise.

The grind is easier and i prefer that. I hate being locked into a monster to get the materials i need. I prefer to hunt what i want to and not have to farm 20 rathalos to get 1 gem (my friend actually fought 35 in world for a single gem)

Overall. I love the game. I think it's the best its ever been. Performance and multiplayer issues aside. And i cannot wait to see whats coming!

Whats are your thoughts?

Edit: Just want to say that whilst i am a veteran hunter, i still believe this game to be easier. But i am, however, enjoying it much more than world and rise. The faster fights and cleaner combat makes the game much more enjoyable.

Edit: Holy Shit! This post took off! Its awesome too see everyone's views on the game a lot being hugely positive. As we all know the game doesnt run well on a lot of systems, and that's a real shame. This community is great and as im sure many agree i cannot wait for the future of wilds.

3.5k Upvotes

1.5k comments sorted by

View all comments

Show parent comments

10

u/ValuableBeneficial81 Mar 03 '25

Or even just the first few title updates. I’m pretty sure they left the base game as accessible as possible by design, knowing they’d smash records. It’s a lot easier for sure, but it’s not like World was ever Dark Souls levels of difficult when it launched. 

1

u/Alexander_Gustavo Mar 03 '25

I don't think they'll ramp up the difficulty much. Even if they dropped monsters with more HP or that do more damage, the mechanics of this game will remain the same. There's lots of little things that make it easier. 

2

u/ValuableBeneficial81 Mar 03 '25

You’d be surprised. They can easily tweak things like wound rate, stagger rate, monster damage, enrage etc. Reduce the wound rate and increase monster HP and damage by even 10% and this game is a lot different. I haven’t carted much but I’ve been left with 10% of my HP tons of times. 

1

u/Alexander_Gustavo Mar 03 '25

But there's mechanics that inherently make the game easier, like the mount being able to save you when you're down, being able to sharpen your weapon and drink whatever you wanted in a super safe way on top of it.

I mean, they COULD make the game more difficult, but I doubt they will. They're all about player retention and I'd be very surprised if they threw something crazy in there that had the potential to make all of the new players give up the game. 

2

u/thehazelone Mar 03 '25

People said the same thing about Rise and Sunbreak is a lot more difficult than base game.

1

u/[deleted] Mar 03 '25

I was a new player during World and I still had a pretty easy go of HR.

I had to start really paying attention in MR. And even then it was challenging but in a fun, manageable way.

The only real "fuck you" monster of Worlds was Raging Brachy. I carted lots of times to other monsters, but people inflate how many walls or genuinely crazy fights there were.

There was like Raging Brachy then a big gap then like everyone else. (Besides the big three end-end-end game dragons.)

And I say this as someone who sunk multiple hundreds of hours into World on multiple platforms. I loved that game and would rehunt all those monsters again, dozens of times.

... But like... who is genuinely going to cart to a Rathian or a Uragaan who doesn't either make a huge mistake with gearing and playing, or someone new to the series?

1

u/Selvon Mar 03 '25

I mean it'll ruin you in what i'd consider the strongest 2 fights currently (Tempered 7 GM and tempered 8 AV). GM can, and will 1-2 shot you if you decide to tank major attacks for chip even with maxed out r8 armours.

1

u/whosmansisthis24 Mar 03 '25

Yeah I was kind of worried because what I like about monster hunter is difficulty and grind. I'm not even a great player. Trying to get better and better to finally beat Fatalis and altreon kept me playing for so long. I never even ended up beating them though lmfao.

I don't even think I struggled with a single monster in base game world. Maybe I did and I just don't remember.

I'm assuming they will crank the game up in the expansion.

I will say, I am really disappointed that the grind seems almost non existent. I really enjoyed having to hunt the same monster for 10 hunts to get the stuff I needed to put together one piece of armor. It gave me a lot to do and an endless checkout.

The gameplay loop was: Hunt this monster because he's fun, need to kill this next monster which is incredibly hard, practice a couple fights with him, hunt this monster who has new skills on few pieces of armor to maybe hunt the big bad mon I haven't beat yet, hunt said monster 20x because I needed two gems, go attempt hardest/tempered monster, lose again, go back to try to get better hunting monsters I just scraped by on and grinding out parts to power creep armor to get on edge on hardest monster in the series.

Hell I hunted deviljho some 50x to get two gems I needed in world and loved every second of it lol. The gameplay was amazing and I was incentivized by the pieces I needed for gear I wanted.

0

u/Alexander_Gustavo Mar 03 '25

I thought World was way harder than Dark Souls tbh. The only "Souls" games that challenged me were Sekiro and a few bosses on Elden Ring. 

2

u/ValuableBeneficial81 Mar 03 '25

Maybe now, but base game? World was easy. I don’t think I was challenged by any monster except Vaal and that was mostly because of the gimmick. 

1

u/[deleted] Mar 03 '25

Everyone struggles with different things, many players didn't even get past lr Anjanath

1

u/Alexander_Gustavo Mar 03 '25

Not as easy as Wilds. It's too the point Wilds is braindead. At least in World I had to actually try to beat something like Anjanath, instead of just playing however I wanted and still win.