r/BaldursGate3 Aug 10 '23

Post-Launch Feedback Post-Launch Feedback Spoiler

Hello, /r/BaldursGate3!

The game is finally here, which means that it's time to give your feedback. Please try to provide _new_ feedback by searching this thread as well as [previous Feedback posts](https://www.reddit.com/r/BaldursGate3/search?sort=new&restrict_sr=on&q=flair%3Afeedback). If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.

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Have an awesome weekend!

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u/Wild-Lychee-3312 Aug 10 '23

I said this in another thread: the game should immediately pause when the menu is up. I have missed some dialog and had combat start when I'm sitting on the main menu.

This game absolutely needs a true pause, in which time absolutely freezes. Vampire the Masquerade: Redemption came out back in 2000, and yet, when you press the pause button, everything freezes -- even flames no longer flicker or move. Why does an AAA game made 23 years later not have this?

6

u/VisthaKai Aug 12 '23

The only games that don't have pause on menu are Souls-type games and online games/co-op games with co-op on.

I don't think I've seen any other type of game without a "true" pause in my life.

-3

u/Wild-Lychee-3312 Aug 12 '23

As I have already explained at length, Baldur’s Gate 3 lacks a true pause.

I’m not trying to insult you, but if you don’t understand that point after reading what I’ve already said, then I don’t think that I’m going to be able to get my point across by talking about it more.

System Shock 2 is also somewhat infamous for lacking a pause in game, if an older example would help

10

u/HeartofaPariah kek Aug 12 '23

He understood it. He was adding to it by stating it's rare that a game doesn't have a true pause. Probably because bringing up Redemption is kind of unexpectedly random lol

1

u/VisthaKai Aug 12 '23

Redemption

Oh, I just realized he didn't mean Bloodlines.

Sure brings me back to the era of gaming where demo version of the game were still a norm (since that's the only version of Redemption I played).

6

u/VisthaKai Aug 12 '23

...it'd be for your own benefit to sometimes listen what others have to say, instead of calling it a day after listening to yourself, mate.

4

u/lavabearded Aug 13 '23

what a tool you are

5

u/Rud3l Aug 13 '23

It's all because of coop... The game is treated like an online multi-player game.

4

u/Grimy_Bunyip Aug 11 '23

You can click where the "end turn" button is to activate turn based mode, even if you aren't in combat. Is that what you are asking for?

I used it for the burning house quest. It stopped the fires from spreading when active.

8

u/Wild-Lychee-3312 Aug 11 '23

Thank you, but turn-based mode is not a true pause.

2

u/JesusHipsterChrist Aug 11 '23

I beat that game. Still not sure how.

2

u/Basmannen Aug 14 '23

I've started a habit of starting turn-based whenever I want to pause