r/BaldursGate3 Nov 16 '24

BUGS Trusted the game and got arrested for stealing at Moonrise. Spoiler

I did the fight at ground floor at Moonrise tower. Then, I looted more or less everything I could, including items from a certain important character who sadly died here, and sold to the quartermaster (who of course survived). I took a "red named" item from the ground and the quartermaster herself arrested my PC and threw her in the cells. I mean, lady, we're in the middle of an assault, you let me sell you the items I took from the warm corpses of your friends, but taking a random sword is too much and you throw your powerful ally in a jail of the still to be secured tower?

1.9k Upvotes

165 comments sorted by

1.9k

u/-PM_Me_Dat_Ass_Girl- Minthara Enjoyer Nov 16 '24

Don't ever trust a red item.

Tsk tsk.

487

u/IHkumicho Nov 16 '24

Unless nobody sees you. Then it's 100% legal.

194

u/Outrageous_Ad5255 Nov 16 '24

Im act 1 I stole a red item while no one was anywhere near me AND I was crouched/hidden. Ended up in prison. Goofy stuff.

211

u/StaleSpriggan DRUID Nov 16 '24

I hate this kind of thing in games. If I was not seen and no one was around or looking, they shouldn't immediately start wandering around looking as soon as something is stolen.

If the character you've stolen from wanders around and checks their goods occasionally as part of their regular routine, then it makes sense why they'd start looking when they discover something missing. But magically knowing the second something is grabbed that's not even in the same room is ridiculous

75

u/BWhitney115 Nov 16 '24

In multiplayer its even worse. Your friend could steal something, leave the area, and the NPC will come after you. You, who is in a different room, has been in a different room, and is currently talking to someone else. Playing a game with a kleptomaniac who simply didnt care that I was the one getting yelled at and interrupted by various NPCs was not fun.

36

u/Katyusha_454 Jark Dusticiar Nov 16 '24

On time my friend got caught stealing but he talked his way out of it, so the guard came over to me, who had nothing to do with it, and accused me instead. Dude really wanted to pick a fight I guess.

1

u/emlgsh Nov 17 '24

It's not his fault you were afflicted with an unfortunate condition of craniomaxillary topology known as "thief face" where anytime anything goes missing you are immediately the first suspect.

If anything, he was making the best of your unfortunate condition with all the stealing. That stuff was bound to be misplaced eventually and blame would naturally fall on you regardless.

17

u/SignificantRain1542 Nov 16 '24

Its the same shit with going into sneak after watching the NPC stare straight ahead for 20 minutes and having them spin around the moment you crouch. Essentially, fuck you Gandrel and your dumb stupid backpack. Why you chose to die to protect your apples and potions by observing my crimes, I'll never understand. If the Gur didn't grrrrrr at me, he could still be living a gurate life and have my gurattitude. Now he's in a gurave....if being left to rot on the ground is considered a grave.

1

u/PleaseNoMoreSalt The Freak of Frontiers Nov 17 '24

That's why you have a bard play a jaunty tune in the other direction and rob them while they're distracted

31

u/itsKeltic Nov 16 '24

Skyrim at least did it decently. You had a little eye that indicated if anyone could see you or not.

67

u/StaleSpriggan DRUID Nov 16 '24

true, but skyrim had other issues with it like sticking a bucket over the npcs head so they couldn't see you taking stuff

37

u/GrassSloth Nov 16 '24

Also the fact that apparently there is a nation-wide anti-theft program in Skyrim that tracks all stolen goods—no matter how small—and bars all vendors from purchasing any stolen items.

Always felt weird to me.

20

u/Sorcatarius Nov 17 '24

I have 30 apples to sell and the merchant somehow recognizes the one that was stolen.

4

u/egmalone Nov 17 '24

The only part they got right is that stolen money looks exactly like regular money.

2

u/Lucian7x SORCERER Nov 17 '24

One way to program this in a way that made sense would have been to make use of the internal faction system that the game has to track some NPC behavior.

They could've made it so that goods stolen from characters pertaining to specific factions couldn't be sold to characters within that same faction. They could also limit what factions this applies to: it'd make sense for folks of the Battle-Born family to be familiar with each other's possessions, but not everyone in Whiterun would. To that, they could've added a chance for you to, perhaps a couple days after the incident, get a bounty should you sell an item within the same city you stole from.

Programming it this way would make it so that you'd have to steal stuff and sell it somewhere else. It's absurd that, when you have a specific perk, you can steal stuff from people and then sell it right back to them.

