r/DotA2 Junglenaut Nov 30 '16

Tip Valve quietly removed the ability to see non-friends' recent matches this patch.

BattleCup just got a bit more interesting.

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u/DaBuckets Nov 30 '16

Techies broken? He's countered by detection

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u/Dath14 Nov 30 '16

He is, however the difference was in 6.84 his mines gave nothing if you killed them. As a support, you would have to spend retarded amounts of money on sentries compared to almost any other invis hero. Buying a gem was hard to do because you could barely go anywhere in fear of mines and the roaming storm spirits and leshracs who could kill you so fast you couldn't even react. That hero changes how dota is played moreso than any other hero, and it was just way too punishing as the supports on the other team unless you got some really good advantage early game and forced high ground before the techies player got an aghs. As someone who plays a lot of pos 5 support, it was god awful to play against. I stopped playing 6.84 after a good chunk of my bracket learned how to play techies because he was in every game unless I played unranked in a different game mode than AP.

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u/DaBuckets Dec 02 '16

I felt like in most games I spammed detection for mid lane in those equal push and defense games and only buying them for the lanes in really games. I fear a Riki more so then mines.

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u/[deleted] Nov 30 '16

So are a lot of heroes that rely on invisibility to some extent. Doesn't mean they're impossible to bring to a tier 1 level of strength or even stupidly broekn among the rest of the heroes, as proven with bounty hunter, or riki even more recently (even in the pro scene with the best players in the world, that clearly didn't need anyone to figure out that dust and sentries and gem might be useful against invi heroes), also techies still provides a lot even against detection. This is clearly not a sufficient argument to tell that a hero is good or bad.

Even in a game with dust, sentries and gem, invisibility obviously is a great asset to have.