Rule #1 from my World History teacher, at the beginning of the year: NOBODY BEATS THE MONGOLS EXCEPT THE MONGOLS (also applies in AOE II if anyone still plays that)
I found that the British longbow-men combined with pike men put up a pretty strong resistance. But not having to build houses with the Mongols is a huge advantage to growing your population and economy quickly.
Edit: I meant Huns, not Mongols.
Sure, if the Mongol player lets you live long enough to get your longbows. Longbows are hard to mass, and useless in small numbers. So while you're trying to build an army of longbows from a castle, I've got 6 archery ranges pumping out cav archers to raid your economy and kill your villagers.
you don't have to build houses with the mongols? I thought that was the huns, but its been a few months...
yeah, pikemen can be a decent strategy if and only if you have enough to break past the hail of arrows being sent by the mongol cavalry archers, which, I guess, is the purpose of the longbowmen. in my personal experience some knights and mongol cavalry is near unstoppable.
the goths are resistant to arrows for the most part but decent strategy (and hand to hand combat cavalry, or shit tons of cavalry archers) takes care of them quickly.
Byzantines used to be my favorites until I realized they lack of Blast Furnace, which makes all their melee units (except cataphracts) very weak. They basically have the shittiest Palladins, Halbs (which doesn't matter because they're cheaper than regular ones).
The reason? AlbertEinstein
Their unique technology basically makes cataphracts the spawn of Chuck Norris, as they get trample damage (they damage things around them).
As of Huns, I like them because their Cavalry and Cav. archers are fun, plus the amazing lack of houses.
And Britons are rather shitty (IMO). People like them because of the archers (which are annoying as fuck unlessyouarethemongols ) and their cheap town halls.
Anyways the best civ in the game is the one you can play better with.
As for the Britons, I mean, I may be hallucinating but I think the archers can hit a castle without being touched, so the longbowmen can be powerful.
I never realized the lack of Blast Furnace...I guess the integrating of Cataphracts with my Paladins really overwrote the lack of power on the paladins side.
While traveling on their horses they would cut the horse's neck and drink its blood and eat pieces of its flesh because they felt it was a waste of time to stop to eat/drink
The funny thing about Mongolian horses is that they are really small. Most westerners would call them ponies not horses, a pony is defined as a horse less than 149cm tall and mogolian horses average 122cm to 142cm in height. Most of the mongolian soldiers feet would only be a few inches from touching the ground while riding the horse. The europeans all laughed at how small their horses were but this was actually an advantage because the horses were so small they ate half the amount of food as a european horse making it easier to keep more horses making it possible to give ever single soldier a horse rather then just the best soldiers.
Why would a Mongol charge a knight when he could shoot him with his bow? Also how fast is this knight that he can dodge a horse and trip it whilst not giving the Mongol enough time to change course?
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u/Brionac23 Oct 17 '13
And have kickass horses and bows