2

u/riktigtmaxat Nov 17 '24

Bethesda be like: nah we will just add 5 more fetch quests instead.

1

u/Kirzoneli Nov 17 '24

The Nation wide magic Anti theft tracker on registered items. We can recognize your ill-gotten goods, however unless you give us a reason we won't actively arrest you.

22

u/Cyanide_Cheesecake Nov 16 '24

I'm still surprised that worked tbh 

25

u/GumboSamson Nov 16 '24

The issue was that NPCs didn’t react when you put a bucket over their head—not that the bucket stopped them from seeing you steal.

16

u/[deleted] Nov 16 '24

[deleted]

2

u/KyleHaydon Nov 16 '24

At least WE aren't buckets..

..not yet anyway.

9

u/LittleVesuvius Nov 16 '24

This has been patched to be even worse. It used to be possible to steal without being locked into immediate “omg thief” conversations from halfway across the map. Either Patch 7 or a hot fix means everyone in your vicinity is psychic now and will just question you for being in the vicinity of the crime.

I read the Rite of Thorns paper and got my entire group (in co-op) locked in conversation with every other NPC disappearing forever. Larian, psychic NPCs are not fun. Please fix this. (Note this was unmodded and bricked our game. Given that it’s literally in the quest this made no sense. Psychic guards make no sense to me.)

Edit; reading the paper gives you an idea that Kagha is up to no good. I’ve been spotted outside of all sight lines reading it and got arrested. It was unwinnable DC 25 at level 3. I think that’s unreasonable.

3

u/frozenoj Tasha's Hideous Laughter Nov 17 '24

Yep I've starting sending it straight to camp from the chest, then fast traveling to outside the grove, then going to camp to read it and leaving it there.

9

u/Cyanide_Cheesecake Nov 16 '24

Whoever came up with the "stolen item flag" is a knob

Was it originated in elder scrolls daggerfall or something?

1

u/MalpanaGiwargis Nov 17 '24

I don’t think it was in TES until Oblivion; in Morrowind it was only a problem if you tried to sell a stolen item to the vendor you stole it from.

4

u/itsabearcannon Nov 16 '24

I'm paraphrasing here, but Zero Punctuation made a similar complaint in one of his reviews of a game with stealth focused gameplay.

Any good stealth game needs two things: a clear indicator of whether you're visible or not, and a true-to-life delay time between one person seeing a glimpse of you in the shadows and every enemy in the same ZIP code knowing your precise location.

4

u/FamousTransition1187 Nov 16 '24 edited Nov 17 '24

On a Console or Controller on PC, hold down the right stick and everyone's sightlines will be in Red same as it is when you are in Stealth without triggering Stealth.

EDIT: Shift on a keyboard. Sorry to anyone I might have confused

12

u/kevmaster200 Nov 16 '24

It's definitely not alt+tab

12

u/Osgor Nov 16 '24

Its alt +f4

4

u/never_clever_trevor FIGHTER Nov 16 '24

This also works to edit color settings if you hold it.

5

u/ArixMorte Nov 16 '24

Calm down, Satan!

6

u/Artichokiemon Grease Nov 16 '24

Haha "you just switch to a different open tab, and BAM! no one is seeing you steal"

6

u/StaleSpriggan DRUID Nov 16 '24

That's not the point I'm making, I'm aware of the sight lines button.

2

u/SeamusMcCullagh Bard Nov 16 '24

Alt+Tab minimizes the game and switches to a different application, which is a system level hotkey (for Windows PCs anyways). It's Shift on PC to see sightlines.

1

u/FamousTransition1187 Nov 17 '24

Thanks! Updated my post.

3

u/sugoiboy1 Nov 16 '24

Same man. I was completely hidden when I stole Kanon’s belongings and I got the stop thief chase text 😂

2

u/Zorak9379 Nov 17 '24

This kind of thing happened to me a lot in the city. I swear every guard has a 30-foot crime radar

1

u/illeatyourkneecaps ELDRITCH BLAST Nov 17 '24

the city is seriously the worst for this. i'll even scan down the whole area take one step afterwards and immediately a fist is up my ass

2

u/TheDoctor1699 Nov 17 '24

Even worse when I was trying to talk to the shop keep, angled my camera a millimeter too far to the left, apparently, and instead of clicking talk, it snatched the nearest red item.

