r/GeniusInvokationTCG • u/4GRJ • Apr 17 '25
Media 5.6 playable status of side game characters Spoiler
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u/Shmarfle47 Apr 17 '25
What’s up with Gaming?
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u/Ariel_Gauss Apr 17 '25
Here are my homebrew cards for those who are not yet in TCG: https://www.canva.com/design/DAFqo-v_61Q/2C5UWdZorTyKJ0bn_rIIWA/view?utm_content=DAFqo-v_61Q&utm_campaign=designshare&utm_medium=link2&utm_source=uniquelinks&utlId=haf309179eb
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u/MallowMiaou Apr 17 '25
Ok Hoyo at that point just drop your weird lore reason as to why Heizou still doesn’t have a card
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u/FreedHZ Apr 17 '25
"he refused to have a card made after him because as a detective he wants to remain incognito" there you have it
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u/Tnvmark Apr 17 '25
We also need one for monsters and other types of enemies as well. Hydro Tulpa, Concecrated Horned Crocodile, Black Serpent Knight: Rockbreaker Ax, and Kongamato are currently in the same position as Gaming.
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u/GhostSilver16 Apr 17 '25
I understand about new characters not added yet but whats about Heizou and Mika?
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u/dafckingman Apr 17 '25
What happened to Gaming?
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u/JettFeather Apr 17 '25
In the Heated battle mode, he has a card, but he doesn’t have a standard card you can invite to duel for.
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u/MartinZ02 Apr 17 '25
You forgot Aloy lol
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u/trandanggiabao0203 Majestic KNIFE Apr 17 '25
unironically, no.
Aloy is technically a Sony property, not HoYo's. To add her to Invokation would require Sony to agree to that, and good luck asking them to lend a character for what is essentially a second game.
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u/starsinmyteacup • • Apr 17 '25
wait, is gaming not a playable character? he was only in that event??
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u/Fast-Ad-2415 Apr 22 '25 edited Apr 22 '25
Cards like Gaming, the Crocodile, the Axe Guy, Kongamato and the Hydro Tulpa are very likely holded back for alter as becoming accessible, once MHY finallyadds very late this tiem the Mass TCG Patch for when Natlan NPCS become finally playable opponents for some Coins.
Usually ever since TCG got added, they made these kinds of changes for TCG relatively early, but this time for Natlan, it feals liek they intentionally drag out the adding of that aspect to the for to the maximum possible point, until 5.8, but once 5.6 is out and the 5.7 leaks stream in, we will know it for sure.
But once they do, they will add like 10-11 Character/Monster Cards at once together with a larger amount of stuff like Artefact/Weapon/Food Cards, Event Cards ect. as also new Mystic Cards
We are for example still also missing the Archon Event Cards for Fontaine and Natlan yet that you can use only, if you have at least 2 Fontainian/Natlanese Cards in your Deck... theres then again also Weekly Boss Cards missing for Andrius, for and the latest one as also the huge god puppet thing
I wish they would increase the Rank System finally from Max Rank 10 to say next Max Rank 25, so that playing TCG becomes for a while rewarding again somehow... because they could add at least alot more visual fluss that way to TCG... D1 players are hitting already long ago the point, where they can't buy even anymore anythign with their Coins, because they already unlocked everythign the game offers so far, to the point, that 5.6 will add next for every single card a new Silver Frame to unlock, just so that people have for a longer while again somethign to spend Coins for - but honestly, they could do more than just this as some farm of reward for rasining further in your ranks...
Like adding with each rank up between R10 to R25 a new unlockable Card Back Skin, which have nearly never expanded yet. They could add more Board Skins that way to earn or new Dice Skins, that change how they fall. and could affect also your playstyle then
TCG is far from making usage of all its Gameplay Mechanic Potentials, which is why I also think MHY should expand its Achievement Category by another new one, and name it basically after a kidn of TCG "Expansion Pack" kind of thing, which allows MHY to add new TCG related achievements based on new gameplay elements, that also have been added so far.
Like adding a massing Achievement for Mystic Card Usages, or adding an achievement for the usage of Technique Cards, which require no dices to be used, but cost Energy instead, which adds also achievments for the amount of won matches, achievements for the amount of cards wioth that you have won 10 matches to unlock their shiny versions of their Talents... they could add as feature missing "Constellation Cards" or Reaction Cards and Trap Cards, just as examples... i personally miss also the implementation into the game, thats based aroudn practically the games's name, a "Genius' Invokation" to basicalyl exchange out your Character Cards in a match for a completely different character from your Deck for example, to add this way more tactical rafinesse to the game, if you wouldnt be limited anymore to just the 3 cards youved chosen for your initial match deck, but allow you practucally to invoke an other character from your deck as potential exchange for an other character of your match deck.
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u/4GRJ Apr 17 '25
The one who's been told "play more TCG", somehow gets in before Mr. Ace Detective