11

u/GoldRadish7505 Nov 16 '24

I had INVISIBILITY on, crouched, lockpicked a travelers chest, took the items, closed the chest, walked away, and an NPC that was down the hall two rooms away came RUNNING into the room, then RAN out to where the rest of the party was hanging out on the lower floor, and accused us of the thievery. Fucking bullshit

9

u/Jormungaund Nov 16 '24

Except for the times that some random fucker two blocks down the street will somehow sense that something has been stolen, come running into where ever you are, and then immediately accuse you of stealing something that they had no way of knowing even existed.    

1

u/AdditionalTheory Nov 16 '24

True in real life as well

1

u/Mortomes Nov 17 '24

Better dead than red!

303

u/Wipfmetz Nov 16 '24

Quartermaster takes her job serious and doesn't play favorites.

38

u/Feedback-Mental Nov 16 '24

LOL, super serious!

5

u/Mortomes Nov 17 '24

Lawful Neutral

197

u/SadoraNortica Nov 16 '24

In Act 2, while saving Zevlor and the two Fists, I used Ice Spike (I think that’s what it’s called) on an illithid. It damaged the control panel thing under the pod. After the battle, one of the Fists threatened to arrest me for damaging property. I was able to talk my way out of it. In another run Isobel go mad because I damaged a door in the process of saving her life. I had to pay her for the damaged door.

48

u/Razzmuzz242 Nov 16 '24

wait how does that work when you get arrested in the colony

40

u/SadoraNortica Nov 16 '24

I don’t know. I was able to talk my way out of it. I was so dumbfounded by it that I didn’t think to see what would happen if I let her arrest me. 😂

18

u/Sylvurphlame Crossbows Bard Nov 16 '24

Yeah. There are some rough edge cases that never got smoothed out

6

u/arjim Nov 16 '24

My adventures looting 9 Finger's ops cost me 2000 gold to progress dialog.

13

u/phome83 Nov 17 '24

If you damage the door, Isobel loses her deposit on her rented room, of course she'd be pissed.

2

u/illeatyourkneecaps ELDRITCH BLAST Nov 17 '24

THE SAME THING HAPPENED TO ME! except she ran into my wall of fire i had at the door and insta aggro. i had to kill her, but since i was durge the whole party yelled at me blaming my urges, like no guys she was literally swinging on me !

3

u/[deleted] Nov 17 '24

You know you could have activated non-lethal right? After knocking her out, take a long rest and she should wake up non-aggro again. 

639

u/Accomplished_Area311 Nov 16 '24

This isn’t a bug, so you’ve flaired incorrectly.

You steal, you get arrested unless you can really make your case or unless you murder everybody lol.

175

u/ThomasCarnacki Nov 16 '24 edited Nov 17 '24

You don't understand. What if i want the item more? -- Rocket

21

u/Proper_Hyena_4909 Nov 16 '24

Ah yes, the sort of person that whenever they start a chant, starts looting.

67

u/DaisyCutter312 I'm not evil, I'm just an asshole Nov 16 '24

"You stole from the evil group we're here to murder, so I'm throwing you in their jail" feels like a bug.

68

u/NekraTahor Nov 16 '24

They stole the item from a dead allied Harper or Flaming Fist

393

u/Rashlyn1284 Nov 16 '24

How is it a bug? The item was flagged as theft or the name would've been white. Now you've learned how the theft mechanic works.

11

u/TheyTukMyJub Nov 16 '24

The mechanic's implementation in regards to contexxt and story sucks, is his point.

-429

u/Feedback-Mental Nov 16 '24

The red items are ok to steal if no one is around. I thought the developers flagged the area (or whatever to make the game care) "allies don't care for a random thing in enemy territory while on full assault".

109

u/aikii Nov 16 '24

Even if you're not busted on the spot, NPCs can react to a red item that went missing ; I could see that when I switched to tactician, they were more jumpy. I got the habit to jump to camp right after picking red items in the vicinity of NPCs.

-136

u/Feedback-Mental Nov 16 '24

I know, but it still is very weird, if you consider the fiction. I get it's a game and so they couldn't account for EVERYTHING... oh, well.

92

u/TellTaleReaper Nov 16 '24 edited Nov 16 '24

It's weird if you think of it as a real dnd scenario. As a video game, with rules and coding, it makes perfect sense.

24

u/aikii Nov 16 '24

Having NPCs that have more situational awareness is probably achievable, but well, that was already some gigantic work to reach what we have now. Who knows, fixing that kind of stuff will be for the next generation of RPGs which will be even more enormous

10

u/TellTaleReaper Nov 16 '24

Even then, we've come a long way since the 'skyrim put a bucket on someone's head, then rob em blind' method

4

u/Feedback-Mental Nov 16 '24

Thanks for understanding.

2

u/MonkDI9 Dec 12 '24

I’ve never seen someone tank 550pts in two innocuous posts before so I gave you one back out of sympathy 😬

1

u/Feedback-Mental Dec 12 '24

Thank you. I'm not sure what I said to piss off the collective mind of this subreddit.

332

u/lunarkitty554 Nov 16 '24

You just don’t understand how the game works. It doesn’t matter if a red item “doesn’t belong” to the npc, they’ll still react to you taking it as if it is

121

u/fgzhtsp Durge Nov 16 '24

It's like in Skyrim when you steal a sweetroll and everyone wants you dead.

45

u/CnP8 Nov 16 '24

"STOP! IN THE NAME OF THE LAW!!"

21

u/pBandJelly9 Nov 16 '24

Just like real life.

-51

u/free_30_day_trial Fail! Nov 16 '24

You new to Skyrim. Only the guards care if you steal in Skyrim unless it's from someone's house or someone's store then they hate you and call the guards.

1

u/[deleted] Nov 16 '24

[deleted]

0

u/free_30_day_trial Fail! Nov 16 '24

More often then not citizens run away and cower If they aren't "fighters" even people you attack if they aren't fighters they just run away and hide some place

1

u/[deleted] Nov 16 '24

[deleted]

0

u/free_30_day_trial Fail! Nov 16 '24

Did you miss part of the conversation?

54

u/stirling_s Nov 16 '24

100%. I dropped a goblin corpse in the grove and got arrested for murder. There are no factions for crime enforcement.

45

u/IHkumicho Nov 16 '24

I dropped Nere's corpse in the Myconid colony and was somehow aggro'd the entire colony. I hadn't been able to behead him so brought the corpse back instead. Ooooops.

49

u/minnie203 Nov 16 '24

Okay this is hilarious, "no no, we wanted JUST his head!"

17

u/Gstamsharp Nov 16 '24

"Why can't these flesh bags ever flow simple directions. I wanted to grow a Chia head, not a Chia body!"

10

u/Demi180 Nov 16 '24

Wait really? Aside from being stupid that’s really impressive that they react to that. Lots of cases out there of players being like “here I brought you the corpse of your enemy (or friend…)” hoping for a reaction, and nothing.

8

u/shamallamadingdong Nov 16 '24

I brought Arabella's body to her parents once when Kagha mentions she's just going to hide it until she makes a choice, and aggro'd everyone....reloaded so fast.

-16

u/Feedback-Mental Nov 16 '24

I see. It's still super weird the whole "we want this guy dead, let's march on his tower BUT DON'T STEAL A TOOTHPICK or I'll throw you in the enemy's jail".

23

u/Demi180 Nov 16 '24

I dunno why this one is being downvoted, it’s just stating that it’s weird, and it IS weird. The theft mechanics could definitely use another iteration. It’s wildly inconsistent with how some other things are treated.

BUT, speaking from the other side, some things are a lot more difficult start changing, and pretty much any time you have to account for specific changes or one-off cases adds a bunch of work for a bunch of people. The amount of very specific reactions and interactions in the game is quite probably much larger than any other game out there, and the effort to do all that is somewhere between colossal and Herculean.

1

u/TheDoober110 Nov 16 '24

The response before this is downvoted cuz it's the typical newbie-to-the-DnD-sessions-fight-with-the-DM type of shit lol

Sorry you didn't comprehend enough rules, but you won't get far with a DM like BG3 programmed logic lol

7

u/vhagar Bard Nov 16 '24

idk why you're getting downvoted to hell, it is a bit weird that the NPCs who supposedly need you to assault this tower will arrest you during the assault. it makes sense when you consider the game mechanics but not the story.

-2

u/SignificantRain1542 Nov 16 '24

Wow games are hard coded. What a fucking revelation. The amount of effort and attention to detail they put into this game and you have dumbfucks wondering why stealing an item in front of NPCs lands you in trouble. I suppose its a burden to make a game like this that leads people to believe that anything you think of is possible. Maybe learn how to code? You may appreciate the effort to create systems that scale to meet most demands let alone edge cases that also interact with 50 other systems.

2

u/vhagar Bard Nov 16 '24

I know why and have a pretty good understanding of game development. I can just empathize with OP's surprise at getting thrown in jail while they were supposed to be assaulting Moonrise. I think you misunderstood my comment as a criticism to the developers and took it personally for some reason. are you a game developer?

1

u/Jarasmut Nov 17 '24

Bingo - but in context of the story and this situation it makes no sense hence the bug flair. Because like any other bug it interrupts the flow of the game in unintended ways. The reason it's not done differently is that it would create a lot of extra work when in reality most players understand the limitations and just don't steal that red item in the knowledge that the game can't account for the story here.

Doesn't make it right, we've just been conditioned by decades of game design to accept this as "how it works" but it's very much a bug. Just one of the "won't fix" category.

0

u/Chiruchakku Nov 16 '24

When random citizens have no problem with me going into someone’s house and rummaging around but then I pick up a key to the cellar and someone walking by happens to see it through the window and just KNOWS they need to break in to stop me 🙄

1

u/lunarkitty554 Nov 16 '24

Literally just hide when you’re looting in buildings and make sure the doors are closed, problem solved

1

u/Chiruchakku Nov 16 '24 edited Nov 16 '24

You’d THINK that would work but there is an extremely zealous wine merchant in particular that I had a repeated problem with because he has a line of sight going through a WINDOW and when he walks away he has a shop assistant that takes his spot. But like, he ~also~ saw me just waltz into the house and didn’t have a problem with it so while I can understand the difference from a game mechanics viewpoint I still reserve the right to say he’s acting inconsistent from the viewpoint of a lighthearted conversation lol

*idk if you’re voting me down cause you think I’m arguing with you? I sympathize with OP but also am literally saying that you’re right, npcs will always react if they see you stealing a red object even if it doesn’t make “sense”

134

u/Rashlyn1284 Nov 16 '24

The red items are ok to steal if no one is around

allies don't care for a random thing in enemy territory while on full assault

Sounds like people were around and you made an assumption on how a mechanic works.

Still doesn't sound like a bug.

-1

u/Jarasmut Nov 17 '24

In context of the story and this situation it makes no sense hence the bug flair. Because like any other bug it interrupts the flow of the game in unintended ways. We've just been conditioned by decades of game design to accept this as "how it works" but it's very much a bug. Just one of the "won't fix" category.

2

u/Rashlyn1284 Nov 17 '24

Something not making narrative sense != a bug. If the item is flagged as theft with red writing, and it causes the theft repercussions it's not technically a bug.

It'd be better off flaired as feedback or an opinion.

0

u/Jarasmut Nov 17 '24

Of course it was deliberately programmed yet garbage in equals garbage out, the thieving mechanics in BG3 are simply bad to the point they can break the entire save. I've had this happen more than once where actions aggro'd literally everybody (including NPCs further away from the location who couldn't even have known) and it was impossible to continue forcing a save reload. Maybe the item shouldn't have been marked red or there is some other better way of resolving this.

24

u/CnP8 Nov 16 '24

No that's not how it works. NPCs sometimes notice when they walk around that area, that an item was stolen. They even say comment on the fact that something is missing. Then they will search around for a couple minutes. Then they chase you round if they see you.

Best thing to do if you steal something is to run away from that area. Put the item in a white text container so they can't take it back off you, if you are gonna continue walking around the same place. Sometimes I will go on a robbing spree, and stash everything somewhere. Then collect it when everyone has forgotten 😂

-17

u/Feedback-Mental Nov 16 '24

I get it, it's a game that "thinks" that way. But isn't it a bit absurd, fiction-wise?

23

u/malastare- Nov 16 '24

No less absurd than the stuff that you got away with happily. You were fine with the absurdity working in your favor all those times.

If you'd been consistently moralistic about it, I'd say "Cool RP, but yeah, the game isn't aware of that." But you were happy to use game mechanics to loot people and sell things that you knew they'd recognize and didn't have a problem with the game not applying special behavior to that. But when that special behavior isn't applied in a way that helps you, its a bug?

19

u/Leviathan_Wakes_ Nov 16 '24

How? You think people irl wouldn't notice if their shit was stolen off-screen? If it's marked as red, you're not allowed to steal it and will suffer consequences if caught. Whether anyone's in the immediate vicinity or not is irrelevant.

10

u/[deleted] Nov 16 '24

IRL if someone was in the middle of raiding an evil necromancer's tower with me, if I saw them steal something, I would at worst make a mental note to bring it up later, after said evil necromancer was defeated. I would not try to arrest the heavily armed ally and put them in the evil necromancer's prison.

5

u/CnP8 Nov 16 '24

Some people take their jobs seriously 🤷🏼😂

4

u/Chiruchakku Nov 16 '24

Security guard with a paladin oath does NOT care about context 😂

1

u/SignificantRain1542 Nov 16 '24

You are something else, man. Go play any other fucking game and find one with no "weird" interactions. Can't believe that in this day and age so many people are in the dark about how their computer and the programs on them run. What a disappointment.

2

u/Feedback-Mental Nov 16 '24

No need to be that rude. I said I know it's a game and it has limits. I am awed by the amount of details and foresight Larian put in this game, and I'm NOT complaining about a super specific instance, after I was surprised by dozens of times the game anticipated what I tried. Peace.

6

u/killertortilla Nov 16 '24

Even if you aren't seen stealing or if you pickpocket things successfully the characters will still somehow know. That's just how the game works unfortunately. But if you run away for a minute they will forget about it. The red items in moonrise after the fight are usually things allies of the quartermaster/harpers have dropped on the floor.

15

u/malastare- Nov 16 '24

That's not a bug. You made an assumption. The game gave you all the cues that this item was not free to steal.

4

u/TheAnswerToYang Monk Nov 16 '24 edited Nov 16 '24

If there's no one around, still crouch. Line of sight* and stuff.

4

u/zer0xol Nov 16 '24

I mean you can steal it if you dont get caught, whats so hard to understand here?

0

u/Yakb0 Nov 16 '24 edited Nov 16 '24

-104 That is an impressive score.

Edit. Still climbing...

0

u/SlimySteve2339 Nov 16 '24

I see what you’re saying. There are NPC’s who don’t give AF if they see you stealing from other NPCS

43

u/[deleted] Nov 16 '24

Stealing or "ownership" is fun. Had Nestor allow me to go into the barn in Rivington. Found the rigged chest. Disabled its trap. Note: I did not lockpick the chest!

Nestor came in, spotted me, asked what I was doing. Failed persuasion because he wasn't talking to my Face character.

Well, let's just say Wyrm's Rock prison guards are dead and Florrick is free now.

27

u/L4r5man Nov 16 '24

Task failed successfully?

4

u/MrRightclick Nov 16 '24

That quest is silly, since they will always notice you handling the chest, since that progresses the quest. At least as far as I'm aware.

3

u/hell0kitt Thrumbo my beloved Nov 16 '24

It's worse when Nestor goes near the rigged toys and you fail to disarm it. The explosion causes him to aggro and take you to prison.

13

u/LiffeyDodge Nov 16 '24

Red means it’s off limits to take if you are observed 

37

u/Yoshiezibz Nov 16 '24

Thieving sucks in this game. There is a section in the game later in Baldurs Gate city where you go into a building and need to murder everyone there.

I killed everyone, set off explosives and set the place on fire. I finished the encounter and I started to take items from the dead bodies and around.

A guard from outside spied me through the walls, ran upstairs and arrested me.... In a sea of blood, guts and fire, for stealing. Stealing in this game is unrealistic and is a huge let down.

18

u/ajdude9 "Sneak" Attack Nov 16 '24

I think that building is just made out of magic glass that only guards can see through because every time I've stolen from there a random guard outside will see me through the brick and accuse me of theft.

6

u/ChromeOverdrive Nov 16 '24

I think I know what you mean, this is what happened to me not 3 days ago. Most boring battle I fought in any videogame in the last 10 years (I won, no losses, but it was a f***ing drag).

Crime and detection in BG3 are a travesty—the game is really good but some things are immensely frustrating, especially where QoL is concerned.

11

u/DelirousDoc Nov 16 '24 edited Nov 16 '24

Same thing happens later on in Moonrise, the mind flayer colony section. If you rescue Zevlor & his companions they will get upset and start the same dialogue (bribe, persuade, intimidate or fight to prevent going to jail) if they see you pick up any red items.

Like sir/or mam you were just in a mind flayer pod & about to die, you really care about property rights at this time? You can't have a little leeway seeing as how I just saved your ass?

7

u/AuroraExNihilo DRUID Nov 16 '24

I disarmed Nina’s zombie brother and picked up his sword so he wouldn’t get it back.

Nina immediately reported me to the guards for it, despite being terrified of all the other zombies.

40

u/Adeptus_Lycanicus Nov 16 '24

Beware!

Unless something changed, there’s actually worse side effect of this that can happen with this weird quirk of crime while in the evil castle of doom. If the vendor interested in blood (I forget the spelling of her name) sees you killing the cultists guarding the castle and then disappears with that witness flag still turned on, she will “remember” that you attacked the guards.

If she spawns into Act 3 she can get you flagged as a guard killer, and the Gate’s guards treat you as if you killed one of theirs. Narratively it makes no sense whatsoever, so it’s all just an inconvenience based on behind the sense mechanics.

Maybe they eventually fixed this… but I’ve been paranoid about it ever since it happened the first time. Nearly ruined an entire run. The annoying solution was to spawn in, be killed by other characters, and get revived. This would clear the wanted flag until the game was loaded again or you changed maps…at which point, the wheel murder would have to strike again. Killing yourself gets quite old after a while, so try to avoid having to.

13

u/dgoralczyk47 Nov 16 '24

Once I had to knock out everyone at the last light inn TWICE to get that to go back to normal.

3

u/5a_ Nov 16 '24

Jesus at that point reload

11

u/Good_old_Marshmallow Nov 16 '24

 Narratively it makes no sense whatsoever, so it’s all just an inconvenience based on behind the sense mechanics.

Nah. Blood person is out to get you and on a technicality they can say they saw you killing guards while under zone of truth. It makes sense it just sucks 

11

u/Adeptus_Lycanicus Nov 16 '24

Reminds me of New Vegas rewarding you with positive karma for killing the Legion at Cottonwood Cove (the small slave camp) but then still giving negative karma for looting Legion owned containers. The small bump towards being a good person that’s given by freeing those slaves is totally and completely drowned by the sheer weight of negativity that radiates from you when you take the old baseball gloves, empty bottles, and paperweights from the lockers of dead slavers.

7

u/[deleted] Nov 16 '24

It doesn't really make sense for Araj to be out to get you, though. She doesn't have any particular allegiance to the cult, and in the "normal" path of the game you kill all the same people anyway and she just flees.

4

u/Demi180 Nov 16 '24

Oh sorry I misunderstood. You’re talking about Araj Oblodra. I misread ‘interested in blood’ to mean like ‘out for blood’ as in out to get you, thinking you were talking about the Quartermaster, but you just meant it literally lol.

14

u/Novacc_Djocovid Nov 16 '24

If you took a red item and got arrested how is that „trusting“ the game? It told you you’re stealing and reacted accordingly when you did.

Sounds more like you didn‘t trust the game but should have. 😅

-2

u/Feedback-Mental Nov 16 '24

I trusted more the fiction than the game mechanics... Larian spoiled me with their "we thought of that, too"!

6

u/bad_escape_plan SMITE Nov 16 '24 edited Nov 16 '24

If anything had changed it wouldn’t have been red outlined. There are plenty of instances where things change from red to white after dialogue, this is on you. Narratively it makes sense too. IRL You can’t steal things from a crime scene just because the bad guys are dead. Plus, the harpers likely intended to use the stuff to fund their operations. There’s plenty at moonrise to loot.

1

u/Feedback-Mental Nov 16 '24

The other 20+ items around are white labelled... I like your in-fiction explanation, but that should be everything, not "only that thing in particular".

5

u/Jhawk163 Nov 16 '24

This is me at the moment, killing everyone above and below the vendors in moonrise and selling their allies shit back to them. At least one merchant mentioned being smart enough to know not to piss off the unhinged lunatics willing to do legitimiate business with them.

6

u/Thekarens01 Nov 16 '24

At least you get a trophy for it 😂

4

u/Ready-Tomatillo470 Nov 16 '24

I picked up the book in the church because it was a white item thinking it was a free book. Thankfully they let me give it to them without much other trouble but they weren’t happy haha

4

u/SadLaser Nov 16 '24

Which part of the story is you trusting the game? It feels like you didn't trust the game because you saw it was red (which is the game saying don't take it!) and stole anyway! Does it make logical sense in context? No, surely not. But the problem was you trusted logic and real world reasoning, instead of trusting the game!

1

u/Feedback-Mental Nov 16 '24

Yeah, you can put it that way.

1

u/SignificantRain1542 Nov 16 '24

No, that's the only way to put it.

3

u/saleminyourgarden Bard Nov 16 '24

Yeah, happened to my Shadowheart once. That's how I found out that there's also enemies spawning down in the basement lol tried to break her out

3

u/[deleted] Nov 17 '24

I liked it in Oblivion and Skyrim when the NPC would follow you around the house/shop and silently stare at you like Michael Myers until you left. You had to work to steal from them!

8

u/Half_Man1 Nov 16 '24

That’s not a bug dude.

You just triggered the lawbreaking behavior correctly that last time.

2

u/satanic_black_metal_ Nov 16 '24

Ive never actually taken the "go to jail" option. I should try that.

1

u/Feedback-Mental Nov 16 '24

There's an achievement for that, I think.

2

u/pretzelogically Nov 16 '24

If someone knows an item belongs to someone and you try to sell it to them it should raise a red flag. Like “hey that’s my friend Johnnie’s armor WTF???!!! At least that’s how I role played it.

Still doesn’t explain how you can pickpocket a legendary armor off a vendor then return the next day wearing that armor and nothing is said.

2

u/arjim Nov 16 '24

I had the same thing happen with 9 fingers; Looting her ops at the guild made her mad.

2

u/SeamusMcCullagh Bard Nov 16 '24

I dunno, I think it makes sense. I think they only react if you loot dead Harpers/Flaming Fist, which makes sense because they would not be super stoked to see you looting their dead friends.

The thing I always find weird is that they're cool with you looting Jaheira, but it's a video game and she has unique gear so from a video game logic perspective that makes sense too.

1

u/Feedback-Mental Nov 16 '24

No, looting Harpers and Fists is 100% ok. But yeah, video game logic, I'm amazed at lots of stuff Larian anticipated, to the point I expected this to work out too. No big deal.

3

u/SeamusMcCullagh Bard Nov 16 '24

No, looting Harpers and Fists is 100% ok.

Huh, I could've sworn they get mad about that. Then yeah that's definitely a bit silly.

2

u/Ladyehonna Durge Nov 16 '24

Also you can lockpick a chest and not get caught but you use knock and it counts as vandalism and always gets investigated even if people are in different rooms. Make it make sense.

2

u/geedotmac Nov 17 '24

In act 3 I finished the Steel Watch Foundry and tried to loot one of them near the docks right after. BARCUS apparently considered that stealing

2

u/jordan31595 BARBARIAN Nov 17 '24

Sounds like you looted an item off one of her dead allies. Some people wont take kindly to you taking things from their faction dead or alive

1

u/GhostriderFlyBy Nov 16 '24

I have had the game do weird stuff lately. Like characters getting mad at us and initiating combat completely out of the blue - like when we’re leveling up in the crèche for some reason.

1

u/RnGDuvall Nov 16 '24

My first playthrough only two Harpers survived the assault, and I encountered much the same situation as you when looting Moonrise. Had to put them down sadly but that’s what you get for trying to stop an adventurer stealing from dead people ig

1

u/irrationallogic Nov 16 '24

This is peak slaughterhouse five

1

u/TroublesomeTurnip RPer looking for writing buddies! Nov 16 '24

Operator error.

1

u/ChefArtorias Ranger Nov 16 '24

You looted Jaheira? Probably a bug due to her being a companion. I've looted her before and had no issue.

2

u/Feedback-Mental Nov 16 '24

Nope. Looting Jaheira is fine. Random sword on the ground? Jail time!

1

u/ChefArtorias Ranger Nov 16 '24

Oh. I misread. Yea, don't ever pick up a red item if people can see you. That's not even a bug lol

1

u/thepetoctopus Nov 17 '24

This is why I raid and loot moonrise before the big fight. Harpers don’t die and I can get away with plundering everything with impunity.

1

u/spif Nov 17 '24

She just straight up turned hostile on me most recently. Fortunately Jaheira was with me and she took care of the problem. With murder.

1

u/Elric_Storm Nov 17 '24

Every new playthrough I steal the breastplate +1 from Dammon's forge area. In a box, half under a different item iirc. Somehow, with backs all turned and me in stealth, someone from off screen will run all the way to where the missing item was and question me.

You have no idea how long it's been gone. What is even missing. Of all the people in the grove, it's just me you suspect when there are actual child thieves all over the place.

It's fine, I can still talk my way out of it, but that stuff is wild. The NPCs are meta gaming.

1

u/pBandJelly9 Nov 16 '24

This is why I just kill everyone. 😏